Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
J2H Jonny
Zeus
Level 67
God Stats
18W - 15L
1,606 SR
Queue Stats
169W - 146L
1,433 Elo+
Solo
Cliodhna
Cliodhna
Lobo-invernal
Cliodhna
Level 88
God Stats
5W - 7L
1,380 SR
Queue Stats
145W - 152L
1,355 Elo+
Solo
Surtr
Surtr
Stephen094
Surtr
Level 69
God Stats
5W - 3L
1,676 SR
Queue Stats
51W - 52L
1,321 Elo+
Solo
Ishtar
Ishtar
Tzeentc4
Ishtar
Level 59
God Stats
2W - 1L
1,554 SR
Queue Stats
10W - 19L
1,251 Elo+
Solo
Team Averages
Level 81
1,543 SR
1,372 Elo+

VS

Team Averages
Level 49
1,494 SR
1,428 Elo+
Fafnir
Fafnir
Coolguyn45
Fafnir
Level 44
God Stats
14W - 7L
1,552 SR
Queue Stats
464W - 412L
1,441 Elo+
Solo
Medusa
Medusa
LeoManifesto05
Medusa
Level 49
God Stats
14W - 17L
1,604 SR
Queue Stats
14W - 18L
1,362 Elo+
Solo
Mercury
Mercury
M_-A_R-_I_-O-
Mercury
Level 59
God Stats
7W - 10L
1,500 SR
Queue Stats
185W - 229L
1,474 Elo+
Solo
Surtr
Surtr
QueenBella06115
Surtr
Level 40
God Stats
11W - 13L
1,314 SR
Queue Stats
30W - 46L
1,395 Elo+
Solo
Janus
Janus
Zed Ascanio
Janus
Level 52
God Stats
6W - 3L
1,500 SR
Queue Stats
200W - 171L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 0 / 6
5,714
519
3,163
8,345
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
12
8 / 0 / 1
7,805
710
6,690
4,273
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Lobo-invernal
Cliodhna
9
0 / 1 / 4
5,598
509
3,611
8,108
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
10
2 / 2 / 0
6,241
567
5,911
10,624
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ishtar
Tzeentc4
Ishtar
10
4 / 0 / 2
5,869
534
3,235
5,523
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Coolguyn45
Fafnir
11
3 / 2 / 0
6,413
583
4,899
9,447
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 2 / 0
4,740
431
3,114
4,475
1,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
9
0 / 3 / 1
5,692
517
2,564
8,397
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,573
416
3,224
9,173
4,664
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 0
5,481
498
2,163
6,333
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
3
3
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
6
3
L
Fafnir
Coolguyn45
Fafnir
3
2
0
1.5
W
Zeus
8
0
1
8.5
L
0
2
0
0
W
Cliodhna
Lobo-invernal
Cliodhna
0
1
4
2
L
Mercury
0
3
1
0.17
L
0
3
0
0
W
Surtr
2
2
0
1
W
Ishtar
Tzeentc4
Ishtar
4
0
2
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,610
Damage
15,964
36,873
Taken
37,825
16,603
Mitigated
17,133
12,251
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,163
617
0
1,365
8,345
5,873
194
452
7,890
29,791
0
L
Fafnir
Coolguyn45
Fafnir
4,899
1,179
0
3,652
9,447
5,853
0
215
9,232
33,731
0
W
Zeus
6,690
556
0
1,118
4,273
1,460
461
1,309
2,955
48,960
0
L
3,114
731
0
426
4,475
1,527
0
1,599
2,876
0
26,955
W
Cliodhna
Lobo-invernal
Cliodhna
3,611
131
0
2,429
8,108
2,537
0
847
7,173
0
41,139
L
Mercury
2,564
1,047
0
1,000
8,397
2,929
0
2,133
6,264
0
36,512
L
3,224
1,356
194
2,746
9,173
4,664
0
2,746
6,427
325
21,968
W
Surtr
5,911
2,847
0
4,414
10,624
4,882
101
3,618
6,660
1,105
38,537
W
Ishtar
Tzeentc4
Ishtar
3,235
1,656
0
2,925
5,523
1,851
703
474
5,039
0
29,229
L
2,163
0
0
250
6,333
2,160
0
3,375
2,958
38,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,227
Gold Earned
26,899
319
Minions Killed
275
0
Camps Cleared
0
1,024,588
Distance Traveled
1,031,747
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,714
519
37
3
0
188,294
2
L
Fafnir
6,413
583
83
8
0
212,762
0
W
Zeus
7,805
710
90
8
0
211,032
4
L
Medusa
4,740
431
41
4
0
199,109
0
W
Cliodhna
5,598
509
59
5
0
251,986
0
L
Mercury
5,692
517
60
5
0
240,568
0
L
Surtr
4,573
416
22
2
0
188,701
0
W
Surtr
6,241
567
65
6
0
187,794
0
W
Ishtar
5,869
534
68
6
0
185,482
0
L
Janus
5,481
498
69
6
0
190,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role