Player Matchup

Bellona
Bellona
FuzzyHOBOS
Bellona
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 121L
1,473 Elo+
Solo
Charybdis
Charybdis
IMyOuRDadOk76
Charybdis
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
450W - 481L
1,536 Elo+
Party 1
Hercules
Hercules
Scott Naaasty
Hercules
Level 159
God Stats
1W - 5L
1,307 SR
Queue Stats
260W - 256L
1,517 Elo+
Solo
Scylla
Scylla
bBAKKUM4
Scylla
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,602 Elo+
Solo
Sylvanus
Sylvanus
imyoursonok77
Sylvanus
Level 163
God Stats
2W - 1L
1,856 SR
Queue Stats
74W - 78L
1,538 Elo+
Party 1
Team Averages
Level 149
1,533 SR
1,533 Elo+

VS

Team Averages
Level 93
1,507 SR
1,627 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
KaoriJones
Chang'e
Level 34
God Stats
1W - 1L
1,302 SR
Queue Stats
22W - 16L
1,550 Elo+
Party 2
Ah Puch
Ah Puch
Tuphaon
Ah Puch
Level 142
God Stats
3W - 1L
1,733 SR
Queue Stats
123W - 116L
1,613 Elo+
Solo
Raijin
Raijin
fumiiiko
Raijin
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 24L
1,596 Elo+
Party 2
Bacchus
Bacchus
xthedread
Bacchus
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,878 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FuzzyHOBOS
Bellona
12
1 / 6 / 6
7,927
610
9,091
17,573
19,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
IMyOuRDadOk76
Charybdis
16
4 / 7 / 8
9,772
752
19,295
17,054
9,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Scott Naaasty
Hercules
15
6 / 5 / 4
9,172
706
13,029
21,351
23,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
bBAKKUM4
Scylla
15
1 / 5 / 8
8,711
670
16,583
10,169
5,774
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
imyoursonok77
Sylvanus
16
2 / 3 / 10
9,657
743
8,407
19,124
29,832
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
0 / 3 / 22
9,688
745
5,880
19,812
26,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
KaoriJones
Chang'e
18
7 / 1 / 18
10,670
821
15,234
18,524
12,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
Tuphaon
Ah Puch
16
2 / 3 / 14
9,978
768
25,113
10,689
5,509
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
fumiiiko
Raijin
18
13 / 4 / 8
11,518
886
18,176
15,254
7,770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
xthedread
Bacchus
17
4 / 3 / 16
10,829
833
7,998
28,160
40,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
104
14
Kills
26
26
Deaths
14
36
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
3
22
3.67
L
Bellona
FuzzyHOBOS
Bellona
1
6
6
0.67
L
Charybdis
IMyOuRDadOk76
Charybdis
4
7
8
1.14
W
Chang'e
KaoriJones
Chang'e
7
1
18
16
L
Hercules
Scott Naaasty
Hercules
6
5
4
1.6
W
Ah Puch
Tuphaon
Ah Puch
2
3
14
3
L
Scylla
bBAKKUM4
Scylla
1
5
8
1
W
Raijin
fumiiiko
Raijin
13
4
8
4.25
L
Sylvanus
imyoursonok77
Sylvanus
2
3
10
2.33
W
Bacchus
xthedread
Bacchus
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,405
Damage
72,401
85,271
Taken
92,439
88,521
Mitigated
92,320
28,550
Healing
53,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,880
550
2,159
4,123
19,812
26,690
785
5,749
14,063
10,049
0
L
Bellona
FuzzyHOBOS
Bellona
9,091
2,087
1,472
2,480
17,573
19,803
514
14,344
3,229
0
16,167
L
Charybdis
IMyOuRDadOk76
Charybdis
19,295
7,884
2,839
2,918
17,054
9,211
268
15,213
1,841
0
33,760
W
Chang'e
KaoriJones
Chang'e
15,234
1,181
15,280
10,938
18,524
12,127
1,113
4,389
14,135
30,320
0
L
Hercules
Scott Naaasty
Hercules
13,029
2,393
1,641
4,278
21,351
23,901
0
15,365
5,986
0
21,510
W
Ah Puch
Tuphaon
Ah Puch
25,113
1,092
0
1,568
10,689
5,509
3,251
4,026
6,663
45,482
5,218
L
Scylla
bBAKKUM4
Scylla
16,583
1,803
269
313
10,169
5,774
180
8,822
1,347
35,910
3,261
W
Raijin
fumiiiko
Raijin
18,176
2,726
1,864
2,142
15,254
7,770
1,158
4,212
11,042
32,933
0
L
Sylvanus
imyoursonok77
Sylvanus
8,407
479
6,208
6,132
19,124
29,832
617
15,764
3,360
11,509
0
W
Bacchus
xthedread
Bacchus
7,998
662
3,626
11,469
28,160
40,224
1,266
4,981
23,179
14,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,239
Gold Earned
52,683
142
Minions Killed
141
0
Camps Cleared
0
1,010,377
Distance Traveled
1,175,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,688
745
11
1
0
206,267
0
L
Bellona
7,927
610
14
1
0
228,166
0
L
Charybdis
9,772
752
28
2
0
170,635
0
W
Chang'e
10,670
821
37
3
0
268,156
0
L
Hercules
9,172
706
29
2
0
205,798
0
W
Ah Puch
9,978
768
40
3
0
235,590
0
L
Scylla
8,711
670
58
4
0
195,511
0
W
Raijin
11,518
886
42
3
0
215,924
0
L
Sylvanus
9,657
743
13
1
0
210,267
0
W
Bacchus
10,829
833
11
1
0
250,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role