Player Matchup

Cernunnos
Cernunnos
Jenxsi
Cernunnos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 32L
1,707 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SmartScarface
Ah Muzen Cab
Level 39
God Stats
2W - 0L
1,699 SR
Queue Stats
5W - 3L
1,661 Elo+
Solo
Sol
Sol
ceetwice
Sol
Level 70
God Stats
7W - 7L
1,590 SR
Queue Stats
127W - 105L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
ladida-gaming
Ao Kuang
Level 30
God Stats
1W - 0L
1,200 SR
Queue Stats
21W - 28L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
vPhxntom2x
Kuzenbo
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 109L
1,391 Elo+
Party 1
Team Averages
Level 38
1,498 SR
1,525 Elo+

VS

Team Averages
Level 56
1,506 SR
1,417 Elo+
Cthulhu
Cthulhu
AngusHac
Cthulhu
Level 33
God Stats
0W - 3L
1,201 SR
Queue Stats
15W - 37L
1,351 Elo+
Party 2
Neith
Neith
CristianScarface
Neith
Level 29
God Stats
3W - 8L
1,396 SR
Queue Stats
6W - 13L
1,351 Elo+
Party 2
Bastet
Bastet
SlyCat963217
Bastet
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 181L
1,452 Elo+
Solo
Apollo
Apollo
bobshobs
Apollo
Level 126
God Stats
15W - 6L
1,932 SR
Queue Stats
532W - 529L
1,521 Elo+
Solo
Sobek
Sobek
leitolorenzo
Sobek
Level 46
God Stats
7W - 5L
1,500 SR
Queue Stats
289W - 306L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jenxsi
Cernunnos
7
0 / 1 / 0
5,652
353
1,808
3,669
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
SmartScarface
Ah Muzen Cab
17
8 / 0 / 1
10,340
646
20,963
14,783
6,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 3
8,638
540
12,288
11,388
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
ladida-gaming
Ao Kuang
15
2 / 1 / 0
8,409
526
2,069
12,362
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
vPhxntom2x
Kuzenbo
11
0 / 0 / 2
7,143
446
5,602
9,946
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngusHac
Cthulhu
13
0 / 0 / 0
6,924
433
4,310
9,653
7,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 0
6,147
384
2,553
11,112
4,146
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
11
1 / 3 / 1
6,636
415
8,699
14,839
5,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
bobshobs
Apollo
10
0 / 4 / 3
6,211
388
7,082
13,274
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 1
7,604
475
6,214
17,838
20,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
12
Kills
4
4
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AngusHac
Cthulhu
0
0
0
0
L
0
4
0
0
W
Cernunnos
Jenxsi
Cernunnos
0
1
0
0
L
Bastet
1
3
1
0.5
W
Ah Muzen Cab
SmartScarface
Ah Muzen Cab
8
0
1
8.5
L
Apollo
bobshobs
Apollo
0
4
3
0.38
W
2
2
3
1.75
W
Ao Kuang
ladida-gaming
Ao Kuang
2
1
0
2
L
3
1
1
3.5
W
Kuzenbo
vPhxntom2x
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,730
Damage
28,858
52,148
Taken
66,716
28,080
Mitigated
42,480
19,857
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AngusHac
Cthulhu
4,310
111
1,048
1,851
9,653
7,017
0
5,409
4,244
47,119
0
L
2,553
1,065
0
1,279
11,112
4,146
0
584
10,528
0
39,341
W
Cernunnos
Jenxsi
Cernunnos
1,808
1,183
0
1,229
3,669
1,025
0
853
2,816
0
20,389
L
Bastet
8,699
2,183
0
2,619
14,839
5,368
0
4,387
10,452
0
50,937
W
Ah Muzen Cab
SmartScarface
Ah Muzen Cab
20,963
7,688
0
8,581
14,783
6,653
530
1,276
13,507
0
107,630
L
Apollo
bobshobs
Apollo
7,082
4,261
385
4,239
13,274
5,067
0
2,885
10,389
0
39,608
W
12,288
4,733
0
5,029
11,388
5,023
120
3,675
7,713
67,911
8,809
W
Ao Kuang
ladida-gaming
Ao Kuang
2,069
309
0
1,846
12,362
5,010
781
1,507
10,855
79,712
0
L
6,214
674
318
6,558
17,838
20,882
0
6,046
11,792
22,537
0
W
Kuzenbo
vPhxntom2x
Kuzenbo
5,602
2,687
0
3,172
9,946
10,369
0
3,213
6,733
22,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,182
Gold Earned
33,522
464
Minions Killed
316
0
Camps Cleared
0
1,391,052
Distance Traveled
1,439,687
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,924
433
72
5
0
223,456
0
L
Neith
6,147
384
75
5
0
262,912
0
W
Cernunnos
5,652
353
31
2
0
117,348
0
L
Bastet
6,636
415
79
5
0
371,515
0
W
Ah Muzen Cab
10,340
646
161
10
0
298,088
0
L
Apollo
6,211
388
65
4
0
286,075
0
W
Sol
8,638
540
125
8
0
288,265
0
W
Ao Kuang
8,409
526
112
7
0
379,591
4
L
Sobek
7,604
475
25
2
0
295,729
2
W
Kuzenbo
7,143
446
35
2
0
307,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role