Player Matchup

Chaac
Chaac
BoraroS
Chaac
Level 109
God Stats
2W - 2L
1,755 SR
Queue Stats
71W - 85L
1,414 Elo+
Party 3
Lancelot
Lancelot
WorteriX
Lancelot
Level 123
God Stats
0W - 3L
1,212 SR
Queue Stats
84W - 78L
1,411 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
bKillerb
Morgan Le Fay
Level 26
God Stats
2W - 3L
1,389 SR
Queue Stats
34W - 43L
1,355 Elo+
Party 3
Charybdis
Charybdis
bozont2004
Charybdis
Level 14
God Stats
3W - 2L
1,686 SR
Queue Stats
8W - 14L
1,488 Elo+
Party 3
Fenrir
Fenrir
kaswarino
Fenrir
Level 105
God Stats
1W - 2L
1,903 SR
Queue Stats
232W - 229L
1,544 Elo+
Solo
Team Averages
Level 75
1,589 SR
1,442 Elo+

VS

Team Averages
Level 66
1,603 SR
1,434 Elo+
Sobek
Sobek
Raw Roogie
Sobek
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,360 Elo+
Party 2
Bakasura
Bakasura
Scaillix3
Bakasura
Level 85
God Stats
4W - 0L
1,775 SR
Queue Stats
161W - 147L
1,493 Elo+
Party 1
Skadi
Skadi
Spruyt
Skadi
Level 73
God Stats
4W - 1L
1,653 SR
Queue Stats
63W - 61L
1,409 Elo+
Party 2
Scylla
Scylla
WuZkO
Scylla
Level 86
God Stats
2W - 1L
1,715 SR
Queue Stats
148W - 127L
1,479 Elo+
Party 1
King Arthur
King Arthur
xptain
King Arthur
Level 20
God Stats
11W - 18L
1,373 SR
Queue Stats
36W - 43L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoraroS
Chaac
13
0 / 1 / 0
7,278
520
7,401
14,490
14,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
WorteriX
Lancelot
12
4 / 4 / 2
7,719
551
8,348
11,470
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
bKillerb
Morgan Le Fay
11
2 / 7 / 2
6,787
485
7,359
11,432
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
bozont2004
Charybdis
12
1 / 5 / 2
6,821
487
6,450
11,380
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
kaswarino
Fenrir
9
0 / 5 / 3
6,190
442
4,475
14,312
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 1 / 12
7,625
545
3,927
11,061
10,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Scaillix3
Bakasura
14
10 / 2 / 1
8,722
623
7,656
12,448
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Spruyt
Skadi
13
7 / 2 / 5
8,586
613
12,001
10,976
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
WuZkO
Scylla
13
3 / 3 / 8
7,899
564
11,735
10,506
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
xptain
King Arthur
12
1 / 0 / 1
7,382
527
5,620
11,348
10,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
21
22
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
BoraroS
Chaac
0
1
0
0
W
Sobek
0
1
12
6
W
Bakasura
Scaillix3
Bakasura
10
2
1
5.25
W
Skadi
Spruyt
Skadi
7
2
5
4.75
L
Lancelot
WorteriX
Lancelot
4
4
2
1.25
W
Scylla
WuZkO
Scylla
3
3
8
2.33
L
Morgan Le Fay
bKillerb
Morgan Le Fay
2
7
2
0.43
L
Charybdis
bozont2004
Charybdis
1
5
2
0.4
L
Fenrir
kaswarino
Fenrir
0
5
3
0.3
W
King Arthur
xptain
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,033
Damage
40,939
63,084
Taken
56,339
39,055
Mitigated
33,294
13,622
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BoraroS
Chaac
7,401
1,105
0
4,532
14,490
14,971
0
388
14,102
0
53,225
W
Sobek
3,927
444
283
4,506
11,061
10,752
112
2,187
8,874
18,806
0
W
Bakasura
Scaillix3
Bakasura
7,656
4,905
0
2,733
12,448
4,959
164
352
12,096
0
45,701
W
Skadi
Spruyt
Skadi
12,001
5,079
0
1,358
10,976
4,016
2,578
459
10,517
0
71,220
L
Lancelot
WorteriX
Lancelot
8,348
791
0
1,097
11,470
4,834
0
3,121
8,294
0
51,052
W
Scylla
WuZkO
Scylla
11,735
1,404
0
3,445
10,506
3,371
0
4,361
6,145
51,594
438
L
Morgan Le Fay
bKillerb
Morgan Le Fay
7,359
520
0
935
11,432
4,054
0
4,285
6,744
39,974
0
L
Charybdis
bozont2004
Charybdis
6,450
3,786
0
3,115
11,380
3,913
0
2,166
9,214
0
46,087
L
Fenrir
kaswarino
Fenrir
4,475
1,018
135
3,808
14,312
11,283
0
5,578
8,237
0
14,232
W
King Arthur
xptain
King Arthur
5,620
376
0
2,920
11,348
10,196
87
0
11,348
0
42,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
40,214
315
Minions Killed
382
0
Camps Cleared
0
1,397,498
Distance Traveled
1,453,869
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,278
520
93
7
0
269,174
0
W
Sobek
7,625
545
29
2
0
270,243
4
W
Bakasura
8,722
623
78
6
0
346,878
0
W
Skadi
8,586
613
113
8
0
277,170
0
L
Lancelot
7,719
551
64
5
0
336,770
0
W
Scylla
7,899
564
79
6
0
277,635
0
L
Morgan Le Fay
6,787
485
65
5
0
249,873
0
L
Charybdis
6,821
487
78
6
0
267,871
3
L
Fenrir
6,190
442
15
1
0
273,810
3
W
King Arthur
7,382
527
83
6
0
281,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role