Player Matchup

The Morrigan
The Morrigan
Bronze III
Arq0s
The Morrigan
Bronze III
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 44L
1,592 MMR
Solo
Neith
Neith
Silver II
CommanderButPlug
Neith
Silver II
Level 162
God Stats
1W - 3L
1,192 SR
Queue Stats
30W - 26L
1,566 MMR
Solo
Ishtar
Ishtar
Gold IV
GhxstIyMist
Ishtar
Gold IV
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,716 MMR
Party 2
Hel
Hel
Gold IV
Pipsqueek777
Hel
Gold IV
Level 129
God Stats
2W - 2L
1,765 SR
Queue Stats
30W - 38L
1,565 MMR
Solo
Tiamat
Tiamat
Silver I
retrhole
Tiamat
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,489 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,491 SR
1,586 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,683 SR
1,586 MMR
Ah Puch
Ah Puch
Bronze III
Armorwolf_
Ah Puch
Bronze III
Level 169
God Stats
3W - 0L
1,796 SR
Queue Stats
80W - 42L
1,541 MMR
Solo
Shiva
Shiva
Gold IV
Daldenmaddews
Shiva
Gold IV
Level 156
God Stats
6W - 4L
1,913 SR
Queue Stats
141W - 121L
1,578 MMR
Solo
Hachiman
Hachiman
Gold III
GravesHero-
Hachiman
Gold III
Level 181
God Stats
7W - 4L
1,395 SR
Queue Stats
245W - 243L
1,539 MMR
Solo
Merlin
Merlin
Silver I
a dumb egirl
Merlin
Silver I
Level 44
God Stats
3W - 3L
1,731 SR
Queue Stats
30W - 15L
1,559 MMR
Party 1
Set
Set
Gold V
nyiiguh
Set
Gold V
Level 64
God Stats
3W - 2L
1,581 SR
Queue Stats
30W - 15L
1,713 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arq0s
The Morrigan
7
0 / 1 / 0
3,717
743
1,738
2,418
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,451
690
1,045
2,885
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
1
0 / 0 / 0
2,436
487
0
0
0
5
0 / 2 / 0
3,009
602
1,519
3,462
611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
retrhole
Tiamat
1
0 / 0 / 0
2,436
487
0
0
0
Bans
Ao KuangMercuryHe BoFreya

VS

Bans
ChronosAgniSylvanusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Armorwolf_
Ah Puch
4
0 / 0 / 2
3,387
677
326
2,952
1,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 0
3,746
749
1,693
2,926
953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
GravesHero-
Hachiman
6
2 / 0 / 0
4,113
823
840
1,549
512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
6
0 / 0 / 1
3,623
725
387
623
189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Set
6
0 / 0 / 2
3,534
707
589
4,727
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
3
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Armorwolf_
Ah Puch
0
0
2
1
L
The Morrigan
Arq0s
The Morrigan
0
1
0
0
L
0
0
0
0
W
1
0
0
1
L
Ishtar
0
0
0
0
W
Hachiman
GravesHero-
Hachiman
2
0
0
2
L
0
2
0
0
W
Merlin
0
0
1
0.5
W
Set
0
0
2
1
L
Tiamat
retrhole
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,302
Damage
3,835
8,765
Taken
12,777
2,371
Mitigated
4,277
3,549
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Armorwolf_
Ah Puch
326
45
485
1,700
2,952
1,079
352
1,356
1,596
6,445
0
L
The Morrigan
Arq0s
The Morrigan
1,738
509
0
1,280
2,418
766
0
631
1,787
18,481
584
L
1,045
451
0
1,699
2,885
994
0
0
2,885
0
18,331
W
1,693
668
131
1,144
2,926
953
0
0
2,926
0
19,498
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
GravesHero-
Hachiman
840
389
0
634
1,549
512
22
368
1,181
0
20,419
L
1,519
493
0
570
3,462
611
0
45
3,380
11,805
0
W
Merlin
387
0
0
140
623
189
44
272
351
16,480
0
W
Set
589
435
0
1,250
4,727
1,544
0
677
4,050
0
19,809
L
Tiamat
retrhole
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,049
Gold Earned
18,403
101
Minions Killed
151
0
Camps Cleared
0
285,594
Distance Traveled
500,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,387
677
11
2
0
99,497
0
L
The Morrigan
3,717
743
41
8
0
96,774
0
L
Neith
3,451
690
29
6
0
99,472
0
W
Shiva
3,746
749
30
6
0
110,868
0
L
Ishtar
2,436
487
0
0
0
7,254
0
W
Hachiman
4,113
823
36
7
0
84,548
0
L
Hel
3,009
602
31
6
0
82,094
0
W
Merlin
3,623
725
32
6
0
91,990
0
W
Set
3,534
707
42
8
0
113,116
0
L
Tiamat
2,436
487
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role