Player Matchup

Cupid
Cupid
FrEsHmEaTbOy
Cupid
Level 128
God Stats
1W - 6L
1,500 SR
Queue Stats
448W - 462L
1,418 Elo+
Solo
Hun Batz
Hun Batz
Glory_Oslo
Hun Batz
Level 61
God Stats
1W - 1L
1,738 SR
Queue Stats
41W - 36L
1,544 Elo+
Solo
Serqet
Serqet
Leslie_Chow14
Serqet
Level 37
God Stats
2W - 4L
1,540 SR
Queue Stats
6W - 16L
1,293 Elo+
Solo
Hercules
Hercules
Tigi1
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 72L
1,484 Elo+
Solo
Scylla
Scylla
fishermb02
Scylla
Level 109
God Stats
2W - 2L
1,742 SR
Queue Stats
68W - 64L
1,481 Elo+
Solo
Team Averages
Level 89
1,604 SR
1,444 Elo+

VS

Team Averages
Level 71
1,365 SR
1,342 Elo+
Chronos
Chronos
ITC_AVIV
Chronos
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
133W - 139L
1,424 Elo+
Party 1
Surtr
Surtr
TheMandalorian10
Surtr
Level 46
God Stats
39W - 36L
1,285 SR
Queue Stats
615W - 602L
1,187 Elo+
Party 2
Serqet
Serqet
idanpasiva
Serqet
Level 74
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 77L
1,464 Elo+
Party 1
Bacchus
Bacchus
im persson
Bacchus
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
74W - 55L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
nba-2k13fp
Ao Kuang
Level 45
God Stats
4W - 8L
1,038 SR
Queue Stats
209W - 223L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
6,584
439
3,229
6,174
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Glory_Oslo
Hun Batz
10
1 / 4 / 1
6,632
442
4,380
14,254
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 7 / 2
6,582
439
6,866
11,286
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Tigi1
Hercules
13
1 / 0 / 0
7,584
506
6,742
12,564
10,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
fishermb02
Scylla
12
2 / 2 / 5
7,594
506
7,782
6,036
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ITC_AVIV
Chronos
14
6 / 2 / 2
8,456
564
10,282
10,034
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 1 / 0
6,842
456
5,830
11,544
8,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
idanpasiva
Serqet
13
6 / 1 / 3
8,303
554
5,845
11,642
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
im persson
Bacchus
11
1 / 1 / 6
7,157
477
4,568
11,535
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
nba-2k13fp
Ao Kuang
12
2 / 3 / 3
7,613
508
4,892
11,057
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
15
15
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Hun Batz
Glory_Oslo
Hun Batz
1
4
1
0.38
W
Chronos
ITC_AVIV
Chronos
6
2
2
3.5
L
2
7
2
0.43
W
0
1
0
0
L
Hercules
Tigi1
Hercules
1
0
0
1
L
Scylla
fishermb02
Scylla
2
2
5
2.25
W
Serqet
idanpasiva
Serqet
6
1
3
7.5
W
Bacchus
im persson
Bacchus
1
1
6
4
W
Ao Kuang
nba-2k13fp
Ao Kuang
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,999
Damage
31,417
50,314
Taken
55,812
24,533
Mitigated
34,510
13,296
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,229
1,051
156
1,929
6,174
2,109
0
3,920
2,049
0
18,688
L
Hun Batz
Glory_Oslo
Hun Batz
4,380
1,506
0
4,676
14,254
4,963
0
4,757
9,374
0
37,250
W
Chronos
ITC_AVIV
Chronos
10,282
2,339
0
2,811
10,034
3,793
3,402
1,104
8,562
63,515
0
L
6,866
1,092
0
556
11,286
4,547
0
7,156
4,130
0
31,154
W
5,830
2,027
0
3,151
11,544
8,267
0
0
11,544
209
40,700
L
Hercules
Tigi1
Hercules
6,742
1,295
240
5,690
12,564
10,841
0
856
11,049
0
59,810
L
Scylla
fishermb02
Scylla
7,782
820
0
49
6,036
2,073
0
3,131
2,593
48,213
0
W
Serqet
idanpasiva
Serqet
5,845
1,619
0
4,668
11,642
4,833
0
2,113
9,529
0
51,655
W
Bacchus
im persson
Bacchus
4,568
504
569
3,374
11,535
13,744
346
1,899
9,112
28,965
0
W
Ao Kuang
nba-2k13fp
Ao Kuang
4,892
1,611
0
3,856
11,057
3,873
0
2,666
8,263
45,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,976
Gold Earned
38,371
311
Minions Killed
369
0
Camps Cleared
0
1,231,979
Distance Traveled
1,453,385
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,584
439
31
2
0
188,736
0
L
Hun Batz
6,632
442
60
4
0
279,443
4
W
Chronos
8,456
564
114
8
0
294,706
0
L
Serqet
6,582
439
48
3
0
250,484
0
W
Surtr
6,842
456
61
4
0
284,713
0
L
Hercules
7,584
506
106
7
0
224,505
3
L
Scylla
7,594
506
66
4
0
288,811
5
W
Serqet
8,303
554
82
5
0
316,720
0
W
Bacchus
7,157
477
40
3
0
287,567
0
W
Ao Kuang
7,613
508
72
5
0
269,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role