Player Matchup

Ra
Ra
ShinobiMerlin
Ra
Level 184
God Stats
1W - 5L
1,212 SR
Queue Stats
142W - 151L
1,522 Elo+
Solo
Hades
Hades
Siphon02
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,438 Elo+
Solo
Medusa
Medusa
ejk71104
Medusa
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 53L
1,500 Elo+
Solo
Arachne
Arachne
icyhitsa
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,064 Elo+
Solo
Hun Batz
Hun Batz
joche62632718
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,244 Elo+
Solo
Team Averages
Level 56
1,442 SR
1,353 Elo+

VS

Team Averages
Level 82
1,602 SR
1,465 Elo+
Apollo
Apollo
AkaGetsu15
Apollo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,568 Elo+
Solo
Poseidon
Poseidon
Jesus05123405
Poseidon
Level 22
God Stats
2W - 0L
1,753 SR
Queue Stats
17W - 37L
1,330 Elo+
Solo
Sun Wukong
Sun Wukong
fidgetspinner101
Sun Wukong
Level 87
God Stats
1W - 0L
1,755 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ra
Ra
koalailuminati
Ra
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,500 Elo+
Solo
Medusa
Medusa
mpa99vob
Medusa
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 51L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 7
10,247
854
19,004
9,828
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hades
Siphon02
Hades
12
0 / 8 / 3
7,245
604
4,410
13,861
8,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
ejk71104
Medusa
17
7 / 5 / 6
10,412
868
17,095
21,132
14,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
icyhitsa
Arachne
13
0 / 8 / 1
7,519
627
1,584
14,599
13,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
joche62632718
Hun Batz
13
2 / 10 / 5
8,607
717
7,221
16,416
7,980
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AkaGetsu15
Apollo
14
4 / 4 / 16
9,240
770
5,535
11,801
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Jesus05123405
Poseidon
17
6 / 4 / 23
10,310
859
15,220
15,085
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
fidgetspinner101
Sun Wukong
16
0 / 3 / 28
9,265
772
14,041
16,723
13,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 2 / 20
10,846
904
16,509
9,733
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
mpa99vob
Medusa
18
13 / 3 / 17
11,186
932
16,271
11,373
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
136
14
Kills
32
33
Deaths
16
22
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Apollo
AkaGetsu15
Apollo
4
4
16
3
W
Poseidon
Jesus05123405
Poseidon
6
4
23
4.38
L
5
2
7
4.25
L
Hades
Siphon02
Hades
0
8
3
0.19
L
Medusa
ejk71104
Medusa
7
5
6
2
W
Sun Wukong
fidgetspinner101
Sun Wukong
0
3
28
4.67
L
Arachne
icyhitsa
Arachne
0
8
1
0.06
L
Hun Batz
joche62632718
Hun Batz
2
10
5
0.45
W
9
2
20
9.5
W
Medusa
mpa99vob
Medusa
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,314
Damage
67,576
75,836
Taken
64,715
50,364
Mitigated
35,263
20,199
Healing
30,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AkaGetsu15
Apollo
5,535
3,249
496
2,489
11,801
5,482
1,077
4,481
7,320
0
10,404
W
Poseidon
Jesus05123405
Poseidon
15,220
2,463
702
4,074
15,085
6,185
1,525
6,747
8,338
36,824
0
L
19,004
682
3,493
5,125
9,828
5,126
134
4,743
5,085
40,653
2,652
L
Hades
Siphon02
Hades
4,410
1,336
187
1,329
13,861
8,565
301
7,656
6,205
7,406
0
L
Medusa
ejk71104
Medusa
17,095
8,145
741
8,221
21,132
14,859
985
6,782
14,350
0
32,686
W
Sun Wukong
fidgetspinner101
Sun Wukong
14,041
2,338
1,119
5,372
16,723
13,230
483
3,210
13,513
0
24,818
L
Arachne
icyhitsa
Arachne
1,584
1,230
490
478
14,599
13,834
165
7,798
6,801
0
3,284
L
Hun Batz
joche62632718
Hun Batz
7,221
1,020
135
0
16,416
7,980
286
4,750
11,666
0
13,210
W
16,509
1,139
9,122
4,523
9,733
4,692
641
3,602
6,131
31,899
0
W
Medusa
mpa99vob
Medusa
16,271
9,729
429
2,301
11,373
5,674
3,807
3,560
7,813
0
34,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
50,847
97
Minions Killed
157
0
Camps Cleared
0
976,063
Distance Traveled
1,089,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,240
770
16
1
0
211,924
0
W
Poseidon
10,310
859
45
4
0
182,989
0
L
Ra
10,247
854
55
5
0
231,195
0
L
Hades
7,245
604
4
0
0
185,524
0
L
Medusa
10,412
868
22
2
0
215,952
0
W
Sun Wukong
9,265
772
25
2
0
234,517
0
L
Arachne
7,519
627
4
0
0
164,023
0
L
Hun Batz
8,607
717
12
1
0
179,369
0
W
Ra
10,846
904
40
3
0
241,001
0
W
Medusa
11,186
932
31
3
0
219,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role