Player Matchup

Danzaburou
Danzaburou
Bronze III
Jogatero
Danzaburou
Bronze III
Level 59
God Stats
1W - 3L
1,675 SR
Queue Stats
10W - 13L
1,431 MMR
Solo
Merlin
Merlin
Platinum I
ReYoSou
Merlin
Platinum I
Level 155
God Stats
7W - 5L
1,500 SR
Queue Stats
466W - 437L
1,602 MMR
Party 1
Atlas
Atlas
Platinum II
general128
Atlas
Platinum II
Level 158
God Stats
9W - 4L
1,878 SR
Queue Stats
445W - 392L
1,653 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,684 SR
1,562 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,641 SR
1,543 MMR
Odin
Odin
Bronze III
Onishiii
Odin
Bronze III
Level 65
God Stats
0W - 2L
1,611 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Anubis
Anubis
Gold IV
Skiooou
Anubis
Gold IV
Level 113
God Stats
4W - 3L
1,701 SR
Queue Stats
10W - 14L
1,790 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
The_BrahaM
Sylvanus
Bronze III
Level 149
God Stats
23W - 25L
1,611 SR
Queue Stats
169W - 262L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jogatero
Danzaburou
16
2 / 2 / 5
10,127
723
17,040
11,319
5,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
ReYoSou
Merlin
17
5 / 2 / 2
10,707
765
10,543
8,222
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
17
1 / 1 / 7
10,940
781
13,069
16,393
14,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ao KuangAchillesAphroditeBaba YagaNe Zha

VS

Bans
ShivaScyllaBastetPersephoneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 3 / 4
8,999
643
5,690
19,002
12,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Skiooou
Anubis
15
2 / 2 / 3
9,367
669
12,753
12,131
7,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
The_BrahaM
Sylvanus
13
2 / 3 / 3
8,823
630
4,683
17,256
19,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
8
Kills
5
5
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Jogatero
Danzaburou
2
2
5
2.25
L
Odin
1
3
4
1
W
Merlin
ReYoSou
Merlin
5
2
2
3
L
Anubis
Skiooou
Anubis
2
2
3
1.75
L
Sylvanus
The_BrahaM
Sylvanus
2
3
3
1.17
W
Atlas
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
23,126
35,934
Taken
48,389
24,219
Mitigated
40,118
14,010
Healing
20,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Jogatero
Danzaburou
17,040
11,116
0
3,212
11,319
5,580
1,286
5,083
6,236
0
52,161
L
Odin
5,690
1,186
626
6,358
19,002
12,743
0
6,814
12,188
0
16,413
W
Merlin
ReYoSou
Merlin
10,543
1,442
0
595
8,222
3,889
1,126
4,169
4,053
63,175
0
L
Anubis
Skiooou
Anubis
12,753
223
0
6,364
12,131
7,520
0
7,601
4,530
51,967
0
L
Sylvanus
The_BrahaM
Sylvanus
4,683
968
1,820
4,862
17,256
19,855
0
9,227
8,029
16,752
3,247
W
Atlas
13,069
4,376
3,450
6,753
16,393
14,750
454
8,122
8,271
30,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
27,189
210
Minions Killed
144
0
Camps Cleared
0
778,696
Distance Traveled
712,490
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,127
723
72
5
0
241,577
0
L
Odin
8,999
643
23
2
0
251,525
0
W
Merlin
10,707
765
112
8
0
241,950
0
L
Anubis
9,367
669
90
6
0
246,436
0
L
Sylvanus
8,823
630
31
2
0
214,529
2
W
Atlas
10,940
781
26
2
0
295,169
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role