Player Matchup

Chang'e
Chang'e
Ainet Monroe
Chang'e
Level 54
God Stats
16W - 16L
1,515 SR
Queue Stats
170W - 343L
1,271 Elo+
Solo
Thanatos
Thanatos
EnIightments
Thanatos
Level 73
God Stats
10W - 14L
1,494 SR
Queue Stats
43W - 51L
1,513 Elo+
Solo
Surtr
Surtr
L0ne85
Surtr
Level 159
God Stats
25W - 23L
1,499 SR
Queue Stats
769W - 754L
1,495 Elo+
Solo
Team Averages
Level 95
1,503 SR
1,426 Elo+

VS

Team Averages
Level 111
1,616 SR
1,436 Elo+
Hun Batz
Hun Batz
Holy Bible1818
Hun Batz
Level 75
God Stats
11W - 11L
1,454 SR
Queue Stats
68W - 90L
1,371 Elo+
Party 1
Poseidon
Poseidon
SebasTiccy
Poseidon
Level 149
God Stats
126W - 109L
1,570 SR
Queue Stats
181W - 179L
1,434 Elo+
Solo
Surtr
Surtr
oBubblezz
Surtr
Level 109
God Stats
3W - 0L
1,824 SR
Queue Stats
99W - 84L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ainet Monroe
Chang'e
14
0 / 4 / 3
8,680
620
8,012
14,719
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
EnIightments
Thanatos
14
0 / 6 / 3
8,693
621
3,514
12,882
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
L0ne85
Surtr
15
5 / 3 / 0
9,873
705
21,044
20,844
24,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
4 / 3 / 6
9,516
680
9,154
10,940
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
SebasTiccy
Poseidon
16
2 / 2 / 8
10,139
724
11,836
13,998
5,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
oBubblezz
Surtr
16
7 / 0 / 4
11,039
789
16,374
14,548
15,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
13
13
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ainet Monroe
Chang'e
0
4
3
0.38
L
Thanatos
EnIightments
Thanatos
0
6
3
0.25
W
Hun Batz
4
3
6
2.33
L
Surtr
L0ne85
Surtr
5
3
0
1.67
W
Poseidon
SebasTiccy
Poseidon
2
2
8
3
W
Surtr
oBubblezz
Surtr
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,570
Damage
37,364
48,445
Taken
39,486
35,812
Mitigated
26,524
16,283
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ainet Monroe
Chang'e
8,012
205
1,687
5,034
14,719
5,392
224
4,552
10,167
31,336
0
L
Thanatos
EnIightments
Thanatos
3,514
433
0
6,242
12,882
5,560
0
3,465
9,417
0
36,985
W
Hun Batz
9,154
1,568
0
554
10,940
5,250
387
3,168
7,772
0
30,179
L
Surtr
L0ne85
Surtr
21,044
5,877
0
3,320
20,844
24,860
87
4,678
16,166
2,778
41,339
W
Poseidon
SebasTiccy
Poseidon
11,836
2,011
311
5,072
13,998
5,458
217
2,359
11,639
58,661
0
W
Surtr
oBubblezz
Surtr
16,374
5,731
0
2,266
14,548
15,816
214
4,072
10,476
832
41,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,246
Gold Earned
30,694
187
Minions Killed
205
0
Camps Cleared
0
690,447
Distance Traveled
792,943
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,680
620
63
5
0
228,692
0
L
Thanatos
8,693
621
67
5
0
216,691
0
W
Hun Batz
9,516
680
40
3
0
268,472
0
L
Surtr
9,873
705
57
4
0
245,064
0
W
Poseidon
10,139
724
107
8
0
245,828
0
W
Surtr
11,039
789
58
4
0
278,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role