Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ByselMarabu
Janus
Level 121
God Stats
2W - 1L
1,882 SR
Queue Stats
4W - 8L
1,343 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pandamazing
Kumbhakarna
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,695 Elo+
Solo
Izanami
Izanami
Rаbbit
Izanami
Level 107
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 10L
1,376 Elo+
Party 2
Thanatos
Thanatos
Vоguе
Thanatos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,365 Elo+
Party 2
Team Averages
Level 107
1,619 SR
1,456 Elo+

VS

Team Averages
Level 113
1,599 SR
1,472 Elo+
Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
GiziatyKangurek
Ganesha
Level 112
God Stats
0W - 1L
1,746 SR
Queue Stats
8W - 5L
1,454 Elo+
Party 1
Tiamat
Tiamat
IMP4CTDyN4MIT3
Tiamat
Level 126
God Stats
2W - 1L
1,278 SR
Queue Stats
332W - 356L
1,267 Elo+
Solo
Baron Samedi
Baron Samedi
Rintonete
Baron Samedi
Level 123
God Stats
7W - 5L
1,972 SR
Queue Stats
85W - 101L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
4 / 1 / 2
4,933
987
2,857
5,268
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 2
4,646
929
3,191
2,706
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Pandamazing
Kumbhakarna
8
0 / 0 / 2
4,376
875
1,784
4,165
2,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Rаbbit
Izanami
10
0 / 1 / 2
4,464
893
2,147
4,055
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Vоguе
Thanatos
9
1 / 2 / 1
4,134
827
1,936
3,469
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 0 / 0
4,544
909
1,745
3,142
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
 
Arachne
8
1 / 3 / 1
4,213
843
2,242
4,538
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 3 / 1
4,063
813
2,320
5,034
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 0 / 0
3,621
724
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Rintonete
Baron Samedi
9
3 / 0 / 1
4,534
907
3,601
3,690
1,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
6
Kills
4
4
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
2
5
L
Ishtar
 
Ishtar
0
0
0
0
L
Arachne
 
Arachne
1
3
1
0.5
W
1
0
2
2
L
0
3
1
0.17
L
0
0
0
0
W
Kumbhakarna
Pandamazing
Kumbhakarna
0
0
2
1
L
Baron Samedi
Rintonete
Baron Samedi
3
0
1
3.5
W
Izanami
Rаbbit
Izanami
0
1
2
1
W
Thanatos
Vоguе
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,915
Damage
9,908
19,663
Taken
16,404
7,922
Mitigated
8,156
4,289
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,857
510
0
1,048
5,268
1,821
0
1,615
3,653
7,738
0
L
Ishtar
 
Ishtar
1,745
970
0
1,333
3,142
1,224
0
921
2,221
0
16,217
L
Arachne
 
Arachne
2,242
1,213
0
600
4,538
2,269
0
2,702
1,836
0
4,318
W
3,191
214
0
303
2,706
903
520
1,098
1,608
15,777
0
L
2,320
69
0
315
5,034
3,069
0
2,677
2,357
6,555
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
Pandamazing
Kumbhakarna
1,784
114
0
837
4,165
2,207
0
839
3,326
7,172
0
L
Baron Samedi
Rintonete
Baron Samedi
3,601
348
373
1,046
3,690
1,594
74
1,532
2,158
7,578
0
W
Izanami
Rаbbit
Izanami
2,147
1,214
0
565
4,055
1,498
0
1,003
3,052
0
12,874
W
Thanatos
Vоguе
Thanatos
1,936
142
0
1,536
3,469
1,493
0
1,366
2,103
0
5,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,553
Gold Earned
20,975
96
Minions Killed
55
0
Camps Cleared
0
503,134
Distance Traveled
372,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,933
987
13
3
0
99,586
0
L
Ishtar
4,544
909
35
7
0
94,275
0
L
Arachne
4,213
843
9
2
0
88,635
0
W
Janus
4,646
929
38
8
0
97,881
0
L
Ganesha
4,063
813
3
1
0
83,400
0
L
Tiamat
3,621
724
0
0
0
11,473
0
W
Kumbhakarna
4,376
875
10
2
0
101,271
0
L
Baron Samedi
4,534
907
8
2
0
94,741
0
W
Izanami
4,464
893
26
5
0
96,258
0
W
Thanatos
4,134
827
9
2
0
108,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role