Player Matchup

Yemoja
Yemoja
CARMINE 0666
Yemoja
Level 49
God Stats
11W - 12L
1,457 SR
Queue Stats
45W - 64L
1,343 Elo+
Solo
Lancelot
Lancelot
ManLikeSlowBurn
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
923W - 1,045L
1,421 Elo+
Solo
Odin
Odin
mizael rbs BR
Odin
Level 123
God Stats
7W - 6L
1,782 SR
Queue Stats
95W - 89L
1,550 Elo+
Solo
Team Averages
Level 86
1,580 SR
1,438 Elo+

VS

Team Averages
Level 93
1,503 SR
1,508 Elo+
Odin
Odin
Reverse-Stigma
Odin
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 244L
1,538 Elo+
Party 1
Ganesha
Ganesha
illuson8
Ganesha
Level 80
God Stats
7W - 6L
1,510 SR
Queue Stats
51W - 47L
1,516 Elo+
Party 1
Olorun
Olorun
yukiy206
Olorun
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
290W - 319L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 3 / 0
5,882
588
1,558
9,896
7,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
6
0 / 1 / 0
5,325
533
366
3,264
1,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 0
6,497
650
2,616
9,968
4,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,467
747
6,624
5,411
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
illuson8
Ganesha
12
0 / 0 / 7
7,883
788
4,218
5,875
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
yukiy206
Olorun
13
5 / 0 / 2
8,315
832
9,802
3,932
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
0
0
L
Lancelot
0
1
0
0
W
2
0
5
4.5
W
Ganesha
illuson8
Ganesha
0
0
7
3.5
L
0
3
0
0
W
Olorun
yukiy206
Olorun
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,540
Damage
20,644
23,128
Taken
15,218
13,842
Mitigated
7,989
3,773
Healing
4,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,558
490
2,062
488
9,896
7,443
0
5,506
4,390
5,963
0
L
Lancelot
366
0
0
685
3,264
1,648
0
1,692
1,572
0
2,714
W
6,624
1,275
0
564
5,411
2,706
771
294
5,117
0
23,080
W
Ganesha
illuson8
Ganesha
4,218
61
0
3,389
5,875
3,538
342
633
5,242
17,223
0
L
2,616
0
251
287
9,968
4,751
0
6,842
3,126
150
22,231
W
Olorun
yukiy206
Olorun
9,802
6,085
44
970
3,932
1,745
2,662
685
3,247
42,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,704
Gold Earned
23,665
69
Minions Killed
132
0
Camps Cleared
0
404,113
Distance Traveled
557,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,882
588
9
1
0
149,935
0
L
Lancelot
5,325
533
2
0
0
73,275
0
W
Odin
7,467
747
40
4
0
195,502
0
W
Ganesha
7,883
788
2
0
0
195,379
0
L
Odin
6,497
650
58
6
0
180,903
0
W
Olorun
8,315
832
90
9
0
166,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role