Player Matchup

Chernobog
Chernobog
JhowWolfBr
Chernobog
Level 52
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 14L
1,243 Elo+
Party 3
Mercury
Mercury
Lobo-invernal
Mercury
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 152L
1,365 Elo+
Solo
Cthulhu
Cthulhu
MACACOMRM
Cthulhu
Level 24
God Stats
4W - 7L
1,443 SR
Queue Stats
5W - 14L
1,243 Elo+
Party 3
Poseidon
Poseidon
Puchito420
Poseidon
Level 109
God Stats
10W - 21L
1,330 SR
Queue Stats
322W - 411L
1,401 Elo+
Party 1
Sylvanus
Sylvanus
Totii18
Sylvanus
Level 116
God Stats
43W - 51L
1,438 SR
Queue Stats
343W - 452L
1,391 Elo+
Party 1
Team Averages
Level 78
1,398 SR
1,329 Elo+

VS

Team Averages
Level 83
1,505 SR
1,405 Elo+
Poseidon
Poseidon
 
Poseidon
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MajorHulk
Fenrir
Level 127
God Stats
4W - 0L
1,652 SR
Queue Stats
137W - 149L
1,409 Elo+
Solo
Surtr
Surtr
daltonicos
Surtr
Level 100
God Stats
6W - 4L
1,374 SR
Queue Stats
229W - 217L
1,425 Elo+
Solo
Fafnir
Fafnir
xXxBanxXx3324
Fafnir
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 140L
1,340 Elo+
Party 2
Cernunnos
Cernunnos
zMaurinho
Cernunnos
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 112L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JhowWolfBr
Chernobog
12
3 / 6 / 1
7,344
459
6,950
13,505
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
12
1 / 5 / 2
7,355
460
5,984
14,227
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MACACOMRM
Cthulhu
11
1 / 4 / 3
7,815
488
6,592
14,771
12,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Puchito420
Poseidon
15
1 / 4 / 2
8,765
548
5,133
8,172
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Totii18
Sylvanus
13
0 / 2 / 0
7,122
445
8,813
10,154
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 1 / 1
9,739
609
10,180
7,889
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MajorHulk
Fenrir
16
11 / 3 / 3
10,067
629
14,601
14,582
7,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
15
1 / 0 / 3
9,303
581
8,055
17,079
8,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 10
7,129
446
3,968
10,591
10,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
zMaurinho
Cernunnos
13
4 / 1 / 7
8,082
505
9,845
7,532
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
21
21
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
1
1
5.5
L
Chernobog
JhowWolfBr
Chernobog
3
6
1
0.58
L
Mercury
1
5
2
0.4
L
Cthulhu
MACACOMRM
Cthulhu
1
4
3
0.63
W
Fenrir
MajorHulk
Fenrir
11
3
3
4.17
L
Poseidon
Puchito420
Poseidon
1
4
2
0.5
L
Sylvanus
Totii18
Sylvanus
0
2
0
0
W
Surtr
1
0
3
2.5
W
0
1
10
5
W
Cernunnos
zMaurinho
Cernunnos
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
46,649
60,829
Taken
57,673
32,802
Mitigated
33,437
11,873
Healing
23,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,180
1,223
135
2,981
7,889
3,457
458
2,640
5,249
94,602
0
L
Chernobog
JhowWolfBr
Chernobog
6,950
4,351
0
2,273
13,505
5,127
0
4,202
9,303
0
38,196
L
Mercury
5,984
3,255
0
1,382
14,227
4,987
0
2,497
11,730
0
51,679
L
Cthulhu
MACACOMRM
Cthulhu
6,592
635
1,881
2,759
14,771
12,944
0
4,377
10,394
25,308
0
W
Fenrir
MajorHulk
Fenrir
14,601
4,859
0
2,413
14,582
7,311
815
3,554
11,028
0
70,350
L
Poseidon
Puchito420
Poseidon
5,133
393
0
500
8,172
2,587
0
2,798
5,374
69,873
808
L
Sylvanus
Totii18
Sylvanus
8,813
3,439
122
2,956
10,154
7,157
0
641
9,513
54,681
12,125
W
Surtr
8,055
4,404
0
11,674
17,079
8,751
0
7,943
9,136
1,277
81,428
W
3,968
1,269
0
2,220
10,591
10,755
242
3,157
7,434
18,002
0
W
Cernunnos
zMaurinho
Cernunnos
9,845
3,760
0
4,040
7,532
3,163
1,248
2,380
5,152
0
38,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
44,320
418
Minions Killed
472
0
Camps Cleared
0
1,507,521
Distance Traveled
1,576,990
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,739
609
171
11
0
334,456
0
L
Chernobog
7,344
459
66
4
0
281,451
0
L
Mercury
7,355
460
81
5
0
346,578
0
L
Cthulhu
7,815
488
42
3
0
291,863
3
W
Fenrir
10,067
629
96
6
0
348,367
5
L
Poseidon
8,765
548
129
8
0
315,281
4
L
Sylvanus
7,122
445
100
6
0
272,348
5
W
Surtr
9,303
581
133
8
0
300,007
0
W
Fafnir
7,129
446
20
1
0
299,620
2
W
Cernunnos
8,082
505
52
3
0
294,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role