Player Matchup

Discordia
Discordia
 
Discordia
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Uchoisesthis
Tyr
Level 220
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 74L
1,871 Elo+
Party 1
Xbalanque
Xbalanque
WhyAreYouFeeding
Xbalanque
Level 159
God Stats
3W - 0L
1,703 SR
Queue Stats
36W - 16L
2,085 Elo+
Party 1
Team Averages
Level 189
1,568 SR
1,819 Elo+

VS

Team Averages
Level 96
1,447 SR
1,540 Elo+
Ravana
Ravana
Duodez
Ravana
Level 129
God Stats
2W - 8L
1,192 SR
Queue Stats
150W - 141L
1,441 Elo+
Solo
Bacchus
Bacchus
Loki_1981-RSA
Bacchus
Level 122
God Stats
10W - 4L
1,679 SR
Queue Stats
14W - 8L
1,478 Elo+
Solo
Fenrir
Fenrir
domatore_felino
Fenrir
Level 37
God Stats
0W - 4L
1,472 SR
Queue Stats
4W - 8L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 1 / 9
6,380
911
7,963
2,442
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 8
6,405
915
4,100
5,873
4,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
12
7 / 0 / 4
7,248
1,035
11,974
5,326
1,985
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Duodez
Ravana
9
1 / 1 / 0
5,400
771
2,285
6,904
3,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
9
0 / 4 / 1
4,840
691
2,037
9,373
7,661
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 6 / 1
5,104
729
1,812
12,611
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
9
6.5
L
Ravana
Duodez
Ravana
1
1
0
1
L
Bacchus
0
4
1
0.13
W
2
0
8
6
W
Xbalanque
7
0
4
9
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,037
Damage
6,134
13,641
Taken
28,888
6,975
Mitigated
18,473
4,744
Healing
1,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,963
422
0
270
2,442
666
315
496
1,946
25,715
1,066
L
Ravana
Duodez
Ravana
2,285
329
0
808
6,904
3,908
0
2,301
4,603
0
18,844
L
Bacchus
2,037
106
0
443
9,373
7,661
0
2,143
7,073
10,136
0
W
4,100
830
0
1,883
5,873
4,324
116
851
5,022
0
18,681
W
Xbalanque
11,974
6,817
0
2,591
5,326
1,985
2,382
712
4,614
0
34,747
L
1,812
653
0
616
12,611
6,904
0
3,072
9,377
0
7,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,033
Gold Earned
15,344
111
Minions Killed
66
0
Camps Cleared
0
442,121
Distance Traveled
403,028
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,380
911
49
7
0
155,914
0
L
Ravana
5,400
771
37
5
0
147,757
1
L
Bacchus
4,840
691
14
2
0
127,296
0
W
Tyr
6,405
915
26
4
0
137,668
0
W
Xbalanque
7,248
1,035
36
5
0
148,539
0
L
Fenrir
5,104
729
15
2
0
127,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role