Player Matchup

Artio
Artio
 
Artio
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MobJack-
Sun Wukong
Level 157
God Stats
9W - 7L
1,759 SR
Queue Stats
90W - 84L
1,458 Elo+
Solo
Thanatos
Thanatos
lendario321
Thanatos
Level 158
God Stats
47W - 25L
1,827 SR
Queue Stats
113W - 105L
1,535 Elo+
Party 1
Team Averages
Level 131
1,617 SR
1,499 Elo+

VS

Team Averages
Level 89
1,546 SR
1,536 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Akiro_Besuto
Bastet
Level 85
God Stats
2W - 2L
1,524 SR
Queue Stats
12W - 9L
1,580 Elo+
Party 2
Maui
Maui
AncalagonTheKing
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SoyELFarenheist
Morgan Le Fay
Level 56
God Stats
2W - 2L
1,706 SR
Queue Stats
24W - 25L
1,599 Elo+
Party 2
Medusa
Medusa
xVexi
Medusa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 1 / 4
5,230
654
2,004
6,806
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
 
Baron Samedi
8
0 / 1 / 3
4,795
599
2,440
4,193
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
8
0 / 0 / 2
4,650
581
2,557
3,573
955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
MobJack-
Sun Wukong
9
0 / 1 / 0
4,990
624
1,981
7,343
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
lendario321
Thanatos
9
7 / 0 / 0
5,895
737
5,188
8,217
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 0
5,034
629
4,790
7,142
6,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
2
0 / 0 / 0
3,108
389
0
337
68
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 1 / 0
4,073
509
533
5,265
2,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
SoyELFarenheist
Morgan Le Fay
7
1 / 4 / 0
4,486
561
2,549
6,129
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
xVexi
Medusa
6
0 / 3 / 1
3,770
471
3,456
4,802
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
3
3
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
4
3
W
Baron Samedi
 
Baron Samedi
0
1
3
1.5
W
Neith
 
Neith
0
0
2
1
L
Cthulhu
 
Cthulhu
1
0
0
1
L
Bastet
0
0
0
0
L
1
1
0
1
W
Sun Wukong
MobJack-
Sun Wukong
0
1
0
0
L
Morgan Le Fay
SoyELFarenheist
Morgan Le Fay
1
4
0
0.25
W
Thanatos
lendario321
Thanatos
7
0
0
7
L
Medusa
xVexi
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,170
Damage
11,328
30,132
Taken
23,675
14,590
Mitigated
11,733
17,490
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,004
64
662
3,343
6,806
4,351
286
603
6,189
13,911
0
W
Baron Samedi
 
Baron Samedi
2,440
141
215
1,186
4,193
1,537
432
1,853
2,122
30,151
0
W
Neith
 
Neith
2,557
747
0
1,127
3,573
955
0
178
3,395
0
28,579
L
Cthulhu
 
Cthulhu
4,790
1,145
0
1,750
7,142
6,164
0
46
7,096
31,558
441
L
Bastet
0
0
0
15
337
68
0
0
337
0
892
L
533
411
47
1,214
5,265
2,455
0
572
4,693
5,130
0
W
Sun Wukong
MobJack-
Sun Wukong
1,981
646
0
2,103
7,343
4,192
0
4,147
3,196
0
33,881
L
Morgan Le Fay
SoyELFarenheist
Morgan Le Fay
2,549
152
0
314
6,129
1,989
0
3,273
2,856
23,436
0
W
Thanatos
lendario321
Thanatos
5,188
1,704
0
8,854
8,217
3,555
0
408
7,799
0
39,516
L
Medusa
xVexi
Medusa
3,456
2,098
0
1,125
4,802
1,057
0
553
4,249
0
19,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,560
Gold Earned
20,471
251
Minions Killed
158
0
Camps Cleared
0
786,308
Distance Traveled
633,122
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,230
654
15
2
0
154,699
0
W
Baron Samedi
4,795
599
52
7
0
146,250
2
W
Neith
4,650
581
43
5
0
138,600
0
L
Cthulhu
5,034
629
60
8
0
143,753
0
L
Bastet
3,108
389
2
0
0
21,866
0
L
Maui
4,073
509
5
1
0
186,357
0
W
Sun Wukong
4,990
624
72
9
0
169,630
0
L
Morgan Le Fay
4,486
561
53
7
0
135,325
1
W
Thanatos
5,895
737
69
9
0
177,129
0
L
Medusa
3,770
471
38
5
0
145,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role