Player Matchup

Hou Yi
Hou Yi
ChiefKitty45
Hou Yi
Level 62
God Stats
0W - 6L
1,500 SR
Queue Stats
591W - 578L
1,564 Elo+
Party 3
Izanami
Izanami
ChrisNone
Izanami
Level 147
God Stats
9W - 7L
1,722 SR
Queue Stats
589W - 521L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
DieHardFALCON28
Gilgamesh
Level 126
God Stats
29W - 18L
1,866 SR
Queue Stats
796W - 798L
1,575 Elo+
Party 3
Sobek
Sobek
DmonicAtomic
Sobek
Level 105
God Stats
5W - 7L
1,499 SR
Queue Stats
299W - 299L
1,509 Elo+
Solo
Ne Zha
Ne Zha
MoseyAir
Ne Zha
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
535W - 509L
1,605 Elo+
Party 3
Team Averages
Level 106
1,617 SR
1,567 Elo+

VS

Team Averages
Level 161
1,779 SR
1,626 Elo+
Ah Muzen Cab
Ah Muzen Cab
ButtSorry
Ah Muzen Cab
Level 149
God Stats
9W - 6L
1,496 SR
Queue Stats
395W - 362L
1,504 Elo+
Party 2
Cu Chulainn
Cu Chulainn
I Hit Tooters
Cu Chulainn
Level 153
God Stats
6W - 7L
1,730 SR
Queue Stats
695W - 695L
1,499 Elo+
Party 2
Freya
Freya
LightTunnel
Freya
Level 216
God Stats
1W - 0L
2,134 SR
Queue Stats
35W - 7L
1,974 Elo+
Party 1
Maui
Maui
TheMrPark_
Maui
Level 129
God Stats
8W - 3L
1,742 SR
Queue Stats
566W - 541L
1,486 Elo+
Solo
Thor
Thor
Λllan
Thor
Level 156
God Stats
2W - 0L
1,792 SR
Queue Stats
49W - 21L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 5 / 8
7,481
748
4,872
10,099
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Izanami
ChrisNone
Izanami
17
9 / 4 / 2
9,939
994
16,316
9,834
4,601
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
DieHardFALCON28
Gilgamesh
13
3 / 6 / 7
7,735
774
9,267
15,227
15,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 6 / 10
7,776
778
7,245
15,676
17,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
MoseyAir
Ne Zha
11
0 / 7 / 7
6,816
682
6,635
11,143
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ButtSorry
Ah Muzen Cab
17
3 / 0 / 17
9,842
984
9,802
6,225
4,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
I Hit Tooters
Cu Chulainn
14
4 / 4 / 19
8,793
879
10,077
13,299
17,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
11 / 3 / 14
10,387
1,039
21,053
12,572
7,261
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

15
5 / 1 / 13
9,480
948
5,083
11,027
15,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Λllan
Thor
14
5 / 5 / 12
9,169
917
13,218
11,887
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
103
13
Kills
28
28
Deaths
13
34
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ButtSorry
Ah Muzen Cab
3
0
17
11.5
L
Hou Yi
1
5
8
1
L
Izanami
ChrisNone
Izanami
9
4
2
2.5
L
Gilgamesh
DieHardFALCON28
Gilgamesh
3
6
7
1.08
L
0
6
10
0.83
W
Cu Chulainn
I Hit Tooters
Cu Chulainn
4
4
19
3.38
W
11
3
14
6
L
Ne Zha
MoseyAir
Ne Zha
0
7
7
0.5
W
5
1
13
11.5
W
Thor
Λllan
Thor
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,335
Damage
59,233
61,979
Taken
55,010
49,238
Mitigated
53,618
9,184
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ButtSorry
Ah Muzen Cab
9,802
2,898
1,789
2,422
6,225
4,127
3,313
1,639
4,586
0
30,703
L
Hou Yi
4,872
2,151
0
929
10,099
3,847
0
4,376
5,587
0
10,250
L
Izanami
ChrisNone
Izanami
16,316
9,602
236
1,677
9,834
4,601
0
3,634
6,072
0
32,882
L
Gilgamesh
DieHardFALCON28
Gilgamesh
9,267
1,320
766
766
15,227
15,761
0
7,025
7,979
0
16,061
L
7,245
428
534
2,459
15,676
17,196
0
8,084
7,383
11,797
0
W
Cu Chulainn
I Hit Tooters
Cu Chulainn
10,077
1,305
1,060
820
13,299
17,724
599
1,405
11,894
1,939
17,794
W
21,053
6,998
282
4,879
12,572
7,261
2,625
1,161
11,411
35,324
0
L
Ne Zha
MoseyAir
Ne Zha
6,635
1,238
1,234
583
11,143
7,833
0
4,228
6,787
0
16,624
W
5,083
603
1,125
2,286
11,027
15,855
859
1,260
9,767
6,028
0
W
Thor
Λllan
Thor
13,218
3,392
1,084
1,084
11,887
8,651
220
1,780
10,107
0
15,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,747
Gold Earned
47,671
121
Minions Killed
120
0
Camps Cleared
0
915,808
Distance Traveled
943,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,842
984
58
6
0
208,044
0
L
Hou Yi
7,481
748
16
2
0
179,115
0
L
Izanami
9,939
994
56
6
0
190,248
0
L
Gilgamesh
7,735
774
20
2
0
194,623
0
L
Sobek
7,776
778
6
1
0
176,179
0
W
Cu Chulainn
8,793
879
21
2
0
190,280
0
W
Freya
10,387
1,039
28
3
0
164,915
0
L
Ne Zha
6,816
682
23
2
0
175,643
0
W
Maui
9,480
948
7
1
0
222,245
0
W
Thor
9,169
917
6
1
0
158,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role