Player Matchup

Maui
Maui
Bronze III
Genesis_Buddha
Maui
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,500 MMR
Solo
Hercules
Hercules
Gold V
Lictús
Hercules
Gold V
Level 152
God Stats
2W - 6L
1,422 SR
Queue Stats
68W - 57L
1,508 MMR
Solo
Freya
Freya
Bronze III
RikyCenturion
Freya
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
SergiTK
Kukulkan
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
miguelsmarty1
Ne Zha
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,484 SR
1,502 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,494 SR
1,498 MMR
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold V
El_Cono7
Izanami
Gold V
Level 51
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 83L
1,395 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
JotaTFE
Ao Kuang
Gold III
Level 115
God Stats
10W - 4L
1,687 SR
Queue Stats
225W - 227L
1,510 MMR
Party 2
Camazotz
Camazotz
Bronze III
papayonasesino
Camazotz
Bronze III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,492 MMR
Solo
Poseidon
Poseidon
Gold I
ƬToro
Poseidon
Gold I
Level 88
God Stats
4W - 3L
1,285 SR
Queue Stats
311W - 304L
1,595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,052
610
947
4,224
1,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Lictús
Hercules
6
0 / 0 / 0
3,239
648
1,755
3,864
2,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 2 / 0
2,685
537
670
2,615
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
SergiTK
Kukulkan
5
1 / 2 / 0
3,168
634
522
2,336
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 1 / 1
3,338
668
2,628
3,707
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosSusanoChronosAthena

VS

Bans
ThorCharybdisHe BoMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
3 / 0 / 1
4,072
814
2,373
3,465
2,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
El_Cono7
Izanami
6
0 / 0 / 3
3,509
702
2,356
3,290
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
JotaTFE
Ao Kuang
5
2 / 1 / 0
3,463
693
869
3,841
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
6
0 / 0 / 0
3,671
734
2,113
3,765
1,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
ƬToro
Poseidon
6
1 / 1 / 2
4,182
836
1,333
2,233
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
1
3.5
W
Izanami
El_Cono7
Izanami
0
0
3
1.5
L
0
1
0
0
W
Ao Kuang
JotaTFE
Ao Kuang
2
1
0
2
L
Hercules
Lictús
Hercules
0
0
0
0
L
0
2
0
0
L
Kukulkan
SergiTK
Kukulkan
1
2
0
0.5
L
1
1
1
1.5
W
Camazotz
0
0
0
0
W
Poseidon
ƬToro
Poseidon
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,522
Damage
9,044
16,746
Taken
16,594
6,962
Mitigated
5,896
5,651
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,373
462
0
1,433
3,465
2,010
0
448
2,899
9,910
0
W
Izanami
El_Cono7
Izanami
2,356
2,156
0
1,871
3,290
968
0
995
2,239
0
23,105
L
947
351
109
1,707
4,224
1,968
0
952
3,272
5,716
0
W
Ao Kuang
JotaTFE
Ao Kuang
869
266
0
949
3,841
1,008
15
136
3,705
16,189
0
L
Hercules
Lictús
Hercules
1,755
1,226
0
1,758
3,864
2,435
0
0
3,466
0
15,992
L
670
170
0
743
2,615
759
0
869
1,746
8,059
0
L
Kukulkan
SergiTK
Kukulkan
522
0
0
560
2,336
724
0
1,507
677
11,674
0
L
2,628
1,391
0
774
3,707
1,076
0
1,047
2,612
0
13,632
W
Camazotz
2,113
543
0
2,757
3,765
1,482
0
0
3,765
0
22,028
W
Poseidon
ƬToro
Poseidon
1,333
135
0
696
2,233
428
0
386
1,847
21,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,482
Gold Earned
18,897
89
Minions Killed
169
0
Camps Cleared
0
498,293
Distance Traveled
541,551
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,072
814
10
2
0
117,891
1
W
Izanami
3,509
702
47
9
0
97,273
0
L
Maui
3,052
610
12
2
0
100,895
0
W
Ao Kuang
3,463
693
31
6
0
117,129
0
L
Hercules
3,239
648
27
5
0
107,517
0
L
Freya
2,685
537
14
3
0
72,463
0
L
Kukulkan
3,168
634
17
3
0
92,637
0
L
Ne Zha
3,338
668
19
4
0
124,781
0
W
Camazotz
3,671
734
40
8
0
102,337
0
W
Poseidon
4,182
836
41
8
0
106,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role