Player Matchup

Artio
Artio
 
Artio
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BigusPinus
Shiva
Level 156
God Stats
9W - 0L
1,774 SR
Queue Stats
327W - 317L
1,503 Elo+
Party 1
Izanami
Izanami
TestedPompom
Izanami
Level 29
God Stats
8W - 8L
1,272 SR
Queue Stats
218W - 206L
1,560 Elo+
Party 1
Agni
Agni
Xanvu
Agni
Level 143
God Stats
26W - 19L
2,006 SR
Queue Stats
152W - 138L
1,559 Elo+
Party 1
Team Averages
Level 114
1,610 SR
1,524 Elo+

VS

Team Averages
Level 80
1,494 SR
1,412 Elo+
Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LordPizzusCrust
Sun Wukong
Level 126
God Stats
3W - 5L
1,143 SR
Queue Stats
37W - 35L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MohyPhantom
Hou Yi
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,376 Elo+
Party 2
Raijin
Raijin
Player927576
Raijin
Level 68
God Stats
0W - 1L
1,812 SR
Queue Stats
31W - 37L
1,351 Elo+
Party 2
Bacchus
Bacchus
WomenAreObjectss
Bacchus
Level 42
God Stats
3W - 4L
1,514 SR
Queue Stats
13W - 19L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 0 / 3
7,113
647
8,786
10,968
6,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
 
Nu Wa
8
0 / 0 / 0
4,996
454
1,985
1,970
505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
12
4 / 1 / 2
7,064
642
6,309
11,072
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
TestedPompom
Izanami
10
0 / 1 / 2
6,042
549
5,304
6,808
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Xanvu
Agni
14
8 / 0 / 1
8,619
784
8,696
5,870
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 3 / 0
6,145
559
4,100
10,514
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
LordPizzusCrust
Sun Wukong
11
0 / 2 / 0
6,257
569
4,326
12,218
9,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
9
1 / 1 / 0
5,244
477
2,610
6,403
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
9
0 / 7 / 0
5,275
480
3,126
8,795
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 1
5,497
500
3,259
6,655
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
3
2.5
W
Nu Wa
 
Nu Wa
0
0
0
0
L
Nemesis
 
Nemesis
1
3
0
0.33
W
Shiva
4
1
2
5
L
Sun Wukong
LordPizzusCrust
Sun Wukong
0
2
0
0
L
Hou Yi
1
1
0
1
L
Raijin
0
7
0
0
W
Izanami
TestedPompom
Izanami
0
1
2
1
L
0
0
1
0.5
W
Agni
Xanvu
Agni
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,080
Damage
17,421
36,688
Taken
44,585
16,909
Mitigated
24,275
14,479
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,786
1,255
55
3,851
10,968
6,868
0
662
10,306
50,986
0
W
Nu Wa
 
Nu Wa
1,985
535
502
1,262
1,970
505
0
466
1,504
17,268
0
L
Nemesis
 
Nemesis
4,100
1,881
0
1,816
10,514
4,216
0
2,727
7,666
0
44,231
W
Shiva
6,309
1,786
163
3,734
11,072
4,817
0
1,035
10,037
0
52,651
L
Sun Wukong
LordPizzusCrust
Sun Wukong
4,326
967
0
2,165
12,218
9,579
0
6,405
4,835
0
48,853
L
Hou Yi
2,610
1,019
0
3,273
6,403
2,084
0
1,435
4,968
0
31,407
L
Raijin
3,126
223
0
500
8,795
3,140
96
6,551
2,082
30,741
0
W
Izanami
TestedPompom
Izanami
5,304
4,091
0
2,775
6,808
2,524
0
2,070
4,738
0
42,327
L
3,259
483
0
2,829
6,655
5,256
0
1,088
5,567
10,929
0
W
Agni
Xanvu
Agni
8,696
1,741
225
1,912
5,870
2,195
125
2,152
3,718
73,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,834
Gold Earned
28,418
392
Minions Killed
304
0
Camps Cleared
0
1,142,775
Distance Traveled
1,120,392
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,113
647
108
10
0
230,009
0
W
Nu Wa
4,996
454
21
2
0
174,690
0
L
Nemesis
6,145
559
77
7
0
252,689
2
W
Shiva
7,064
642
67
6
0
279,636
2
L
Sun Wukong
6,257
569
96
9
0
208,835
4
L
Hou Yi
5,244
477
66
6
0
212,232
0
L
Raijin
5,275
480
55
5
0
201,994
1
W
Izanami
6,042
549
70
6
0
218,693
0
L
Bacchus
5,497
500
10
1
0
244,642
1
W
Agni
8,619
784
126
11
0
239,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role