Player Matchup

He Bo
He Bo
 
He Bo
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Rob The Drummer
Sol
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 121L
1,540 Elo+
Solo
Medusa
Medusa
YoBurbon
Medusa
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,511 Elo+
Solo
Nu Wa
Nu Wa
ashycrack103
Nu Wa
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
320W - 344L
1,493 Elo+
Solo
Team Averages
Level 158
1,500 SR
1,509 Elo+

VS

Team Averages
Level 124
1,490 SR
1,552 Elo+
Cernunnos
Cernunnos
Awakened-Night
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,555 Elo+
Party 1
Thoth
Thoth
IINKED1
Thoth
Level 89
God Stats
5W - 6L
1,500 SR
Queue Stats
407W - 334L
1,620 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JcLiNx
Tsukuyomi
Level 136
God Stats
1W - 0L
1,452 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nike
Nike
MX 1179
Nike
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 270L
1,473 Elo+
Solo
Fafnir
Fafnir
bBAKKUM4
Fafnir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 1 / 2
7,486
749
2,281
3,926
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
 
Tyr
12
0 / 1 / 3
6,486
649
3,645
7,730
7,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 1
7,087
709
5,310
6,424
2,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
YoBurbon
Medusa
13
0 / 2 / 2
6,815
682
5,692
7,184
2,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 3
7,273
727
4,875
6,780
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Awakened-Night
Cernunnos
14
3 / 1 / 4
7,782
778
3,094
6,383
3,008
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
IINKED1
Thoth
15
2 / 1 / 6
8,322
832
11,036
3,605
1,684
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
JcLiNx
Tsukuyomi
14
3 / 1 / 3
8,116
812
6,622
5,626
2,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
MX 1179
Nike
12
0 / 2 / 6
7,388
739
6,938
8,050
7,144
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
bBAKKUM4
Fafnir
12
1 / 1 / 5
7,944
794
2,101
6,070
7,722
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
5
Kills
9
9
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
1
2
3
L
Tyr
 
Tyr
0
1
3
1.5
W
Cernunnos
Awakened-Night
Cernunnos
3
1
4
5
W
Thoth
IINKED1
Thoth
2
1
6
5
W
Tsukuyomi
JcLiNx
Tsukuyomi
3
1
3
4.5
W
Nike
MX 1179
Nike
0
2
6
1.5
L
2
2
1
1.25
L
Medusa
YoBurbon
Medusa
0
2
2
0.5
L
1
3
3
0.83
W
Fafnir
bBAKKUM4
Fafnir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
29,791
32,044
Taken
29,734
16,493
Mitigated
22,122
10,972
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,281
0
1,183
1,239
3,926
1,395
0
1,955
1,971
10,884
0
L
Tyr
 
Tyr
3,645
140
470
1,476
7,730
7,577
0
3,579
4,118
0
4,965
W
Cernunnos
Awakened-Night
Cernunnos
3,094
712
1,794
2,490
6,383
3,008
117
2,559
3,824
0
13,751
W
Thoth
IINKED1
Thoth
11,036
501
0
476
3,605
1,684
489
1,913
1,692
31,903
0
W
Tsukuyomi
JcLiNx
Tsukuyomi
6,622
1,765
0
1,566
5,626
2,564
563
2,035
3,591
0
10,537
W
Nike
MX 1179
Nike
6,938
129
1,216
1,068
8,050
7,144
0
3,576
4,474
4,222
15,264
L
5,310
1,102
549
1,914
6,424
2,239
88
3,109
3,274
17,057
0
L
Medusa
YoBurbon
Medusa
5,692
1,639
1,365
2,319
7,184
2,744
0
3,357
3,787
0
19,933
L
4,875
759
120
337
6,780
2,538
0
4,306
2,445
9,734
0
W
Fafnir
bBAKKUM4
Fafnir
2,101
144
969
2,191
6,070
7,722
285
2,383
3,687
4,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
39,552
102
Minions Killed
103
0
Camps Cleared
0
901,690
Distance Traveled
915,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,486
749
35
4
0
163,146
0
L
Tyr
6,486
649
2
0
0
216,768
0
W
Cernunnos
7,782
778
12
1
0
171,969
0
W
Thoth
8,322
832
44
4
0
179,933
0
W
Tsukuyomi
8,116
812
18
2
0
212,975
0
W
Nike
7,388
739
25
3
0
178,297
0
L
Sol
7,087
709
26
3
0
158,523
0
L
Medusa
6,815
682
29
3
0
222,462
0
L
Nu Wa
7,273
727
10
1
0
140,791
0
W
Fafnir
7,944
794
4
0
0
172,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role