Player Matchup

Cupid
Cupid
ApolloKrit1979
Cupid
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 43L
1,290 Elo+
Party 1
Skadi
Skadi
Masta-Killa-One
Skadi
Level 77
God Stats
1W - 5L
1,320 SR
Queue Stats
86W - 96L
1,409 Elo+
Solo
Serqet
Serqet
Wezerypp
Serqet
Level 97
God Stats
20W - 6L
1,823 SR
Queue Stats
783W - 568L
1,394 Elo+
Party 1
Merlin
Merlin
cursed_god575
Merlin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 62L
1,371 Elo+
Solo
Mulan
Mulan
silver_coin_99
Mulan
Level 59
God Stats
2W - 0L
1,697 SR
Queue Stats
28W - 25L
1,548 Elo+
Solo
Team Averages
Level 63
1,568 SR
1,402 Elo+

VS

Team Averages
Level 92
1,542 SR
1,359 Elo+
Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jenin08
Bacchus
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
35W - 71L
1,183 Elo+
Solo
Ne Zha
Ne Zha
OOOOZZZZEEEERRRR
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 99L
1,273 Elo+
Solo
Raijin
Raijin
Stjerne796622
Raijin
Level 127
God Stats
18W - 19L
1,710 SR
Queue Stats
1,922W - 1,959L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 9
5,862
977
5,762
5,088
2,008
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 5
6,319
1,053
5,122
4,327
1,617
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serqet
Wezerypp
Serqet
12
3 / 0 / 8
6,829
1,138
2,927
5,740
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 2 / 7
7,157
1,193
5,848
4,912
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 10
6,126
1,021
4,997
7,654
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 3 / 6
5,265
878
3,652
7,336
3,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
 
Da Ji
1
0 / 0 / 0
1,452
242
0
0
0
Bacchus
Jenin08
Bacchus
10
2 / 4 / 4
5,749
958
6,530
8,484
4,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 4 / 0
5,928
988
6,470
7,116
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 6
5,778
963
7,238
4,194
1,519
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
12
Kills
7
7
Deaths
12
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
6
1
L
Da Ji
 
Da Ji
0
0
0
0
W
1
2
9
2.75
L
Bacchus
Jenin08
Bacchus
2
4
4
1
W
2
1
5
4.5
L
5
4
0
1.25
L
0
1
6
3
W
Serqet
Wezerypp
Serqet
3
0
8
7
W
5
2
7
4.25
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,656
Damage
23,890
27,721
Taken
27,130
14,416
Mitigated
13,294
7,795
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,652
222
495
953
7,336
3,714
0
634
6,587
0
8,093
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
5,762
2,572
559
214
5,088
2,008
176
2,916
2,172
0
10,263
L
Bacchus
Jenin08
Bacchus
6,530
192
74
1,405
8,484
4,790
0
1,946
6,513
9,497
0
W
5,122
1,600
350
816
4,327
1,617
39
1,825
2,502
0
11,720
L
6,470
964
1,152
1,122
7,116
3,271
0
1,481
5,635
0
8,625
L
7,238
1,026
129
1,130
4,194
1,519
0
1,019
3,175
18,178
0
W
Serqet
Wezerypp
Serqet
2,927
374
1,013
1,357
5,740
5,098
333
3,127
2,613
0
4,040
W
5,848
645
756
157
4,912
1,829
314
2,632
2,280
12,736
1,254
W
4,997
1,138
981
1,592
7,654
3,864
556
3,268
4,386
0
10,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
24,172
68
Minions Killed
45
0
Camps Cleared
0
631,406
Distance Traveled
460,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,265
878
6
1
0
121,150
0
L
Da Ji
1,452
242
0
0
0
0
0
W
Cupid
5,862
977
16
3
0
103,451
0
L
Bacchus
5,749
958
7
1
0
113,891
0
W
Skadi
6,319
1,053
15
3
0
127,658
0
L
Ne Zha
5,928
988
5
1
0
119,238
0
L
Raijin
5,778
963
27
5
0
105,807
0
W
Serqet
6,829
1,138
7
1
0
145,130
0
W
Merlin
7,157
1,193
19
3
0
120,822
0
W
Mulan
6,126
1,021
11
2
0
134,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role