Player Matchup

Chang'e
Chang'e
DarkHelmet94837
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,325 Elo+
Party 1
Horus
Horus
EvolvingArmor
Horus
Level 98
God Stats
7W - 4L
1,778 SR
Queue Stats
35W - 33L
1,425 Elo+
Party 1
Awilix
Awilix
KoNgOxKiNgPiN
Awilix
Level 157
God Stats
1W - 0L
1,576 SR
Queue Stats
15W - 13L
1,228 Elo+
Party 1
Team Averages
Level 121
1,618 SR
1,326 Elo+

VS

Team Averages
Level 30
1,444 SR
1,492 Elo+
Cthulhu
Cthulhu
Brosheezy7
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Truly219x
Ao Kuang
Level 45
God Stats
2W - 3L
1,331 SR
Queue Stats
88W - 93L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
Vulgo Pcs
Danzaburou
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 19
10,084
917
12,330
9,528
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 21
8,834
803
6,656
13,574
14,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
16 / 1 / 9
11,111
1,010
18,345
11,533
6,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brosheezy7
Cthulhu
10
0 / 9 / 1
7,252
659
7,345
19,169
16,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Truly219x
Ao Kuang
11
2 / 9 / 0
7,741
704
5,955
14,220
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Vulgo Pcs
Danzaburou
13
0 / 7 / 1
7,585
690
3,032
10,723
3,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
4
25
Kills
2
2
Deaths
25
49
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Brosheezy7
Cthulhu
0
9
1
0.06
W
6
0
19
15.5
W
3
1
21
13.5
W
16
1
9
20.5
L
Ao Kuang
Truly219x
Ao Kuang
2
9
0
0.22
L
Danzaburou
Vulgo Pcs
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,331
Damage
16,332
34,635
Taken
44,112
25,903
Mitigated
25,073
20,441
Healing
3,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Brosheezy7
Cthulhu
7,345
367
79
896
19,169
16,703
0
6,132
12,335
17,153
0
W
12,330
1,522
4,845
6,258
9,528
5,017
1,046
3,389
6,139
48,912
0
W
6,656
2,279
2,219
4,720
13,574
14,737
397
5,827
7,415
0
9,532
W
18,345
8,958
0
2,399
11,533
6,149
1,355
4,843
6,162
0
49,433
L
Ao Kuang
Truly219x
Ao Kuang
5,955
1,599
0
1,482
14,220
5,154
0
4,499
9,342
25,884
0
L
Danzaburou
Vulgo Pcs
Danzaburou
3,032
856
0
1,002
10,723
3,216
0
1,849
8,336
0
29,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
22,578
147
Minions Killed
95
0
Camps Cleared
0
680,905
Distance Traveled
523,775
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,252
659
20
2
0
192,549
0
W
Chang'e
10,084
917
86
8
0
226,608
0
W
Horus
8,834
803
12
1
0
223,035
0
W
Awilix
11,111
1,010
49
4
0
231,262
3
L
Ao Kuang
7,741
704
20
2
0
171,134
0
L
Danzaburou
7,585
690
55
5
0
160,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role