Player Matchup

Atlas
Atlas
almironcriado
Atlas
Level 127
God Stats
2W - 6L
1,387 SR
Queue Stats
96W - 159L
1,363 Elo+
Party 2
Skadi
Skadi
aurora_violeta4
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 87L
1,349 Elo+
Party 2
Ares
Ares
l928ol
Ares
Level 55
God Stats
2W - 4L
1,742 SR
Queue Stats
51W - 90L
1,322 Elo+
Party 2
Kukulkan
Kukulkan
ramiro_puig
Kukulkan
Level 76
God Stats
10W - 12L
1,280 SR
Queue Stats
82W - 122L
1,464 Elo+
Party 2
Pele
Pele
roerlu
Pele
Level 168
God Stats
19W - 22L
1,529 SR
Queue Stats
242W - 258L
1,508 Elo+
Solo
Team Averages
Level 90
1,488 SR
1,401 Elo+

VS

Team Averages
Level 88
1,463 SR
1,509 Elo+
Loki
Loki
DigoMon
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,402 Elo+
Party 1
Janus
Janus
FRAN2409
Janus
Level 139
God Stats
0W - 4L
1,429 SR
Queue Stats
32W - 38L
1,451 Elo+
Solo
Xing Tian
Xing Tian
Joakowlasitow
Xing Tian
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 166L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Langamer
Cu Chulainn
Level 28
God Stats
2W - 5L
1,385 SR
Queue Stats
7W - 10L
1,363 Elo+
Party 1
Artemis
Artemis
LordwarZ
Artemis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 63L
1,815 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
8,897
523
12,457
12,845
15,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 3 / 2
8,779
516
7,750
10,266
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
l928ol
Ares
12
2 / 0 / 3
8,016
472
3,133
9,924
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ramiro_puig
Kukulkan
15
1 / 1 / 4
9,218
542
6,178
6,851
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
roerlu
Pele
14
5 / 1 / 3
8,934
526
11,435
14,598
6,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DigoMon
Loki
11
0 / 6 / 1
6,828
402
5,947
12,005
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
FRAN2409
Janus
13
1 / 1 / 0
7,468
439
8,966
7,751
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Joakowlasitow
Xing Tian
10
0 / 1 / 3
7,099
418
6,272
13,869
12,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Langamer
Cu Chulainn
13
1 / 6 / 1
7,927
466
8,136
18,253
12,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
LordwarZ
Artemis
13
4 / 2 / 0
8,033
473
8,711
10,960
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
6
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
DigoMon
Loki
0
6
1
0.08
L
Janus
FRAN2409
Janus
1
1
0
1
L
Xing Tian
Joakowlasitow
Xing Tian
0
1
3
1.5
L
Cu Chulainn
Langamer
Cu Chulainn
1
6
1
0.25
L
Artemis
LordwarZ
Artemis
4
2
0
2
W
4
1
3
5.5
W
2
3
2
1
W
Ares
l928ol
Ares
2
0
3
3.5
W
Kukulkan
ramiro_puig
Kukulkan
1
1
4
3
W
Pele
roerlu
Pele
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,953
Damage
38,032
54,484
Taken
62,838
42,457
Mitigated
36,060
9,880
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
DigoMon
Loki
5,947
1,664
0
3,580
12,005
3,737
0
2,308
9,646
0
49,462
L
Janus
FRAN2409
Janus
8,966
43
0
975
7,751
2,747
0
2,822
4,877
67,052
0
L
Xing Tian
Joakowlasitow
Xing Tian
6,272
725
0
2,921
13,869
12,575
0
4,523
9,190
27,705
0
L
Cu Chulainn
Langamer
Cu Chulainn
8,136
735
0
1,567
18,253
12,469
255
9,450
7,777
0
55,615
L
Artemis
LordwarZ
Artemis
8,711
3,723
0
5,960
10,960
4,532
0
18
10,942
0
52,579
W
12,457
3,181
0
1,566
12,845
15,284
123
2,132
10,713
62,209
1,362
W
7,750
2,335
0
1,395
10,266
4,597
596
1,960
8,306
0
62,168
W
Ares
l928ol
Ares
3,133
427
0
2,069
9,924
12,120
0
4,989
4,935
13,474
0
W
Kukulkan
ramiro_puig
Kukulkan
6,178
330
0
1,728
6,851
3,896
141
2,605
4,246
85,985
0
W
Pele
roerlu
Pele
11,435
3,054
0
3,122
14,598
6,560
166
3,552
11,046
0
71,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
37,355
461
Minions Killed
394
0
Camps Cleared
0
1,709,527
Distance Traveled
1,597,248
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,828
402
73
4
0
329,281
0
L
Janus
7,468
439
115
7
0
342,078
4
L
Xing Tian
7,099
418
38
2
0
346,566
2
L
Cu Chulainn
7,927
466
89
5
0
290,609
0
L
Artemis
8,033
473
79
5
0
288,714
2
W
Atlas
8,897
523
78
5
0
328,074
2
W
Skadi
8,779
516
104
6
0
318,616
7
W
Ares
8,016
472
17
1
0
343,115
4
W
Kukulkan
9,218
542
161
9
0
335,514
6
W
Pele
8,934
526
101
6
0
384,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role