Player Matchup

Chaac
Chaac
 
Chaac
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bluti1
Ishtar
Level 111
God Stats
3W - 4L
1,490 SR
Queue Stats
407W - 411L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
Thartalo
Cu Chulainn
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
321W - 276L
1,535 Elo+
Solo
Hera
Hera
mrPMA
Hera
Level 66
God Stats
2W - 3L
1,611 SR
Queue Stats
133W - 137L
1,471 Elo+
Solo
Ymir
Ymir
sis_kik_ur_az
Ymir
Level 45
God Stats
1W - 6L
1,139 SR
Queue Stats
177W - 174L
1,476 Elo+
Solo
Team Averages
Level 51
1,448 SR
1,488 Elo+

VS

Team Averages
Level 58
1,540 SR
1,518 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Gurrrv
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,375 Elo+
Party 1
Thoth
Thoth
SeansiDrop
Thoth
Level 87
God Stats
2W - 0L
1,702 SR
Queue Stats
7W - 6L
1,649 Elo+
Party 1
Bacchus
Bacchus
TheMisogin
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Извращеночка
Artemis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 0
4,951
990
2,564
6,607
5,365
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Bluti1
Ishtar
8
0 / 3 / 0
4,848
970
3,628
4,994
1,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Thartalo
Cu Chulainn
9
0 / 1 / 0
4,907
981
2,366
3,108
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
mrPMA
Hera
11
0 / 1 / 0
5,462
1,092
4,786
2,381
729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 1 / 0
4,820
964
2,392
4,195
2,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 0 / 5
6,002
1,200
3,062
2,809
1,473
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
Gurrrv
Nike
10
2 / 0 / 6
5,673
1,135
3,528
4,861
4,483
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thoth
10
2 / 0 / 7
5,687
1,137
6,729
2,238
911
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
TheMisogin
Bacchus
11
2 / 0 / 4
5,986
1,197
4,189
4,433
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 0 / 7
5,472
1,094
2,065
3,743
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
9
9
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Danzaburou
 
Danzaburou
3
0
5
5.5
L
Ishtar
Bluti1
Ishtar
0
3
0
0
W
Nike
Gurrrv
Nike
2
0
6
5
W
Thoth
2
0
7
5.5
L
Cu Chulainn
Thartalo
Cu Chulainn
0
1
0
0
W
Bacchus
TheMisogin
Bacchus
2
0
4
4
L
Hera
mrPMA
Hera
0
1
0
0
L
0
1
0
0
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,736
Damage
19,573
21,285
Taken
18,084
11,749
Mitigated
13,992
4,109
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,564
236
603
823
6,607
5,365
0
2,673
3,816
0
5,709
W
Danzaburou
 
Danzaburou
3,062
1,496
910
875
2,809
1,473
0
1,220
1,589
0
7,449
L
Ishtar
Bluti1
Ishtar
3,628
809
0
674
4,994
1,523
0
2,970
1,903
0
8,311
W
Nike
Gurrrv
Nike
3,528
310
3,375
2,093
4,861
4,483
0
2,417
2,444
0
6,302
W
Thoth
6,729
105
620
294
2,238
911
0
146
2,092
15,069
0
L
Cu Chulainn
Thartalo
Cu Chulainn
2,366
174
0
0
3,108
1,871
0
2,035
947
0
6,663
W
Bacchus
TheMisogin
Bacchus
4,189
191
0
1,587
4,433
4,970
0
1,423
3,010
5,473
0
L
Hera
mrPMA
Hera
4,786
702
174
415
2,381
729
0
1,467
831
11,672
0
L
2,392
89
578
842
4,195
2,261
0
1,773
2,388
4,604
0
W
2,065
589
885
821
3,743
2,155
0
1,972
1,771
0
9,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,988
Gold Earned
28,820
51
Minions Killed
51
0
Camps Cleared
0
452,277
Distance Traveled
578,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,951
990
9
2
0
106,098
0
W
Danzaburou
6,002
1,200
11
2
0
121,127
0
L
Ishtar
4,848
970
8
2
0
85,238
0
W
Nike
5,673
1,135
7
1
0
121,259
0
W
Thoth
5,687
1,137
11
2
0
129,825
0
L
Cu Chulainn
4,907
981
4
1
0
80,010
0
W
Bacchus
5,986
1,197
4
1
0
104,475
0
L
Hera
5,462
1,092
25
5
0
107,488
0
L
Ymir
4,820
964
5
1
0
73,443
0
W
Artemis
5,472
1,094
18
4
0
102,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role