Player Matchup

Agni
Agni
Platinum II
 
Agni
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum III
foryoureyezonly
Ganesha
Platinum III
Level 79
God Stats
11W - 13L
1,542 SR
Queue Stats
59W - 54L
1,873 MMR
Solo
Odin
Odin
Platinum II
whosMemphis
Odin
Platinum II
Level 87
God Stats
3W - 0L
1,719 SR
Queue Stats
232W - 227L
1,832 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,587 SR
1,735 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,705 SR
1,718 MMR
Maui
Maui
Gold V
AngelOfCourage
Maui
Gold V
Level 124
God Stats
1W - 1L
1,821 SR
Queue Stats
7W - 5L
1,706 MMR
Party 1
He Bo
He Bo
Silver I
ArmoredCareBear
He Bo
Silver I
Level 112
God Stats
6W - 3L
1,795 SR
Queue Stats
8W - 5L
1,642 MMR
Party 1
Chiron
Chiron
Gold II
F0xyKn0xy
Chiron
Gold II
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,806 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 0 / 3
9,005
750
9,426
4,437
1,581
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 4
8,890
741
5,035
10,378
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 0 / 1
8,841
737
9,720
9,349
8,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ne ZhaAresSolAphroditeAtlas

VS

Bans
ChronosBaba YagaGuan YuPoseidonAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,781
648
3,342
11,093
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 0
7,633
636
6,053
5,580
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
F0xyKn0xy
Chiron
13
0 / 2 / 1
7,661
638
7,698
10,867
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
3
2.5
L
0
1
1
0.5
L
1
1
0
1
L
Chiron
F0xyKn0xy
Chiron
0
2
1
0.25
W
0
1
4
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
17,093
24,164
Taken
27,540
21,708
Mitigated
16,260
8,065
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,426
632
0
1,389
4,437
1,581
2,044
948
3,489
60,481
472
L
3,342
593
0
1,033
11,093
10,234
0
7,119
3,696
11,547
0
L
6,053
109
0
29
5,580
2,127
0
2,981
2,496
21,069
0
L
Chiron
F0xyKn0xy
Chiron
7,698
1,870
392
2,614
10,867
3,899
0
5,231
5,141
0
40,007
W
5,035
228
0
3,278
10,378
11,259
110
5,519
4,859
20,612
0
W
9,720
680
0
3,398
9,349
8,868
308
3,173
6,176
1,564
25,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,736
Gold Earned
23,075
154
Minions Killed
137
0
Camps Cleared
0
714,861
Distance Traveled
698,016
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,005
750
110
9
0
233,835
0
L
Maui
7,781
648
13
1
0
225,800
4
L
He Bo
7,633
636
44
4
0
238,229
2
L
Chiron
7,661
638
80
7
0
233,987
0
W
Ganesha
8,890
741
0
0
0
232,148
6
W
Odin
8,841
737
44
4
0
248,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role