Player Matchup

Achilles
Achilles
BuffBlitzUbisas
Achilles
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 60L
1,453 Elo+
Party 1
Khepri
Khepri
Buff_BanPunchman
Khepri
Level 69
God Stats
19W - 21L
1,361 SR
Queue Stats
116W - 111L
1,364 Elo+
Party 1
Charybdis
Charybdis
Buff_DamBoi
Charybdis
Level 24
God Stats
3W - 2L
1,618 SR
Queue Stats
13W - 20L
1,445 Elo+
Party 1
Anubis
Anubis
Num_Nym_Num
Anubis
Level 54
God Stats
10W - 9L
1,232 SR
Queue Stats
149W - 158L
1,388 Elo+
Party 1
Arachne
Arachne
goslingFAN
Arachne
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 10L
1,454 Elo+
Party 1
Team Averages
Level 48
1,442 SR
1,421 Elo+

VS

Team Averages
Level 103
1,555 SR
1,492 Elo+
Chiron
Chiron
Errasti24
Chiron
Level 105
God Stats
2W - 4L
1,267 SR
Queue Stats
92W - 100L
1,471 Elo+
Party 2
Bacchus
Bacchus
Furxan
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,606 Elo+
Solo
Anubis
Anubis
SPARTAN93ita
Anubis
Level 127
God Stats
18W - 13L
1,466 SR
Queue Stats
119W - 130L
1,472 Elo+
Solo
Mercury
Mercury
aratze91
Mercury
Level 87
God Stats
3W - 2L
1,725 SR
Queue Stats
59W - 66L
1,465 Elo+
Party 2
Merlin
Merlin
gaizkito
Merlin
Level 88
God Stats
5W - 1L
1,819 SR
Queue Stats
78W - 85L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 3 / 3
9,572
456
6,347
13,421
9,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

12
0 / 7 / 5
8,314
396
4,924
23,086
24,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Buff_DamBoi
Charybdis
14
2 / 6 / 2
8,824
420
9,518
19,832
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
17
4 / 6 / 2
10,581
504
12,586
14,565
6,864
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
goslingFAN
Arachne
12
0 / 7 / 6
8,522
406
7,466
19,483
6,984
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Errasti24
Chiron
20
6 / 1 / 3
13,318
634
14,878
14,432
6,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Furxan
Bacchus
17
5 / 2 / 9
11,401
543
8,040
23,672
34,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
17
8 / 2 / 9
11,397
543
19,035
13,158
7,068
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
aratze91
Mercury
18
5 / 1 / 5
11,535
549
9,533
17,860
7,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
gaizkito
Merlin
19
5 / 3 / 9
12,585
599
18,927
12,742
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
8
Kills
29
29
Deaths
9
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
3
3
1.17
L
0
7
5
0.36
L
Charybdis
Buff_DamBoi
Charybdis
2
6
2
0.5
W
Chiron
Errasti24
Chiron
6
1
3
7.5
W
Bacchus
Furxan
Bacchus
5
2
9
4.75
L
Anubis
4
6
2
0.83
W
Anubis
8
2
9
6.25
W
Mercury
aratze91
Mercury
5
1
5
7.5
W
Merlin
gaizkito
Merlin
5
3
9
3.17
L
Arachne
goslingFAN
Arachne
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,841
Damage
70,413
90,387
Taken
81,864
54,024
Mitigated
61,497
14,642
Healing
26,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,347
1,595
0
1,886
13,421
9,323
82
6,292
6,774
0
49,718
L
4,924
709
279
2,602
23,086
24,003
0
14,573
7,829
30,952
0
L
Charybdis
Buff_DamBoi
Charybdis
9,518
7,043
0
2,868
19,832
6,850
0
5,051
14,278
0
57,240
W
Chiron
Errasti24
Chiron
14,878
5,947
767
6,016
14,432
6,663
3,021
2,763
11,669
0
129,337
W
Bacchus
Furxan
Bacchus
8,040
977
544
5,601
23,672
34,418
318
5,838
17,834
50,685
531
L
Anubis
12,586
74
0
5,055
14,565
6,864
0
7,745
6,790
61,992
0
W
Anubis
19,035
311
0
7,144
13,158
7,068
1,816
5,181
7,977
88,259
6,271
W
Mercury
aratze91
Mercury
9,533
6,757
0
2,983
17,860
7,612
1,611
2,366
15,494
0
120,876
W
Merlin
gaizkito
Merlin
18,927
1,253
171
3,695
12,742
5,736
2,274
2,238
10,504
121,615
230
L
Arachne
goslingFAN
Arachne
7,466
4,267
0
1,952
19,483
6,984
0
7,815
11,128
0
53,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,813
Gold Earned
60,236
359
Minions Killed
726
0
Camps Cleared
0
1,907,946
Distance Traveled
2,010,293
26
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,572
456
84
4
0
406,573
0
L
Khepri
8,314
396
26
1
0
395,718
8
L
Charybdis
8,824
420
96
5
0
378,599
4
W
Chiron
13,318
634
205
10
0
390,761
0
W
Bacchus
11,401
543
49
2
0
368,250
1
L
Anubis
10,581
504
87
4
0
353,558
9
W
Anubis
11,397
543
123
6
0
373,138
0
W
Mercury
11,535
549
142
7
0
505,382
0
W
Merlin
12,585
599
207
10
0
372,762
0
L
Arachne
8,522
406
66
3
0
373,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role