Player Matchup

Nemesis
Nemesis
IfritKing
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 77L
1,334 Elo+
Party 1
Amaterasu
Amaterasu
Josva-the-Wolf
Amaterasu
Level 59
God Stats
1W - 2L
1,512 SR
Queue Stats
88W - 117L
1,440 Elo+
Party 1
Janus
Janus
Kalypso TL
Janus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,355 Elo+
Solo
Ra
Ra
SmiteThyFool
Ra
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
184W - 181L
1,387 Elo+
Solo
Xbalanque
Xbalanque
princessbear1990
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 61
1,502 SR
1,403 Elo+

VS

Team Averages
Level 85
1,496 SR
1,418 Elo+
Sol
Sol
Baderlionheart
Sol
Level 164
God Stats
2W - 3L
1,264 SR
Queue Stats
238W - 259L
1,487 Elo+
Solo
Horus
Horus
Moosejaw85
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
OnlyTheBraveTR
Merlin
Level 128
God Stats
4W - 3L
1,513 SR
Queue Stats
112W - 127L
1,337 Elo+
Solo
Serqet
Serqet
TheTozzi
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 77L
1,363 Elo+
Solo
Surtr
Surtr
immaloser
Surtr
Level 89
God Stats
2W - 1L
1,703 SR
Queue Stats
166W - 192L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IfritKing
Nemesis
18
9 / 3 / 10
10,731
715
8,489
17,143
15,527
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
Josva-the-Wolf
Amaterasu
16
2 / 4 / 15
9,201
613
10,627
21,594
23,685
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
19
8 / 2 / 11
11,067
738
18,908
14,881
6,863
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 2 / 13
9,521
635
9,722
11,551
5,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
17
1 / 3 / 15
9,698
647
5,665
9,647
4,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 7
11,235
749
20,451
11,439
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
15
0 / 6 / 2
8,948
597
166
11,552
6,283
19
3 / 2 / 9
11,575
772
22,869
6,811
3,459
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
TheTozzi
Serqet
19
7 / 5 / 3
11,352
757
15,050
13,247
9,380
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
immaloser
Surtr
15
1 / 8 / 6
9,717
648
9,339
20,270
21,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
21
Kills
14
14
Deaths
21
64
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Nemesis
IfritKing
Nemesis
9
3
10
4.67
L
Amaterasu
Josva-the-Wolf
Amaterasu
2
4
15
2.38
L
Janus
8
2
11
6.75
W
Horus
0
6
2
0.17
W
3
2
9
3.75
L
1
2
13
3.75
W
Serqet
TheTozzi
Serqet
7
5
3
1.7
W
Surtr
immaloser
Surtr
1
8
6
0.5
L
Xbalanque
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,411
Damage
67,875
74,816
Taken
63,319
56,339
Mitigated
46,080
37,939
Healing
19,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,451
3,117
1,237
8,236
11,439
5,271
1,159
4,187
7,113
43,589
0
L
Nemesis
IfritKing
Nemesis
8,489
3,016
3,762
3,562
17,143
15,527
73
8,642
8,061
0
11,554
L
Amaterasu
Josva-the-Wolf
Amaterasu
10,627
4,467
4,322
6,114
21,594
23,685
109
12,804
8,746
0
17,590
L
Janus
18,908
3,410
1,980
3,730
14,881
6,863
202
8,195
6,326
46,730
0
W
Horus
166
116
292
488
11,552
6,283
0
5,866
5,557
0
1,535
W
22,869
244
1,198
2,141
6,811
3,459
1,118
3,660
3,007
44,432
4,731
L
9,722
831
8,120
5,323
11,551
5,917
225
7,076
4,115
28,437
0
W
Serqet
TheTozzi
Serqet
15,050
3,548
595
1,781
13,247
9,380
1,331
4,984
8,030
0
19,266
W
Surtr
immaloser
Surtr
9,339
3,048
0
3,123
20,270
21,687
128
9,933
9,942
237
17,966
L
Xbalanque
5,665
3,252
455
571
9,647
4,347
416
4,971
4,676
0
20,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,218
Gold Earned
52,827
189
Minions Killed
138
0
Camps Cleared
0
1,302,237
Distance Traveled
1,276,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,235
749
40
3
0
296,706
0
L
Nemesis
10,731
715
13
1
0
311,968
0
L
Amaterasu
9,201
613
20
1
0
308,641
0
L
Janus
11,067
738
70
5
0
251,072
0
W
Horus
8,948
597
2
0
0
267,508
0
W
Merlin
11,575
772
67
4
0
204,186
0
L
Ra
9,521
635
40
3
0
196,761
0
W
Serqet
11,352
757
12
1
0
285,442
0
W
Surtr
9,717
648
17
1
0
222,767
0
L
Xbalanque
9,698
647
46
3
0
233,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role