Player Matchup

Baba Yaga
Baba Yaga
Miikhael
Baba Yaga
Level 68
God Stats
2W - 3L
1,508 SR
Queue Stats
336W - 350L
1,534 Elo+
Party 2
Maui
Maui
Mr-Mollusk
Maui
Level 78
God Stats
26W - 25L
1,545 SR
Queue Stats
374W - 367L
1,475 Elo+
Party 2
Medusa
Medusa
mguirk99
Medusa
Level 89
God Stats
1W - 1L
1,313 SR
Queue Stats
56W - 67L
1,438 Elo+
Party 3
Nemesis
Nemesis
momgoesblack
Nemesis
Level 104
God Stats
1W - 3L
1,715 SR
Queue Stats
52W - 53L
1,674 Elo+
Party 3
Gilgamesh
Gilgamesh
treyy23
Gilgamesh
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 137L
1,839 Elo+
Solo
Team Averages
Level 85
1,517 SR
1,592 Elo+

VS

Team Averages
Level 110
1,640 SR
1,573 Elo+
Vulcan
Vulcan
FunnyValentinee
Vulcan
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 42L
1,664 Elo+
Solo
Sun Wukong
Sun Wukong
RedBullAttack
Sun Wukong
Level 101
God Stats
6W - 2L
1,524 SR
Queue Stats
27W - 17L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Sakima
Nu Wa
Level 109
God Stats
41W - 29L
1,517 SR
Queue Stats
290W - 300L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZeroPersona
Tsukuyomi
Level 93
God Stats
24W - 14L
1,737 SR
Queue Stats
419W - 437L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
ZylberBaum
Danzaburou
Level 127
God Stats
12W - 8L
1,921 SR
Queue Stats
234W - 252L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Miikhael
Baba Yaga
15
1 / 3 / 2
10,248
1,025
12,262
14,392
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 3
10,849
1,085
4,963
14,838
18,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
mguirk99
Medusa
15
2 / 1 / 0
10,290
1,029
8,423
9,923
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
momgoesblack
Nemesis
15
0 / 3 / 3
9,893
989
8,313
17,419
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
treyy23
Gilgamesh
15
0 / 5 / 2
9,408
941
8,962
18,623
16,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

170

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
10,219
1,022
13,731
8,800
4,049
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
RedBullAttack
Sun Wukong
17
4 / 1 / 11
11,219
1,122
15,880
16,050
17,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Nu Wa
Sakima
Nu Wa
17
4 / 1 / 7
11,623
1,162
15,357
5,272
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ZeroPersona
Tsukuyomi
17
4 / 0 / 9
11,124
1,112
16,189
8,739
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
ZylberBaum
Danzaburou
17
2 / 0 / 11
10,774
1,077
11,139
6,909
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
3
Kills
15
15
Deaths
3
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Baba Yaga
Miikhael
Baba Yaga
1
3
2
0.67
L
0
3
3
0.5
W
Sun Wukong
RedBullAttack
Sun Wukong
4
1
11
9.5
W
Nu Wa
Sakima
Nu Wa
4
1
7
7.5
W
Tsukuyomi
ZeroPersona
Tsukuyomi
4
0
9
8.5
W
Danzaburou
ZylberBaum
Danzaburou
2
0
11
7.5
L
Medusa
mguirk99
Medusa
2
1
0
2
L
Nemesis
momgoesblack
Nemesis
0
3
3
0.5
L
Gilgamesh
treyy23
Gilgamesh
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,923
Damage
72,296
75,195
Taken
45,770
51,607
Mitigated
30,445
9,011
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,731
8,118
0
879
8,800
4,049
0
3,029
5,322
30,027
0
L
Baba Yaga
Miikhael
Baba Yaga
12,262
724
0
1,881
14,392
5,893
0
5,687
8,174
40,278
0
L
4,963
919
0
1,790
14,838
18,969
0
5,779
8,560
16,207
0
W
Sun Wukong
RedBullAttack
Sun Wukong
15,880
1,530
0
3,670
16,050
17,093
0
4,942
10,678
0
22,380
W
Nu Wa
Sakima
Nu Wa
15,357
2,051
0
704
5,272
2,119
0
2,302
2,858
37,894
999
W
Tsukuyomi
ZeroPersona
Tsukuyomi
16,189
4,341
0
390
8,739
4,066
0
3,043
5,490
0
29,535
W
Danzaburou
ZylberBaum
Danzaburou
11,139
4,391
0
2,275
6,909
3,118
0
3,885
2,767
0
33,021
L
Medusa
mguirk99
Medusa
8,423
2,706
0
1,044
9,923
3,846
0
3,588
5,797
0
47,778
L
Nemesis
momgoesblack
Nemesis
8,313
3,450
0
3,398
17,419
6,595
0
5,718
10,974
0
24,878
L
Gilgamesh
treyy23
Gilgamesh
8,962
499
0
898
18,623
16,304
0
6,624
11,399
1,986
17,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,688
Gold Earned
54,959
242
Minions Killed
226
5
Camps Cleared
9
1,098,363
Distance Traveled
1,105,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,219
1,022
48
5
1
200,940
0
L
Baba Yaga
10,248
1,025
71
7
0
218,464
0
L
Maui
10,849
1,085
23
2
0
217,804
0
W
Sun Wukong
11,219
1,122
19
2
2
223,855
0
W
Nu Wa
11,623
1,162
70
7
3
205,607
0
W
Tsukuyomi
11,124
1,112
25
3
0
259,111
0
W
Danzaburou
10,774
1,077
64
6
3
215,563
0
L
Medusa
10,290
1,029
91
9
1
214,535
0
L
Nemesis
9,893
989
41
4
4
251,615
0
L
Gilgamesh
9,408
941
16
2
0
195,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role