Player Matchup

Da Ji
Da Ji
DragoniaKnightz
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,036 Elo+
Solo
Ymir
Ymir
FrostedBishBoi
Ymir
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 110L
1,415 Elo+
Party 1
Discordia
Discordia
PrincessDani492
Discordia
Level 28
God Stats
4W - 6L
1,209 SR
Queue Stats
13W - 17L
1,276 Elo+
Party 1
Team Averages
Level 58
1,403 SR
1,242 Elo+

VS

Team Averages
Level 101
1,456 SR
1,329 Elo+
Merlin
Merlin
Raleith
Merlin
Level 154
God Stats
45W - 48L
1,580 SR
Queue Stats
881W - 920L
1,353 Elo+
Solo
Surtr
Surtr
Smokey Bear1719
Surtr
Level 96
God Stats
7W - 7L
1,378 SR
Queue Stats
42W - 57L
1,299 Elo+
Solo
Bakasura
Bakasura
ttv_tryhard20202
Bakasura
Level 53
God Stats
26W - 44L
1,411 SR
Queue Stats
562W - 711L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,046
705
4,721
9,607
3,685
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 4
6,768
677
4,913
13,117
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
PrincessDani492
Discordia
10
1 / 1 / 2
6,520
652
7,580
6,817
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Raleith
Merlin
13
2 / 1 / 2
7,425
743
10,512
5,284
2,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 1 / 5
7,572
757
7,492
12,368
6,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 3
7,251
725
6,860
6,924
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
4
Kills
7
7
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
0
4
4
0.5
L
Discordia
PrincessDani492
Discordia
1
1
2
2
W
Merlin
Raleith
Merlin
2
1
2
3
W
2
1
5
4.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,214
Damage
24,864
29,541
Taken
24,576
15,803
Mitigated
12,593
4,637
Healing
6,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,721
990
496
904
9,607
3,685
0
3,116
6,151
0
16,564
L
4,913
374
483
1,656
13,117
10,164
0
3,631
8,969
12,288
0
L
Discordia
PrincessDani492
Discordia
7,580
115
249
849
6,817
1,954
0
4,012
2,573
27,157
0
W
Merlin
Raleith
Merlin
10,512
197
0
1,449
5,284
2,142
775
2,329
2,955
41,463
0
W
7,492
2,557
0
4,056
12,368
6,755
496
6,409
5,959
529
24,806
W
6,860
4,678
0
587
6,924
3,696
80
3,771
3,153
0
8,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,334
Gold Earned
22,248
102
Minions Killed
122
0
Camps Cleared
0
518,858
Distance Traveled
530,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,046
705
31
3
0
172,433
0
L
Ymir
6,768
677
24
2
0
160,870
0
L
Discordia
6,520
652
47
5
0
185,555
0
W
Merlin
7,425
743
57
6
0
158,675
0
W
Surtr
7,572
757
41
4
0
177,240
0
W
Bakasura
7,251
725
24
2
0
194,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role