Player Matchup

Zeus
Zeus
Derek_Grey
Zeus
Level 141
God Stats
109W - 60L
1,523 SR
Queue Stats
878W - 851L
1,477 Elo+
Solo
Sylvanus
Sylvanus
MI-COMANDANTE
Sylvanus
Level 156
God Stats
9W - 10L
1,515 SR
Queue Stats
427W - 430L
1,462 Elo+
Solo
Xbalanque
Xbalanque
Raspion
Xbalanque
Level 121
God Stats
5W - 2L
1,662 SR
Queue Stats
67W - 66L
1,481 Elo+
Solo
Lancelot
Lancelot
Rogue 179
Lancelot
Level 103
God Stats
3W - 2L
1,744 SR
Queue Stats
153W - 132L
1,445 Elo+
Solo
Chaac
Chaac
miiguelvi
Chaac
Level 67
God Stats
3W - 0L
1,649 SR
Queue Stats
99W - 99L
1,524 Elo+
Solo
Team Averages
Level 118
1,618 SR
1,478 Elo+

VS

Team Averages
Level 129
1,521 SR
1,482 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Apo exe
Thanatos
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 18L
1,482 Elo+
Solo
Amaterasu
Amaterasu
M4rcel0deR3bell0
Amaterasu
Level 147
God Stats
6W - 6L
1,604 SR
Queue Stats
145W - 166L
1,481 Elo+
Solo
Bacchus
Bacchus
iiReber-
Bacchus
Level 126
God Stats
7W - 9L
1,500 SR
Queue Stats
269W - 276L
1,505 Elo+
Solo
Hou Yi
Hou Yi
lauboiii
Hou Yi
Level 119
God Stats
7W - 6L
1,500 SR
Queue Stats
130W - 120L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
7,500
577
9,943
8,616
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
MI-COMANDANTE
Sylvanus
12
1 / 0 / 2
7,026
540
3,288
10,648
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
Raspion
Xbalanque
12
1 / 4 / 4
7,084
545
5,245
9,889
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Rogue 179
Lancelot
12
2 / 2 / 1
6,819
525
5,713
9,563
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
miiguelvi
Chaac
13
1 / 0 / 1
7,328
564
7,502
9,734
6,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 3 / 2
8,009
616
10,387
12,681
5,784
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Apo exe
Thanatos
13
4 / 3 / 1
7,811
601
6,553
14,747
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
11
0 / 1 / 0
6,195
477
3,568
10,958
10,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
iiReber-
Bacchus
12
2 / 3 / 0
6,819
525
8,014
11,405
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
lauboiii
Hou Yi
1
0 / 0 / 0
2,531
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
9
9
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
3
2
1.33
L
Thanatos
Apo exe
Thanatos
4
3
1
1.5
W
5
3
1
1.83
L
Amaterasu
0
1
0
0
W
Sylvanus
MI-COMANDANTE
Sylvanus
1
0
2
2
W
Xbalanque
Raspion
Xbalanque
1
4
4
0.75
W
Lancelot
Rogue 179
Lancelot
2
2
1
1.25
L
Bacchus
iiReber-
Bacchus
2
3
0
0.67
L
Hou Yi
lauboiii
Hou Yi
0
0
0
0
W
Chaac
miiguelvi
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,691
Damage
28,522
48,450
Taken
49,791
27,842
Mitigated
30,940
13,269
Healing
23,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,387
2,928
0
4,958
12,681
5,784
352
6,833
5,542
63,799
0
L
Thanatos
Apo exe
Thanatos
6,553
2,229
0
12,558
14,747
6,250
0
3,070
11,511
0
53,282
W
9,943
2,454
56
728
8,616
2,797
0
4,157
4,459
49,873
0
L
Amaterasu
3,568
1,671
0
2,931
10,958
10,349
0
1,089
9,811
0
39,368
W
Sylvanus
MI-COMANDANTE
Sylvanus
3,288
1,444
539
3,594
10,648
10,853
162
7,070
3,578
32,651
0
W
Xbalanque
Raspion
Xbalanque
5,245
3,101
0
3,285
9,889
3,641
129
3,891
5,998
0
45,763
W
Lancelot
Rogue 179
Lancelot
5,713
2,196
0
1,337
9,563
4,071
0
3,283
6,280
0
50,922
L
Bacchus
iiReber-
Bacchus
8,014
2,361
0
3,345
11,405
8,557
0
1,709
9,696
42,973
0
L
Hou Yi
lauboiii
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
miiguelvi
Chaac
7,502
2,345
0
3,730
9,734
6,480
0
0
9,734
0
62,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
31,365
403
Minions Killed
350
0
Camps Cleared
0
1,208,428
Distance Traveled
1,053,084
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,009
616
109
8
0
257,674
0
L
Thanatos
7,811
601
96
7
0
262,791
3
W
Zeus
7,500
577
76
6
0
239,723
0
L
Amaterasu
6,195
477
76
6
0
278,503
2
W
Sylvanus
7,026
540
59
5
0
174,947
10
W
Xbalanque
7,084
545
82
6
0
219,032
0
W
Lancelot
6,819
525
78
6
0
328,478
0
L
Bacchus
6,819
525
69
5
0
254,116
1
L
Hou Yi
2,531
195
0
0
0
0
0
W
Chaac
7,328
564
108
8
0
246,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role