Player Matchup

Sol
Sol
DenLesogor
Sol
Level 137
God Stats
2W - 2L
1,315 SR
Queue Stats
364W - 374L
1,514 Elo+
Solo
Chiron
Chiron
DrRoboMancer
Chiron
Level 156
God Stats
10W - 20L
1,537 SR
Queue Stats
31W - 51L
1,423 Elo+
Solo
Bakasura
Bakasura
GBB Iz Supra
Bakasura
Level 132
God Stats
3W - 2L
1,500 SR
Queue Stats
192W - 197L
1,451 Elo+
Solo
Surtr
Surtr
aleegonzaleez
Surtr
Level 44
God Stats
2W - 2L
1,803 SR
Queue Stats
93W - 96L
1,508 Elo+
Solo
Guan Yu
Guan Yu
tulipan27
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,617 Elo+
Solo
Team Averages
Level 115
1,531 SR
1,503 Elo+

VS

Team Averages
Level 76
1,401 SR
1,444 Elo+
Mulan
Mulan
 
Mulan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GLP_Timer
Cliodhna
Level 67
God Stats
3W - 6L
1,500 SR
Queue Stats
412W - 417L
1,510 Elo+
Solo
Merlin
Merlin
JaimechuValdez19
Merlin
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,408 Elo+
Solo
Terra
Terra
LEGENDBEGIN 1
Terra
Level 69
God Stats
13W - 27L
1,321 SR
Queue Stats
425W - 435L
1,480 Elo+
Solo
Ishtar
Ishtar
jimothy4262
Ishtar
Level 108
God Stats
24W - 24L
1,183 SR
Queue Stats
344W - 336L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,945
534
7,533
8,325
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
13
2 / 4 / 2
7,773
598
6,313
14,190
5,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
GBB Iz Supra
Bakasura
10
2 / 6 / 0
6,320
486
4,241
12,318
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 0
7,028
541
10,286
16,468
9,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
tulipan27
Guan Yu
10
1 / 3 / 2
6,131
472
4,706
13,281
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 2 / 4
7,478
575
9,761
13,660
8,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
GLP_Timer
Cliodhna
13
8 / 1 / 9
8,602
662
10,162
10,819
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 7
8,211
632
11,603
7,970
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 2 / 8
6,759
520
3,606
11,638
7,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ishtar
13
2 / 1 / 1
7,391
569
4,555
8,799
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
9
Kills
19
20
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
4
3
L
2
2
1
1.25
L
Chiron
2
4
2
0.75
L
Bakasura
GBB Iz Supra
Bakasura
2
6
0
0.33
W
Cliodhna
GLP_Timer
Cliodhna
8
1
9
12.5
W
4
3
7
2.5
W
1
2
8
2.5
L
2
5
0
0.4
W
Ishtar
2
1
1
2.5
L
Guan Yu
tulipan27
Guan Yu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,079
Damage
39,687
64,582
Taken
52,886
31,606
Mitigated
25,947
21,924
Healing
20,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,761
2,392
0
5,451
13,660
8,070
169
85
13,553
0
50,779
L
7,533
2,539
0
3,782
8,325
2,695
1,207
893
7,432
59,510
0
L
Chiron
6,313
2,420
0
5,454
14,190
5,456
155
7,319
6,871
0
61,666
L
Bakasura
GBB Iz Supra
Bakasura
4,241
2,640
0
1,391
12,318
4,427
0
2,361
9,957
0
38,031
W
Cliodhna
GLP_Timer
Cliodhna
10,162
1,277
0
2,189
10,819
4,260
0
732
10,047
0
60,679
W
11,603
1,163
0
1,135
7,970
2,684
193
0
7,940
60,877
390
W
3,606
877
3,931
3,644
11,638
7,798
81
3,374
8,237
13,315
0
L
10,286
4,639
0
6,025
16,468
9,479
5
1,200
15,268
131
49,408
W
Ishtar
4,555
2,411
0
3,819
8,799
3,135
0
3,427
5,372
0
52,961
L
Guan Yu
tulipan27
Guan Yu
4,706
812
971
4,301
13,281
9,549
36
3,135
10,146
0
25,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
38,441
379
Minions Killed
377
0
Camps Cleared
0
1,253,925
Distance Traveled
1,319,128
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,478
575
90
7
0
269,153
2
L
Sol
6,945
534
96
7
0
248,462
0
L
Chiron
7,773
598
101
8
0
234,379
4
L
Bakasura
6,320
486
66
5
0
278,140
0
W
Cliodhna
8,602
662
87
7
0
306,095
0
W
Merlin
8,211
632
107
8
0
247,494
3
W
Terra
6,759
520
10
1
0
252,482
0
L
Surtr
7,028
541
86
7
0
225,535
0
W
Ishtar
7,391
569
83
6
0
243,904
2
L
Guan Yu
6,131
472
30
2
0
267,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role