Player Matchup

Ra
Ra
MaxBraun5221
Ra
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,087 Elo+
Solo
Ao Kuang
Ao Kuang
Optimize Havoc
Ao Kuang
Level 119
God Stats
4W - 4L
1,500 SR
Queue Stats
109W - 87L
1,563 Elo+
Solo
Mulan
Mulan
Tom22522Tom
Mulan
Level 128
God Stats
5W - 8L
1,182 SR
Queue Stats
37W - 41L
1,453 Elo+
Solo
Freya
Freya
Tristanb27
Freya
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 138L
1,452 Elo+
Solo
Bakasura
Bakasura
temp-496202
Bakasura
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,559 Elo+
Solo
Team Averages
Level 110
1,436 SR
1,423 Elo+

VS

Team Averages
Level 65
1,585 SR
1,503 Elo+
Artio
Artio
Djfancha
Artio
Level 68
God Stats
9W - 7L
1,312 SR
Queue Stats
172W - 176L
1,402 Elo+
Party 1
Ishtar
Ishtar
Fenyx_wv
Ishtar
Level 86
God Stats
8W - 6L
1,692 SR
Queue Stats
173W - 177L
1,402 Elo+
Party 1
Discordia
Discordia
FoxyRevolver
Discordia
Level 60
God Stats
7W - 11L
1,379 SR
Queue Stats
111W - 130L
1,428 Elo+
Solo
Freya
Freya
KaoriJones
Freya
Level 35
God Stats
19W - 6L
1,824 SR
Queue Stats
73W - 38L
1,692 Elo+
Party 2
Serqet
Serqet
fumiiiko
Serqet
Level 77
God Stats
29W - 12L
1,717 SR
Queue Stats
309W - 284L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,611
507
5,387
11,976
4,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
14
3 / 5 / 2
8,692
579
7,130
16,707
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 5
6,864
458
7,984
12,208
11,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
15
6 / 4 / 4
9,140
609
14,812
14,697
6,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
temp-496202
Bakasura
13
2 / 4 / 1
7,654
510
5,172
14,720
6,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Djfancha
Artio
11
1 / 1 / 6
7,336
489
4,284
14,298
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
Fenyx_wv
Ishtar
10
0 / 6 / 6
6,047
403
5,172
12,786
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
FoxyRevolver
Discordia
13
0 / 2 / 5
8,095
540
8,159
10,121
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
16
10 / 4 / 4
10,214
681
21,746
15,879
9,170
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Serqet
fumiiiko
Serqet
14
9 / 1 / 6
9,103
607
7,971
9,503
4,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
14
Kills
20
20
Deaths
14
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
Djfancha
Artio
1
1
6
4
W
Ishtar
Fenyx_wv
Ishtar
0
6
6
0.5
W
Discordia
FoxyRevolver
Discordia
0
2
5
1.25
W
Freya
10
4
4
3
L
1
5
0
0.2
L
Ao Kuang
3
5
2
0.8
L
2
2
5
2.25
L
Freya
6
4
4
2
W
Serqet
fumiiiko
Serqet
9
1
6
12
L
Bakasura
temp-496202
Bakasura
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,485
Damage
47,332
70,308
Taken
62,587
35,398
Mitigated
33,263
21,206
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Djfancha
Artio
4,284
1,065
1,247
2,776
14,298
11,922
363
6,238
7,750
17,733
0
W
Ishtar
Fenyx_wv
Ishtar
5,172
2,871
0
1,079
12,786
4,632
1,612
6,841
5,588
0
25,501
W
Discordia
FoxyRevolver
Discordia
8,159
642
0
3,873
10,121
3,396
660
5,318
4,340
57,005
0
W
Freya
21,746
6,641
0
8,385
15,879
9,170
1,080
7,845
7,487
90,035
0
L
5,387
198
159
3,245
11,976
4,500
947
5,563
5,669
64,899
1,074
L
Ao Kuang
7,130
2,171
0
6,798
16,707
6,947
0
11,853
4,778
53,556
0
L
7,984
707
0
2,262
12,208
11,148
0
4,974
7,146
0
26,953
L
Freya
14,812
5,533
0
6,111
14,697
6,325
94
6,479
8,204
71,616
0
W
Serqet
fumiiiko
Serqet
7,971
1,232
0
2,731
9,503
4,143
140
733
8,729
0
44,053
L
Bakasura
temp-496202
Bakasura
5,172
3,425
0
2,631
14,720
6,478
0
4,484
9,855
0
61,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,961
Gold Earned
40,795
432
Minions Killed
357
0
Camps Cleared
0
1,459,562
Distance Traveled
1,383,688
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,336
489
29
2
0
283,231
1
W
Ishtar
6,047
403
23
2
0
233,908
0
W
Discordia
8,095
540
102
7
0
274,204
0
W
Freya
10,214
681
133
9
0
241,899
0
L
Ra
7,611
507
108
7
0
257,104
0
L
Ao Kuang
8,692
579
78
5
0
292,174
1
L
Mulan
6,864
458
38
3
0
291,211
4
L
Freya
9,140
609
97
6
0
272,002
3
W
Serqet
9,103
607
70
5
0
350,446
0
L
Bakasura
7,654
510
111
7
0
347,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role