Player Matchup

Osiris
Osiris
CarlosEd_monster
Osiris
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 103L
1,353 Elo+
Party 1
Ishtar
Ishtar
Zadkiel7_monster
Ishtar
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 249L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
killer3154276530
Baron Samedi
Level 113
God Stats
23W - 12L
1,822 SR
Queue Stats
313W - 298L
1,586 Elo+
Party 1
Team Averages
Level 110
1,607 SR
1,457 Elo+

VS

Team Averages
Level 91
1,654 SR
1,451 Elo+
Hades
Hades
Birritem420
Hades
Level 145
God Stats
24W - 23L
1,535 SR
Queue Stats
871W - 911L
1,465 Elo+
Solo
Bakasura
Bakasura
TI-RAP
Bakasura
Level 69
God Stats
0W - 1L
1,699 SR
Queue Stats
9W - 11L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
bigrigriv
Kuzenbo
Level 59
God Stats
3W - 4L
1,727 SR
Queue Stats
132W - 132L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
8,596
716
6,728
12,505
16,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 3
9,040
753
5,869
7,935
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
killer3154276530
Baron Samedi
15
3 / 2 / 5
9,371
781
8,795
8,114
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,282
690
7,350
11,473
6,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
TI-RAP
Bakasura
9
0 / 3 / 0
6,651
554
710
5,117
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
bigrigriv
Kuzenbo
14
3 / 2 / 0
9,381
782
6,350
10,790
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
3
4
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
1
1
7
4.5
L
Bakasura
TI-RAP
Bakasura
0
3
0
0
W
4
1
3
5.5
L
Kuzenbo
bigrigriv
Kuzenbo
3
2
0
1.5
W
Baron Samedi
killer3154276530
Baron Samedi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,392
Damage
14,410
28,554
Taken
27,380
23,884
Mitigated
23,556
7,865
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,350
706
350
3,605
11,473
6,583
0
3,958
7,206
33,817
0
W
6,728
2,314
0
1,582
12,505
16,462
423
4,336
8,144
0
21,881
L
Bakasura
TI-RAP
Bakasura
710
514
0
887
5,117
2,880
0
1,259
3,611
0
7,289
W
5,869
2,975
0
942
7,935
3,550
1,960
4,747
3,188
0
30,332
L
Kuzenbo
bigrigriv
Kuzenbo
6,350
3,201
0
2,745
10,790
14,093
0
3,509
7,062
21,123
0
W
Baron Samedi
killer3154276530
Baron Samedi
8,795
816
2,984
2,357
8,114
3,872
718
4,696
3,369
49,107
179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
24,314
176
Minions Killed
125
0
Camps Cleared
0
671,259
Distance Traveled
554,126
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,282
690
78
7
0
166,928
0
W
Osiris
8,596
716
22
2
0
237,608
0
L
Bakasura
6,651
554
32
3
0
150,415
0
W
Ishtar
9,040
753
63
5
0
221,485
0
L
Kuzenbo
9,381
782
15
1
0
236,783
0
W
Baron Samedi
9,371
781
91
8
0
212,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role