Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ImTrollin
Bacchus
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 25L
1,552 Elo+
Party 2
Merlin
Merlin
Manahon
Merlin
Level 62
God Stats
1W - 2L
1,293 SR
Queue Stats
58W - 48L
1,575 Elo+
Party 2
King Arthur
King Arthur
geronamo
King Arthur
Level 124
God Stats
4W - 4L
1,596 SR
Queue Stats
27W - 24L
1,460 Elo+
Solo
Set
Set
tacotakeotaco
Set
Level 67
God Stats
0W - 4L
1,146 SR
Queue Stats
43W - 47L
1,560 Elo+
Party 2
Team Averages
Level 83
1,407 SR
1,529 Elo+

VS

Team Averages
Level 106
1,595 SR
1,481 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ALBERT_AMPM
Izanami
Level 29
God Stats
19W - 14L
1,625 SR
Queue Stats
19W - 19L
1,475 Elo+
Party 1
Vamana
Vamana
UwUNekoNekoNee
Vamana
Level 126
God Stats
7W - 4L
1,532 SR
Queue Stats
174W - 187L
1,436 Elo+
Party 1
Hel
Hel
aires_gaming
Hel
Level 158
God Stats
6W - 0L
1,819 SR
Queue Stats
92W - 71L
1,623 Elo+
Solo
Arachne
Arachne
rise402
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 35L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 4 / 0
6,365
490
2,905
10,046
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
ImTrollin
Bacchus
10
0 / 1 / 1
5,964
459
5,017
11,637
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Manahon
Merlin
11
1 / 1 / 0
5,756
443
5,250
7,025
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
geronamo
King Arthur
13
3 / 1 / 0
7,553
581
9,504
12,310
14,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 1
5,978
460
1,474
10,686
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
3 / 1 / 2
6,771
521
3,842
9,060
7,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
ALBERT_AMPM
Izanami
12
4 / 1 / 2
7,566
582
7,142
7,234
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
7,448
573
6,677
10,164
7,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 2
7,327
564
7,759
7,611
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
rise402
Arachne
13
3 / 0 / 2
7,545
580
5,020
7,343
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
10
10
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
0
0.25
W
Khepri
 
Khepri
3
1
2
4
W
Izanami
ALBERT_AMPM
Izanami
4
1
2
5
L
Bacchus
ImTrollin
Bacchus
0
1
1
0.5
L
Merlin
Manahon
Merlin
1
1
0
1
W
0
2
1
0.25
W
0
1
2
1
L
King Arthur
geronamo
King Arthur
3
1
0
3
W
Arachne
rise402
Arachne
3
0
2
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,150
Damage
30,440
51,704
Taken
41,412
35,613
Mitigated
23,613
13,327
Healing
16,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,905
2,056
0
3,407
10,046
3,607
177
1,230
8,816
0
39,278
W
Khepri
 
Khepri
3,842
580
205
645
9,060
7,077
67
3,893
5,167
17,496
0
W
Izanami
ALBERT_AMPM
Izanami
7,142
6,081
0
2,634
7,234
2,962
1,370
527
6,707
0
50,566
L
Bacchus
ImTrollin
Bacchus
5,017
531
301
4,448
11,637
10,938
0
4,263
7,204
22,529
0
L
Merlin
Manahon
Merlin
5,250
161
0
1,500
7,025
2,385
0
3,635
3,151
49,620
0
W
6,677
2,377
0
3,302
10,164
7,498
0
146
10,018
0
60,469
W
7,759
49
1,716
5,056
7,611
2,944
0
4,150
3,461
65,325
0
L
King Arthur
geronamo
King Arthur
9,504
300
0
2,710
12,310
14,362
0
447
11,863
271
63,986
W
Arachne
rise402
Arachne
5,020
3,339
0
3,051
7,343
3,132
0
1,822
5,521
0
62,833
L
1,474
855
0
961
10,686
4,321
0
1,554
9,069
0
39,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,616
Gold Earned
36,657
369
Minions Killed
429
0
Camps Cleared
0
1,273,372
Distance Traveled
1,328,141
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,365
490
77
6
0
196,247
0
W
Khepri
6,771
521
21
2
0
282,818
0
W
Izanami
7,566
582
94
7
0
226,624
0
L
Bacchus
5,964
459
34
3
0
288,831
1
L
Merlin
5,756
443
81
6
0
239,280
0
W
Vamana
7,448
573
99
8
0
242,998
2
W
Hel
7,327
564
127
10
0
257,118
0
L
King Arthur
7,553
581
114
9
0
250,075
0
W
Arachne
7,545
580
88
7
0
318,583
0
L
Set
5,978
460
63
5
0
298,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role