Player Matchup

Ganesha
Ganesha
DarrellCombos
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 255L
941 Elo+
Party 3
Bellona
Bellona
P3KMeH
Bellona
Level 13
God Stats
3W - 19L
959 SR
Queue Stats
3W - 29L
929 Elo+
Party 3
Thor
Thor
RipAuzlBerry
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 64L
1,026 Elo+
Party 3
Olorun
Olorun
Urmom003X
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 94L
879 Elo+
Party 3
Skadi
Skadi
Vxvid_bodiesU
Skadi
Level 9
God Stats
0W - 4L
1,127 SR
Queue Stats
40W - 73L
950 Elo+
Party 3
Team Averages
Level 22
1,317 SR
945 Elo+

VS

Team Averages
Level 52
1,509 SR
1,459 Elo+
Ra
Ra
Beef_Teeth_
Ra
Level 43
God Stats
2W - 0L
1,737 SR
Queue Stats
15W - 20L
1,455 Elo+
Party 1
Bacchus
Bacchus
FriskyTrombone
Bacchus
Level 41
God Stats
2W - 2L
1,324 SR
Queue Stats
15W - 22L
1,440 Elo+
Party 1
Surtr
Surtr
JoRey809
Surtr
Level 44
God Stats
3W - 2L
1,549 SR
Queue Stats
34W - 22L
1,903 Elo+
Solo
Tsukuyomi
Tsukuyomi
yANDREY-N
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,252 Elo+
Party 2
Ishtar
Ishtar
yVictor-N
Ishtar
Level 123
God Stats
1W - 1L
1,436 SR
Queue Stats
23W - 21L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 2 / 0
6,119
437
3,589
14,222
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
P3KMeH
Bellona
11
0 / 2 / 0
5,950
425
5,449
14,901
15,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 1 / 0
5,723
409
2,571
9,037
2,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
Urmom003X
Olorun
13
3 / 3 / 0
6,970
498
6,600
14,267
5,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 2 / 0
5,192
371
3,226
6,164
2,007
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,501
607
8,435
6,546
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 5
6,672
477
2,723
8,081
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
JoRey809
Surtr
14
2 / 0 / 0
8,574
612
9,112
11,636
7,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
yANDREY-N
Tsukuyomi
13
2 / 2 / 2
7,476
534
6,255
11,189
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
yVictor-N
Ishtar
13
3 / 0 / 2
7,889
564
9,843
8,827
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
10
10
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Ganesha
0
2
0
0
W
0
1
5
2.5
W
Surtr
JoRey809
Surtr
2
0
0
2
L
Bellona
P3KMeH
Bellona
0
2
0
0
L
0
1
0
0
L
Olorun
Urmom003X
Olorun
3
3
0
1
L
0
2
0
0
W
Tsukuyomi
yANDREY-N
Tsukuyomi
2
2
2
1.5
W
Ishtar
yVictor-N
Ishtar
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,435
Damage
36,368
58,591
Taken
46,279
39,246
Mitigated
25,789
20,008
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,435
1,077
931
3,145
6,546
2,984
0
3,825
2,721
75,898
0
L
Ganesha
3,589
1,047
387
4,340
14,222
12,570
0
3,182
11,040
19,650
0
W
2,723
326
0
1,905
8,081
7,834
89
1,293
6,788
14,713
0
W
Surtr
JoRey809
Surtr
9,112
3,815
0
6,177
11,636
7,089
119
0
11,636
877
68,185
L
Bellona
P3KMeH
Bellona
5,449
1,809
0
5,393
14,901
15,812
0
414
14,487
0
34,998
L
2,571
1,165
0
3,398
9,037
2,998
0
536
8,501
0
25,821
L
Olorun
Urmom003X
Olorun
6,600
2,259
0
6,490
14,267
5,859
0
6,097
8,170
55,742
0
L
3,226
1,671
0
0
6,164
2,007
0
1,343
4,821
0
27,036
W
Tsukuyomi
yANDREY-N
Tsukuyomi
6,255
2,142
0
4,970
11,189
4,544
0
2,793
8,396
0
53,570
W
Ishtar
yVictor-N
Ishtar
9,843
7,152
0
6,417
8,827
3,338
833
2,278
6,549
0
58,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
39,112
249
Minions Killed
427
0
Camps Cleared
0
1,343,446
Distance Traveled
1,421,448
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,501
607
115
8
0
298,274
2
L
Ganesha
6,119
437
7
1
0
277,305
0
W
Bacchus
6,672
477
19
1
0
268,751
1
W
Surtr
8,574
612
119
9
0
276,062
0
L
Bellona
5,950
425
65
5
0
260,844
0
L
Thor
5,723
409
46
3
0
330,910
0
L
Olorun
6,970
498
74
5
0
248,037
0
L
Skadi
5,192
371
57
4
0
226,350
0
W
Tsukuyomi
7,476
534
86
6
0
327,628
0
W
Ishtar
7,889
564
88
6
0
250,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role