Player Matchup

Eset
Eset
Bajoogle
Eset
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,717 Elo+
Party 2
Izanami
Izanami
Elysıan
Izanami
Level 33
God Stats
3W - 1L
1,711 SR
Queue Stats
34W - 22L
1,688 Elo+
Party 2
Sobek
Sobek
pejalagorto421
Sobek
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
455W - 427L
1,381 Elo+
Solo
Sol
Sol
redfield23
Sol
Level 85
God Stats
14W - 17L
1,767 SR
Queue Stats
289W - 309L
1,493 Elo+
Solo
Rama
Rama
sapomas6030
Rama
Level 58
God Stats
66W - 87L
1,377 SR
Queue Stats
74W - 94L
1,384 Elo+
Solo
Team Averages
Level 81
1,571 SR
1,533 Elo+

VS

Team Averages
Level 76
1,560 SR
1,467 Elo+
Surtr
Surtr
BlanePomber
Surtr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,454 Elo+
Party 1
He Bo
He Bo
Droyma
He Bo
Level 128
God Stats
8W - 4L
1,602 SR
Queue Stats
107W - 86L
1,502 Elo+
Party 1
Arachne
Arachne
ZXRYD
Arachne
Level 34
God Stats
10W - 8L
1,500 SR
Queue Stats
250W - 252L
1,459 Elo+
Solo
Olorun
Olorun
chadwick72395
Olorun
Level 82
God Stats
13W - 9L
1,752 SR
Queue Stats
106W - 99L
1,459 Elo+
Party 1
Ishtar
Ishtar
poyler3
Ishtar
Level 97
God Stats
21W - 22L
1,447 SR
Queue Stats
110W - 98L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
8 / 2 / 1
8,499
850
9,241
8,013
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Elysıan
Izanami
11
2 / 1 / 1
6,318
632
5,078
8,304
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 0
5,194
519
1,676
8,012
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
2 / 1 / 2
5,919
592
3,893
5,202
1,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 0
5,914
591
4,591
10,156
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,755
476
4,363
9,226
5,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Droyma
He Bo
10
2 / 3 / 1
5,969
597
5,796
5,970
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ZXRYD
Arachne
9
1 / 2 / 0
5,147
515
3,160
9,807
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 0
6,380
638
5,098
10,815
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
poyler3
Ishtar
9
0 / 3 / 1
4,937
494
5,238
6,686
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
15
Kills
6
6
Deaths
15
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
8
2
1
4.25
L
0
2
0
0
L
He Bo
Droyma
He Bo
2
3
1
0.83
W
Izanami
Elysıan
Izanami
2
1
1
2.5
L
Arachne
ZXRYD
Arachne
1
2
0
0.5
L
3
5
0
0.6
W
1
1
0
1
L
Ishtar
poyler3
Ishtar
0
3
1
0.17
W
2
1
2
3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,479
Damage
23,655
39,687
Taken
42,504
16,839
Mitigated
17,622
17,218
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
9,241
2,668
0
1,851
8,013
3,442
108
4,872
3,141
74,794
0
L
4,363
1,116
0
2,374
9,226
5,985
12
1,451
7,657
503
27,690
L
He Bo
Droyma
He Bo
5,796
440
0
982
5,970
1,787
0
1,656
4,313
46,035
0
W
Izanami
Elysıan
Izanami
5,078
3,859
0
4,325
8,304
2,877
295
2,905
5,399
0
53,004
L
Arachne
ZXRYD
Arachne
3,160
2,184
0
3,143
9,807
3,452
0
2,270
7,389
0
29,600
L
5,098
3,132
0
3,706
10,815
3,938
546
7,628
2,995
42,229
0
W
1,676
282
83
2,280
8,012
5,313
0
1,883
6,129
9,807
0
L
Ishtar
poyler3
Ishtar
5,238
3,438
0
2,127
6,686
2,460
86
1,304
5,340
0
30,848
W
3,893
862
279
2,593
5,202
1,925
973
1,234
3,968
29,565
0
W
4,591
3,893
0
5,807
10,156
3,282
431
74
10,082
0
43,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
27,188
374
Minions Killed
274
0
Camps Cleared
0
964,362
Distance Traveled
960,713
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,499
850
132
13
0
216,028
0
L
Surtr
4,755
476
41
4
0
178,092
0
L
He Bo
5,969
597
72
7
0
204,710
2
W
Izanami
6,318
632
101
10
0
185,160
0
L
Arachne
5,147
515
50
5
0
234,357
0
L
Olorun
6,380
638
61
6
0
176,974
0
W
Sobek
5,194
519
13
1
0
214,079
0
L
Ishtar
4,937
494
50
5
0
166,580
0
W
Sol
5,919
592
44
4
0
187,317
0
W
Rama
5,914
591
84
8
0
161,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role