Player Matchup

Shiva
Shiva
 
Shiva
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CarpetDamon
Sol
Level 58
God Stats
7W - 9L
1,599 SR
Queue Stats
235W - 205L
1,453 Elo+
Solo
Jormungandr
Jormungandr
LeApples
Jormungandr
Level 90
God Stats
9W - 4L
1,762 SR
Queue Stats
77W - 48L
1,496 Elo+
Solo
Fenrir
Fenrir
ahmetcanyyyy
Fenrir
Level 60
God Stats
2W - 2L
1,334 SR
Queue Stats
162W - 166L
1,424 Elo+
Solo
Kukulkan
Kukulkan
oXMaximusXo
Kukulkan
Level 84
God Stats
16W - 16L
1,782 SR
Queue Stats
76W - 81L
1,496 Elo+
Solo
Team Averages
Level 79
1,595 SR
1,474 Elo+

VS

Team Averages
Level 72
1,560 SR
1,486 Elo+
Poseidon
Poseidon
 
Poseidon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CrocketteQc
Ares
Level 48
God Stats
4W - 6L
1,820 SR
Queue Stats
65W - 75L
1,532 Elo+
Party 1
Bellona
Bellona
Hueitlatoani27
Bellona
Level 47
God Stats
13W - 6L
1,478 SR
Queue Stats
60W - 61L
1,199 Elo+
Solo
Cupid
Cupid
TheShower1
Cupid
Level 87
God Stats
5W - 2L
1,620 SR
Queue Stats
48W - 52L
1,669 Elo+
Party 1
Thanatos
Thanatos
xGobx
Thanatos
Level 108
God Stats
12W - 21L
1,380 SR
Queue Stats
453W - 469L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 2 / 1
5,034
503
6,638
9,583
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,064
506
4,738
6,127
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LeApples
Jormungandr
7
0 / 2 / 0
4,811
481
2,645
7,023
4,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
2 / 3 / 1
5,815
582
3,611
9,647
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
oXMaximusXo
Kukulkan
9
1 / 3 / 0
5,565
557
2,393
5,067
1,296
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 1 / 3
6,232
623
4,204
3,754
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 3
5,167
517
1,662
7,720
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 1
5,900
590
3,080
9,378
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
9
1 / 0 / 3
5,128
513
4,841
5,517
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
xGobx
Thanatos
11
10 / 1 / 1
7,089
709
8,540
8,261
3,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
1
0.25
W
Poseidon
 
Poseidon
1
1
3
2.5
L
0
3
0
0
W
0
0
3
1.5
W
1
1
1
1.5
L
Jormungandr
LeApples
Jormungandr
0
2
0
0
W
Cupid
1
0
3
2.5
L
Fenrir
2
3
1
0.83
L
Kukulkan
oXMaximusXo
Kukulkan
1
3
0
0.33
W
Thanatos
xGobx
Thanatos
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,025
Damage
22,327
37,447
Taken
34,630
15,405
Mitigated
21,192
10,743
Healing
20,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,638
1,972
0
4,170
9,583
4,900
0
0
9,498
0
31,884
W
Poseidon
 
Poseidon
4,204
329
0
1,460
3,754
1,047
0
931
2,823
48,169
0
L
4,738
2,544
0
1,066
6,127
1,684
0
994
5,054
37,342
0
W
1,662
84
201
2,323
7,720
6,072
0
4,167
3,553
15,174
0
W
3,080
1,806
0
4,648
9,378
7,805
633
0
8,737
0
34,510
L
Jormungandr
LeApples
Jormungandr
2,645
991
1,068
2,014
7,023
4,201
0
1,027
5,920
13,843
0
W
Cupid
4,841
2,096
831
1,945
5,517
2,358
0
3,360
2,157
0
33,743
L
Fenrir
3,611
485
0
1,263
9,647
3,324
0
1,979
7,533
0
32,516
L
Kukulkan
oXMaximusXo
Kukulkan
2,393
65
0
1,162
5,067
1,296
0
1,866
3,037
34,858
0
W
Thanatos
xGobx
Thanatos
8,540
3,634
0
8,658
8,261
3,910
0
1,318
6,859
0
43,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
29,516
254
Minions Killed
300
0
Camps Cleared
0
952,658
Distance Traveled
973,140
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,034
503
50
5
0
179,479
3
W
Poseidon
6,232
623
89
9
0
209,614
0
L
Sol
5,064
506
68
7
0
187,209
2
W
Ares
5,167
517
20
2
0
202,631
0
W
Bellona
5,900
590
70
7
0
154,761
0
L
Jormungandr
4,811
481
10
1
0
183,860
4
W
Cupid
5,128
513
60
6
0
191,211
0
L
Fenrir
5,815
582
57
6
0
212,903
0
L
Kukulkan
5,565
557
69
7
0
189,207
2
W
Thanatos
7,089
709
61
6
0
214,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role