Player Matchup

Fenrir
Fenrir
Gederic
Fenrir
Level 119
God Stats
2W - 3L
1,277 SR
Queue Stats
41W - 53L
1,511 Elo+
Solo
Anubis
Anubis
GuanYinDaShi
Anubis
Level 179
God Stats
13W - 14L
1,182 SR
Queue Stats
288W - 297L
1,564 Elo+
Solo
Olorun
Olorun
Naruto1239
Olorun
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 104L
1,382 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Toxicsauc
Morgan Le Fay
Level 36
God Stats
0W - 2L
1,318 SR
Queue Stats
17W - 25L
1,382 Elo+
Party 3
Sun Wukong
Sun Wukong
WhiteMochaLatte
Sun Wukong
Level 41
God Stats
0W - 2L
1,783 SR
Queue Stats
110W - 64L
1,772 Elo+
Solo
Team Averages
Level 85
1,412 SR
1,522 Elo+

VS

Team Averages
Level 118
1,642 SR
1,557 Elo+
Odin
Odin
Alexandersson314
Odin
Level 105
God Stats
8W - 4L
1,812 SR
Queue Stats
16W - 16L
1,444 Elo+
Solo
Vulcan
Vulcan
DarcShadows
Vulcan
Level 139
God Stats
5W - 3L
1,604 SR
Queue Stats
36W - 24L
1,600 Elo+
Party 1
Da Ji
Da Ji
FlamexShadows
Da Ji
Level 145
God Stats
5W - 1L
1,794 SR
Queue Stats
76W - 70L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
RedEyeRiot
Cthulhu
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,640 Elo+
Party 1
Ishtar
Ishtar
Your1King
Ishtar
Level 105
God Stats
7W - 10L
1,500 SR
Queue Stats
724W - 655L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gederic
Fenrir
9
1 / 0 / 1
5,325
666
3,358
8,661
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
8
0 / 6 / 0
4,486
561
4,601
6,956
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Naruto1239
Olorun
1
0 / 0 / 0
1,572
197
0
0
0
Morgan Le Fay
Toxicsauc
Morgan Le Fay
8
1 / 4 / 1
5,055
632
3,048
5,222
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
WhiteMochaLatte
Sun Wukong
9
1 / 1 / 0
5,626
703
3,417
6,841
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,427
553
2,264
5,424
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
10
2 / 1 / 2
5,463
683
3,049
4,153
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 3
6,080
760
4,493
6,830
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
RedEyeRiot
Cthulhu
8
2 / 0 / 2
4,643
580
1,452
3,119
1,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ishtar
Your1King
Ishtar
9
3 / 1 / 2
5,606
701
4,265
6,968
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Vulcan
2
1
2
3
W
4
1
3
5.5
L
Fenrir
Gederic
Fenrir
1
0
1
1.5
L
Anubis
0
6
0
0
L
Olorun
Naruto1239
Olorun
0
0
0
0
W
Cthulhu
RedEyeRiot
Cthulhu
2
0
2
3
L
Morgan Le Fay
Toxicsauc
Morgan Le Fay
1
4
1
0.38
L
Sun Wukong
WhiteMochaLatte
Sun Wukong
1
1
0
1
W
Ishtar
Your1King
Ishtar
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,424
Damage
15,523
27,680
Taken
26,494
11,418
Mitigated
9,916
6,453
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,264
550
0
200
5,424
2,783
0
0
5,424
0
22,813
W
Vulcan
3,049
1,090
0
791
4,153
1,591
0
2,525
1,628
33,370
0
W
4,493
1,646
0
975
6,830
2,566
0
617
6,213
0
39,241
L
Fenrir
Gederic
Fenrir
3,358
1,279
0
2,308
8,661
3,463
0
1,344
7,317
0
35,502
L
Anubis
4,601
261
0
970
6,956
3,047
0
955
6,001
27,225
0
L
Olorun
Naruto1239
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
RedEyeRiot
Cthulhu
1,452
237
366
735
3,119
1,297
173
1,152
1,967
7,940
0
L
Morgan Le Fay
Toxicsauc
Morgan Le Fay
3,048
294
0
174
5,222
1,839
0
2,202
3,020
24,914
0
L
Sun Wukong
WhiteMochaLatte
Sun Wukong
3,417
1,179
0
3,001
6,841
3,069
0
0
6,841
0
41,786
W
Ishtar
Your1King
Ishtar
4,265
2,762
0
3,478
6,968
1,679
660
3,355
3,613
0
37,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,064
Gold Earned
26,219
237
Minions Killed
253
0
Camps Cleared
0
659,038
Distance Traveled
797,013
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,427
553
38
5
0
169,214
0
W
Vulcan
5,463
683
63
8
0
175,825
2
W
Da Ji
6,080
760
77
10
0
192,532
0
L
Fenrir
5,325
666
63
8
0
194,327
0
L
Anubis
4,486
561
46
6
0
142,290
0
L
Olorun
1,572
197
0
0
0
0
0
W
Cthulhu
4,643
580
9
1
0
102,734
0
L
Morgan Le Fay
5,055
632
48
6
0
159,091
0
L
Sun Wukong
5,626
703
80
10
0
163,330
0
W
Ishtar
5,606
701
66
8
0
156,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role