Player Matchup

Shiva
Shiva
DroopyToucan
Shiva
Level 58
God Stats
1W - 1L
1,715 SR
Queue Stats
71W - 59L
1,590 Elo+
Solo
Achilles
Achilles
M992
Achilles
Level 145
God Stats
4W - 5L
1,538 SR
Queue Stats
275W - 275L
1,512 Elo+
Solo
Jing Wei
Jing Wei
MIKOWA
Jing Wei
Level 80
God Stats
3W - 5L
1,500 SR
Queue Stats
338W - 336L
1,484 Elo+
Solo
Osiris
Osiris
Tolvius
Osiris
Level 129
God Stats
1W - 2L
1,478 SR
Queue Stats
46W - 50L
1,497 Elo+
Solo
Ymir
Ymir
吔屎啦勒
Ymir
Level 49
God Stats
2W - 1L
1,806 SR
Queue Stats
20W - 15L
1,441 Elo+
Solo
Team Averages
Level 92
1,607 SR
1,505 Elo+

VS

Team Averages
Level 105
1,513 SR
1,562 Elo+
Sol
Sol
Firegenbu
Sol
Level 69
God Stats
3W - 3L
1,758 SR
Queue Stats
110W - 99L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LelyFoo
Ah Muzen Cab
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 154L
1,618 Elo+
Party 2
Artemis
Artemis
Ssaiyen
Artemis
Level 100
God Stats
3W - 1L
1,305 SR
Queue Stats
101W - 105L
1,507 Elo+
Party 2
Shiva
Shiva
WyxTK
Shiva
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 62L
1,561 Elo+
Party 1
Discordia
Discordia
Zetla
Discordia
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 106L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
6,664
555
5,656
14,002
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
M992
Achilles
9
0 / 3 / 1
6,361
530
2,701
7,458
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
MIKOWA
Jing Wei
17
3 / 6 / 2
8,964
747
8,322
15,365
7,258
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Tolvius
Osiris
15
2 / 3 / 2
8,448
704
7,711
11,958
10,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
0 / 5 / 5
8,457
705
5,640
19,176
27,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 9
9,993
833
12,818
8,476
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
LelyFoo
Ah Muzen Cab
14
3 / 1 / 14
8,905
742
12,259
7,988
4,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Ssaiyen
Artemis
16
6 / 1 / 15
9,826
819
17,394
9,871
6,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
WyxTK
Shiva
16
2 / 2 / 16
9,806
817
5,746
13,356
14,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Zetla
Discordia
17
2 / 0 / 22
9,741
812
13,643
5,330
3,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
5
Kills
23
24
Deaths
5
12
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
10
1
9
14.5
W
Ah Muzen Cab
LelyFoo
Ah Muzen Cab
3
1
14
10
L
Achilles
M992
Achilles
0
3
1
0.17
L
Jing Wei
MIKOWA
Jing Wei
3
6
2
0.67
W
Artemis
Ssaiyen
Artemis
6
1
15
13.5
L
Osiris
Tolvius
Osiris
2
3
2
1
W
Shiva
WyxTK
Shiva
2
2
16
5
W
Discordia
Zetla
Discordia
2
0
22
13
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,030
Damage
61,860
67,959
Taken
45,021
57,186
Mitigated
32,748
15,710
Healing
23,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,656
307
1,238
2,432
14,002
8,213
290
6,028
7,974
0
9,403
W
12,818
4,703
2,390
3,966
8,476
4,364
185
1,154
7,239
30,072
0
W
Ah Muzen Cab
LelyFoo
Ah Muzen Cab
12,259
4,176
710
2,666
7,988
4,455
2,383
1,671
6,232
0
20,694
L
Achilles
M992
Achilles
2,701
414
112
1,410
7,458
3,486
0
2,829
4,629
0
5,297
L
Jing Wei
MIKOWA
Jing Wei
8,322
5,096
1,446
3,680
15,365
7,258
732
6,593
8,772
0
32,023
W
Artemis
Ssaiyen
Artemis
17,394
4,598
943
607
9,871
6,548
5,194
1,045
8,826
0
26,705
L
Osiris
Tolvius
Osiris
7,711
1,056
513
1,155
11,958
10,953
103
3,928
8,030
86
12,941
W
Shiva
WyxTK
Shiva
5,746
367
4,053
3,906
13,356
14,348
139
1,721
11,331
0
15,893
W
Discordia
Zetla
Discordia
13,643
198
2,897
1,315
5,330
3,033
824
135
5,066
34,933
0
L
5,640
407
1,262
2,462
19,176
27,276
87
7,083
12,093
12,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
48,271
108
Minions Killed
136
0
Camps Cleared
0
846,848
Distance Traveled
1,154,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,664
555
8
1
0
191,269
0
W
Sol
9,993
833
38
3
0
219,720
0
W
Ah Muzen Cab
8,905
742
18
2
0
248,746
0
L
Achilles
6,361
530
6
1
0
118,915
0
L
Jing Wei
8,964
747
69
6
0
174,344
0
W
Artemis
9,826
819
23
2
0
206,671
0
L
Osiris
8,448
704
9
1
0
175,710
0
W
Shiva
9,806
817
13
1
0
236,041
0
W
Discordia
9,741
812
44
4
0
243,050
0
L
Ymir
8,457
705
16
1
0
186,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role