Player Matchup

Nox
Nox
 
Nox
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DzNoScopes
Sol
Level 136
God Stats
3W - 1L
1,688 SR
Queue Stats
121W - 125L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
Morrwen
Guan Yu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Sp6m3ns
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,699 Elo+
Party 2
Chiron
Chiron
jordoch
Chiron
Level 78
God Stats
6W - 1L
1,733 SR
Queue Stats
162W - 134L
1,480 Elo+
Party 1
Team Averages
Level 125
1,584 SR
1,536 Elo+

VS

Team Averages
Level 122
1,457 SR
1,482 Elo+
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Deathjenos
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,459 Elo+
Solo
Chaac
Chaac
DuGinator
Chaac
Level 147
God Stats
5W - 7L
1,285 SR
Queue Stats
225W - 226L
1,559 Elo+
Solo
Hou Yi
Hou Yi
Zak-b2510
Hou Yi
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 69L
1,472 Elo+
Solo
Horus
Horus
bendzsi9
Horus
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
319W - 301L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 1 / 9
9,121
912
11,682
8,531
7,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
7 / 1 / 8
9,711
971
23,581
10,441
4,832
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Morrwen
Guan Yu
12
0 / 5 / 8
7,360
736
4,769
15,270
9,616
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Sp6m3ns
Bacchus
16
3 / 2 / 9
9,535
954
11,165
13,032
19,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
jordoch
Chiron
14
2 / 1 / 12
8,396
840
14,545
8,214
3,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
3 / 4 / 6
7,695
770
7,778
11,834
5,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 7
8,088
809
7,440
14,248
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chaac
DuGinator
Chaac
16
3 / 0 / 6
7,936
794
13,506
20,233
14,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hou Yi
Zak-b2510
Hou Yi
14
1 / 5 / 8
7,572
757
8,159
12,033
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
bendzsi9
Horus
11
0 / 5 / 8
6,825
683
5,967
21,727
12,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
17
Kills
10
10
Deaths
17
46
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
9
9.5
L
He Bo
 
He Bo
3
4
6
1.5
L
3
3
7
2.17
L
Chaac
DuGinator
Chaac
3
0
6
6
W
7
1
8
11
W
Guan Yu
Morrwen
Guan Yu
0
5
8
0.8
W
Bacchus
Sp6m3ns
Bacchus
3
2
9
3.75
L
Hou Yi
Zak-b2510
Hou Yi
1
5
8
1
L
Horus
bendzsi9
Horus
0
5
8
0.8
W
Chiron
jordoch
Chiron
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,742
Damage
42,850
55,488
Taken
80,075
45,704
Mitigated
50,777
29,817
Healing
35,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,682
1,333
2,234
1,060
8,531
7,759
903
1,456
7,075
22,087
1,164
L
He Bo
 
He Bo
7,778
557
726
3,231
11,834
5,479
45
6,312
5,522
16,266
0
L
7,440
356
2,601
3,519
14,248
13,792
516
9,498
4,750
10,308
0
L
Chaac
DuGinator
Chaac
13,506
2,025
542
11,645
20,233
14,723
204
10,813
9,420
0
33,084
W
23,581
8,796
858
5,015
10,441
4,832
1,404
2,985
7,456
43,816
0
W
Guan Yu
Morrwen
Guan Yu
4,769
782
6,763
3,824
15,270
9,616
364
5,277
9,993
0
5,826
W
Bacchus
Sp6m3ns
Bacchus
11,165
1,732
0
3,728
13,032
19,517
0
4,044
8,988
17,162
0
L
Hou Yi
Zak-b2510
Hou Yi
8,159
4,802
133
1,762
12,033
4,398
561
8,173
3,860
0
14,401
L
Horus
bendzsi9
Horus
5,967
2,725
4,493
7,138
21,727
12,385
68
11,114
10,613
0
10,655
W
Chiron
jordoch
Chiron
14,545
3,990
3,210
3,125
8,214
3,980
1,293
1,456
6,758
0
26,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,123
Gold Earned
38,116
115
Minions Killed
73
0
Camps Cleared
0
979,273
Distance Traveled
940,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,121
912
24
2
0
174,031
0
L
He Bo
7,695
770
18
2
0
201,808
0
L
Ares
8,088
809
11
1
0
179,119
0
L
Chaac
7,936
794
18
2
0
220,657
0
W
Sol
9,711
971
55
6
0
195,366
0
W
Guan Yu
7,360
736
3
0
0
192,948
0
W
Bacchus
9,535
954
12
1
0
220,503
0
L
Hou Yi
7,572
757
17
2
0
162,026
0
L
Horus
6,825
683
9
1
0
176,848
0
W
Chiron
8,396
840
21
2
0
196,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role