Player Matchup

Rama
Rama
AresWarird
Rama
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 173L
1,553 Elo+
Solo
Ra
Ra
Saichō
Ra
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 310L
1,470 Elo+
Solo
Merlin
Merlin
alexFrost37
Merlin
Level 81
God Stats
2W - 1L
1,489 SR
Queue Stats
54W - 43L
1,489 Elo+
Solo
Charybdis
Charybdis
ccbmdnsa
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
kinder5151
Ymir
Level 47
God Stats
0W - 1L
1,540 SR
Queue Stats
88W - 88L
1,738 Elo+
Solo
Team Averages
Level 67
1,506 SR
1,550 Elo+

VS

Team Averages
Level 97
1,542 SR
1,478 Elo+
Anubis
Anubis
Edwardmath
Anubis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 52L
1,523 Elo+
Solo
Ne Zha
Ne Zha
KratosPain
Ne Zha
Level 109
God Stats
6W - 4L
1,538 SR
Queue Stats
118W - 136L
1,439 Elo+
Solo
Vulcan
Vulcan
NomandUltra
Vulcan
Level 87
God Stats
2W - 1L
1,300 SR
Queue Stats
150W - 143L
1,504 Elo+
Solo
Scylla
Scylla
annunaki_cat2
Scylla
Level 86
God Stats
8W - 3L
1,656 SR
Queue Stats
159W - 155L
1,523 Elo+
Solo
Sylvanus
Sylvanus
xLANGx
Sylvanus
Level 123
God Stats
7W - 4L
1,715 SR
Queue Stats
230W - 224L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
7,363
669
7,208
7,928
3,226
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 3
8,147
741
9,811
9,935
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
14
1 / 5 / 5
7,586
690
9,102
12,242
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
ccbmdnsa
Charybdis
10
0 / 6 / 1
6,276
571
1,798
9,701
7,335
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 1
7,893
718
6,195
19,970
15,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Edwardmath
Anubis
14
4 / 1 / 11
8,633
785
8,753
7,816
4,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ne Zha
KratosPain
Ne Zha
14
5 / 3 / 7
8,383
762
12,787
9,990
5,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vulcan
16
4 / 0 / 13
8,890
808
18,023
5,656
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 1 / 11
9,194
836
12,388
8,399
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
xLANGx
Sylvanus
12
1 / 2 / 14
7,604
691
3,999
12,835
11,603
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
7
Kills
20
20
Deaths
7
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Anubis
Edwardmath
Anubis
4
1
11
9.5
W
Ne Zha
KratosPain
Ne Zha
5
3
7
2.83
W
Vulcan
4
0
13
10.5
L
2
1
3
3.5
L
Merlin
1
5
5
0.7
W
6
1
11
11.5
L
Charybdis
ccbmdnsa
Charybdis
0
6
1
0.08
L
2
6
1
0.42
W
Sylvanus
xLANGx
Sylvanus
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,114
Damage
55,950
59,776
Taken
44,696
34,900
Mitigated
28,846
15,382
Healing
26,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,208
5,017
954
829
7,928
3,226
0
5,517
2,411
0
13,226
W
Anubis
Edwardmath
Anubis
8,753
319
2,563
2,547
7,816
4,620
0
5,964
1,852
16,284
0
W
Ne Zha
KratosPain
Ne Zha
12,787
384
2,133
2,079
9,990
5,931
657
4,555
5,435
0
24,798
W
Vulcan
18,023
6,204
1,060
1,279
5,656
2,929
327
3,861
1,795
36,352
0
L
9,811
403
4,070
4,680
9,935
3,942
0
7,543
2,392
29,242
566
L
Merlin
9,102
314
1,576
1,410
12,242
5,066
0
8,352
3,890
22,733
0
W
12,388
800
1,181
3,247
8,399
3,763
416
4,392
4,007
19,581
0
L
Charybdis
ccbmdnsa
Charybdis
1,798
628
0
90
9,701
7,335
0
6,439
3,262
0
4,432
L
6,195
819
334
1,439
19,970
15,331
0
15,312
4,658
12,443
0
W
Sylvanus
xLANGx
Sylvanus
3,999
894
6,242
4,098
12,835
11,603
319
6,281
6,554
7,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
42,704
127
Minions Killed
110
0
Camps Cleared
0
880,186
Distance Traveled
1,054,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,363
669
18
2
0
202,095
0
W
Anubis
8,633
785
18
2
0
192,055
0
W
Ne Zha
8,383
762
27
2
0
221,296
0
W
Vulcan
8,890
808
34
3
0
222,560
0
L
Ra
8,147
741
53
5
0
215,869
0
L
Merlin
7,586
690
43
4
0
160,671
0
W
Scylla
9,194
836
25
2
0
216,110
0
L
Charybdis
6,276
571
3
0
0
114,025
0
L
Ymir
7,893
718
10
1
0
187,526
0
W
Sylvanus
7,604
691
6
1
0
202,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role