Player Matchup

Fenrir
Fenrir
Hhuntermania
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,398 Elo+
Solo
Charybdis
Charybdis
MacDacYa
Charybdis
Level 85
God Stats
0W - 2L
1,298 SR
Queue Stats
39W - 32L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
dav1n
Zhong Kui
Level 82
God Stats
2W - 3L
1,365 SR
Queue Stats
15W - 15L
1,258 Elo+
Party 1
Chaac
Chaac
rob-20-
Chaac
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 104L
1,459 Elo+
Solo
Cernunnos
Cernunnos
ВеnеGеsserit
Cernunnos
Level 129
God Stats
2W - 2L
1,715 SR
Queue Stats
98W - 83L
1,507 Elo+
Party 1
Team Averages
Level 109
1,476 SR
1,430 Elo+

VS

Team Averages
Level 103
1,543 SR
1,486 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BearableEnd
Sun Wukong
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
191W - 167L
1,580 Elo+
Party 2
Hachiman
Hachiman
Jenksss
Hachiman
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 97L
1,634 Elo+
Party 2
Cliodhna
Cliodhna
ReggieTheCaracal
Cliodhna
Level 134
God Stats
2W - 0L
1,715 SR
Queue Stats
145W - 134L
1,480 Elo+
Solo
Poseidon
Poseidon
xDEvîl
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 5 / 6
9,263
772
7,566
14,473
13,297
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mace

Mace

+10
Physical Power

Charybdis
MacDacYa
Charybdis
17
5 / 5 / 8
10,092
841
11,576
13,890
6,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
dav1n
Zhong Kui
16
1 / 6 / 10
9,590
799
12,718
14,176
14,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
rob-20-
Chaac
17
2 / 4 / 11
9,214
768
12,412
20,818
25,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
13
1 / 7 / 8
8,107
676
6,206
14,170
6,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
10 / 3 / 12
11,200
933
18,448
14,541
11,968
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
BearableEnd
Sun Wukong
16
2 / 3 / 14
9,915
826
10,394
16,008
21,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Jenksss
Hachiman
18
8 / 3 / 14
10,857
905
15,474
10,930
5,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 16
10,445
870
12,434
12,781
12,329
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
xDEvîl
Poseidon
14
3 / 6 / 6
8,959
747
13,818
10,654
4,841
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
89
16
Kills
27
27
Deaths
17
43
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
3
12
5.33
W
Sun Wukong
BearableEnd
Sun Wukong
2
3
14
3
L
Fenrir
7
5
6
2
W
Hachiman
Jenksss
Hachiman
8
3
14
5
L
Charybdis
MacDacYa
Charybdis
5
5
8
1.8
W
4
2
16
6
L
Zhong Kui
dav1n
Zhong Kui
1
6
10
1
L
Chaac
rob-20-
Chaac
2
4
11
1.88
W
Poseidon
xDEvîl
Poseidon
3
6
6
1
L
Cernunnos
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,478
Damage
70,568
77,527
Taken
64,914
66,028
Mitigated
55,930
25,003
Healing
18,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
18,448
1,326
1,994
5,705
14,541
11,968
892
1,927
12,614
27,506
1,130
W
Sun Wukong
BearableEnd
Sun Wukong
10,394
1,446
1,589
3,094
16,008
21,197
735
3,522
12,486
0
19,240
L
Fenrir
7,566
1,685
952
1,519
14,473
13,297
506
6,086
8,387
0
10,278
W
Hachiman
Jenksss
Hachiman
15,474
7,917
1,330
2,181
10,930
5,595
2,976
2,583
8,347
0
34,277
L
Charybdis
MacDacYa
Charybdis
11,576
4,657
1,076
4,019
13,890
6,311
528
5,865
8,025
0
22,983
W
12,434
650
353
1,498
12,781
12,329
1,765
4,028
8,753
2,068
26,519
L
Zhong Kui
dav1n
Zhong Kui
12,718
485
1,116
4,332
14,176
14,905
572
5,036
9,140
23,747
0
L
Chaac
rob-20-
Chaac
12,412
1,279
542
8,165
20,818
25,352
113
8,857
11,961
193
31,814
W
Poseidon
xDEvîl
Poseidon
13,818
1,205
0
1,069
10,654
4,841
1,509
815
9,839
25,901
0
L
Cernunnos
6,206
1,578
1,045
2,237
14,170
6,163
0
7,595
6,575
0
16,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,266
Gold Earned
51,376
118
Minions Killed
140
0
Camps Cleared
0
1,060,232
Distance Traveled
1,187,076
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,200
933
21
2
0
233,441
0
W
Sun Wukong
9,915
826
20
2
0
243,627
0
L
Fenrir
9,263
772
3
0
0
220,773
0
W
Hachiman
10,857
905
37
3
0
223,813
0
L
Charybdis
10,092
841
41
3
0
202,442
1
W
Cliodhna
10,445
870
36
3
0
261,220
2
L
Zhong Kui
9,590
799
34
3
0
202,769
0
L
Chaac
9,214
768
19
2
0
252,893
0
W
Poseidon
8,959
747
26
2
0
224,975
0
L
Cernunnos
8,107
676
21
2
0
181,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role