Player Matchup

Zhong Kui
Zhong Kui
JuicyJuice123
Zhong Kui
Level 141
God Stats
6W - 3L
1,899 SR
Queue Stats
78W - 26L
2,005 Elo+
Solo
Hercules
Hercules
ShoyoHinata1
Hercules
Level 45
God Stats
0W - 2L
1,370 SR
Queue Stats
39W - 21L
1,702 Elo+
Party 1
Danzaburou
Danzaburou
nahigaher
Danzaburou
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 17L
1,633 Elo+
Party 1
Team Averages
Level 85
1,590 SR
1,780 Elo+

VS

Team Averages
Level 118
1,522 SR
1,699 Elo+
Danzaburou
Danzaburou
LaBeast5
Danzaburou
Level 89
God Stats
31W - 27L
1,780 SR
Queue Stats
498W - 493L
1,594 Elo+
Solo
Amaterasu
Amaterasu
Mewsi
Amaterasu
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 61L
1,762 Elo+
Solo
Olorun
Olorun
Ðistrøyer
Olorun
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
205W - 170L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JuicyJuice123
Zhong Kui
15
2 / 5 / 2
9,572
684
16,912
18,483
13,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
ShoyoHinata1
Hercules
13
1 / 1 / 1
9,174
655
8,827
22,064
26,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
nahigaher
Danzaburou
13
1 / 4 / 1
8,500
607
9,527
12,713
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LaBeast5
Danzaburou
14
2 / 4 / 3
9,432
674
7,536
12,472
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Mewsi
Amaterasu
17
2 / 0 / 7
10,023
716
16,445
18,168
22,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
17
6 / 0 / 4
10,857
776
23,052
14,448
8,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
10
10
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
JuicyJuice123
Zhong Kui
2
5
2
0.6
W
Danzaburou
LaBeast5
Danzaburou
2
4
3
0.88
W
Amaterasu
Mewsi
Amaterasu
2
0
7
5.5
L
Hercules
ShoyoHinata1
Hercules
1
1
1
1.5
L
Danzaburou
nahigaher
Danzaburou
1
4
1
0.38
W
Olorun
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,266
Damage
47,033
53,260
Taken
45,088
45,892
Mitigated
36,968
21,375
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
JuicyJuice123
Zhong Kui
16,912
578
350
6,826
18,483
13,778
0
7,557
10,552
55,288
708
W
Danzaburou
LaBeast5
Danzaburou
7,536
2,756
0
1,867
12,472
5,644
429
6,820
5,652
0
51,586
W
Amaterasu
Mewsi
Amaterasu
16,445
6,269
0
6,611
18,168
22,658
572
5,386
12,782
0
29,426
L
Hercules
ShoyoHinata1
Hercules
8,827
2,686
0
11,054
22,064
26,660
0
9,443
11,962
0
18,105
L
Danzaburou
nahigaher
Danzaburou
9,527
3,412
0
3,145
12,713
5,454
0
4,847
7,456
0
35,835
W
Olorun
23,052
10,935
1,391
9,114
14,448
8,666
2,844
4,444
10,004
64,142
5,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,246
Gold Earned
30,312
165
Minions Killed
206
0
Camps Cleared
0
783,982
Distance Traveled
790,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,572
684
106
8
0
247,033
0
W
Danzaburou
9,432
674
74
5
0
240,163
0
W
Amaterasu
10,023
716
30
2
0
303,991
0
L
Hercules
9,174
655
17
1
0
296,673
0
L
Danzaburou
8,500
607
42
3
0
240,276
0
W
Olorun
10,857
776
102
7
0
246,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role