Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
RagingPandaEh
Freya
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 40L
1,608 Elo+
Solo
Chaac
Chaac
Saucypaws14
Chaac
Level 99
God Stats
6W - 1L
1,820 SR
Queue Stats
93W - 99L
1,414 Elo+
Solo
Nike
Nike
Scotty4475
Nike
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
212W - 209L
1,516 Elo+
Solo
Neith
Neith
henroc12
Neith
Level 120
God Stats
7W - 4L
1,496 SR
Queue Stats
551W - 568L
1,476 Elo+
Solo
Team Averages
Level 127
1,563 SR
1,503 Elo+

VS

Team Averages
Level 105
1,492 SR
1,503 Elo+
Ravana
Ravana
A RaNDoM BuDdHa
Ravana
Level 140
God Stats
0W - 2L
1,297 SR
Queue Stats
83W - 79L
1,481 Elo+
Solo
Nu Wa
Nu Wa
CJGamer2x0
Nu Wa
Level 106
God Stats
3W - 1L
1,719 SR
Queue Stats
256W - 254L
1,468 Elo+
Solo
Hades
Hades
ImPancho
Hades
Level 123
God Stats
7W - 6L
1,500 SR
Queue Stats
554W - 556L
1,542 Elo+
Solo
Loki
Loki
XxspookyxX 9668
Loki
Level 109
God Stats
7W - 10L
1,445 SR
Queue Stats
550W - 518L
1,535 Elo+
Solo
Chaac
Chaac
cervik-surdazam
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 2 / 5
8,788
879
5,685
10,707
7,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 2 / 7
9,675
968
13,952
12,439
5,793
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 11
7,694
769
4,942
12,764
13,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 15
9,132
913
5,772
10,552
12,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
henroc12
Neith
16
3 / 0 / 9
8,811
881
9,590
8,172
3,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,440
544
0
0
0
Nu Wa
14
1 / 4 / 5
7,738
774
9,300
9,146
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
ImPancho
Hades
14
3 / 6 / 3
7,862
786
7,314
12,524
6,946
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 4 / 2
8,610
861
8,686
9,157
4,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 6 / 5
7,503
750
10,654
14,488
16,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
20
Kills
10
11
Deaths
20
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
2
5
4.25
L
0
0
0
0
L
Nu Wa
1
4
5
0.88
L
Hades
ImPancho
Hades
3
6
3
0.75
W
9
2
7
6.25
W
0
4
11
1.38
W
2
3
15
3.17
L
6
4
2
1.75
L
0
6
5
0.42
W
Neith
henroc12
Neith
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,941
Damage
35,954
54,634
Taken
45,315
42,915
Mitigated
31,201
27,642
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,685
615
1,434
5,113
10,707
7,460
1,646
3,825
6,882
14,058
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
9,300
3,212
381
1,401
9,146
3,475
618
3,430
5,702
21,363
0
L
Hades
ImPancho
Hades
7,314
916
487
2,339
12,524
6,946
56
6,392
5,970
12,093
455
W
13,952
4,164
1,190
7,435
12,439
5,793
1,793
4,318
8,121
24,212
0
W
4,942
814
531
3,531
12,764
13,497
184
2,511
10,253
477
15,626
W
5,772
1,029
648
1,120
10,552
12,659
460
3,039
7,513
0
14,257
L
8,686
581
672
1,284
9,157
4,276
0
3,152
5,881
0
19,650
L
10,654
1,145
324
2,623
14,488
16,504
0
6,428
7,889
0
19,007
W
Neith
henroc12
Neith
9,590
2,306
1,385
5,255
8,172
3,506
1,983
2,547
5,625
0
34,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
37,153
139
Minions Killed
81
0
Camps Cleared
0
924,831
Distance Traveled
668,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,788
879
18
2
0
193,200
0
L
Ravana
5,440
544
0
0
0
0
0
L
Nu Wa
7,738
774
20
2
0
168,527
0
L
Hades
7,862
786
12
1
0
136,983
0
W
Freya
9,675
968
30
3
0
177,796
0
W
Chaac
7,694
769
14
1
0
163,380
0
W
Nike
9,132
913
20
2
0
179,926
0
L
Loki
8,610
861
25
3
0
186,466
0
L
Chaac
7,503
750
24
2
0
176,219
0
W
Neith
8,811
881
57
6
0
210,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role