Player Matchup

Bakasura
Bakasura
Gold II
NightXiso
Bakasura
Gold II
Level 145
God Stats
2W - 3L
1,662 SR
Queue Stats
89W - 80L
1,585 MMR
Solo
Bacchus
Bacchus
Gold I
Persévérance
Bacchus
Gold I
Level 127
God Stats
23W - 16L
1,812 SR
Queue Stats
163W - 164L
1,576 MMR
Solo
He Bo
He Bo
Gold II
Splitterschiss7
He Bo
Gold II
Level 163
God Stats
1W - 2L
1,591 SR
Queue Stats
62W - 59L
1,605 MMR
Solo
Achilles
Achilles
Gold V
midweek_kebab
Achilles
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,580 MMR
Solo
Chiron
Chiron
Gold V
pruaxx
Chiron
Gold V
Level 57
God Stats
3W - 5L
1,497 SR
Queue Stats
28W - 32L
1,594 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,612 SR
1,588 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,639 SR
1,575 MMR
Ishtar
Ishtar
Gold III
 
Ishtar
Gold III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
AchiiHero
Khepri
Silver II
Level 105
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 7L
1,550 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
daniielox
Tsukuyomi
Silver I
Level 108
God Stats
2W - 1L
1,381 SR
Queue Stats
47W - 43L
1,599 MMR
Solo
Kali
Kali
Gold IV
pa10blo
Kali
Gold IV
Level 123
God Stats
11W - 0L
2,030 SR
Queue Stats
153W - 128L
1,583 MMR
Solo
Janus
Janus
Gold V
rbbe209
Janus
Gold V
Level 117
God Stats
2W - 1L
1,567 SR
Queue Stats
9W - 7L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NightXiso
Bakasura
10
0 / 3 / 0
5,265
527
3,219
9,353
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,051
505
3,941
9,320
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,368
537
4,001
7,135
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
midweek_kebab
Achilles
10
1 / 3 / 0
5,574
557
3,818
8,830
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
pruaxx
Chiron
9
0 / 2 / 0
5,284
528
1,866
5,769
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AresFenrirFreyaNe Zha

VS

Bans
ThorSolThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 0 / 1
6,195
620
4,553
5,892
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
AchiiHero
Khepri
10
1 / 0 / 2
5,560
556
2,877
7,820
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
daniielox
Tsukuyomi
11
1 / 1 / 2
6,299
630
6,082
8,078
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
pa10blo
Kali
11
7 / 0 / 5
7,398
740
6,446
8,341
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
rbbe209
Janus
11
2 / 0 / 2
6,393
639
6,574
3,844
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
1
2.5
W
Khepri
AchiiHero
Khepri
1
0
2
2
L
Bakasura
NightXiso
Bakasura
0
3
0
0
L
0
2
0
0
L
0
3
0
0
W
Tsukuyomi
daniielox
Tsukuyomi
1
1
2
2
L
Achilles
midweek_kebab
Achilles
1
3
0
0.33
W
Kali
pa10blo
Kali
7
0
5
9.5
L
Chiron
pruaxx
Chiron
0
2
0
0
W
Janus
rbbe209
Janus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,845
Damage
26,532
40,407
Taken
33,975
25,025
Mitigated
19,052
12,179
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,553
2,753
0
4,533
5,892
2,190
697
892
5,000
0
49,247
W
Khepri
AchiiHero
Khepri
2,877
303
0
2,155
7,820
5,890
0
3,707
3,893
16,092
0
L
Bakasura
NightXiso
Bakasura
3,219
2,285
0
3,223
9,353
4,130
0
794
8,559
0
30,088
L
3,941
546
451
3,880
9,320
8,647
0
3,639
5,681
15,567
0
L
4,001
212
0
982
7,135
2,695
0
4,130
3,005
44,294
0
W
Tsukuyomi
daniielox
Tsukuyomi
6,082
1,805
0
2,184
8,078
6,264
0
0
7,613
1,439
45,365
L
Achilles
midweek_kebab
Achilles
3,818
1,028
0
1,739
8,830
7,760
0
490
8,340
0
27,890
W
Kali
pa10blo
Kali
6,446
3,247
0
3,657
8,341
3,129
33
946
7,241
0
51,553
L
Chiron
pruaxx
Chiron
1,866
540
370
1,534
5,769
1,793
0
888
4,881
0
33,994
W
Janus
rbbe209
Janus
6,574
531
0
1,226
3,844
1,579
0
2,397
1,447
58,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,542
Gold Earned
31,845
290
Minions Killed
358
0
Camps Cleared
0
1,101,918
Distance Traveled
1,100,630
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,195
620
92
9
0
206,383
0
W
Khepri
5,560
556
14
1
0
213,962
2
L
Bakasura
5,265
527
66
7
0
262,308
3
L
Bacchus
5,051
505
27
3
0
224,742
2
L
He Bo
5,368
537
79
8
0
213,861
1
W
Tsukuyomi
6,299
630
71
7
0
195,600
1
L
Achilles
5,574
557
55
6
0
178,137
0
W
Kali
7,398
740
79
8
0
262,240
0
L
Chiron
5,284
528
63
6
0
222,870
0
W
Janus
6,393
639
102
10
0
222,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role