Player Matchup

Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Drag0nGardian
Baba Yaga
Level 148
God Stats
7W - 2L
1,655 SR
Queue Stats
133W - 167L
1,577 Elo+
Party 2
Ao Kuang
Ao Kuang
Fals3Bane
Ao Kuang
Level 149
God Stats
1W - 2L
1,081 SR
Queue Stats
47W - 47L
1,554 Elo+
Party 2
Geb
Geb
SVxGaryOak
Geb
Level 128
God Stats
10W - 4L
1,688 SR
Queue Stats
114W - 88L
1,577 Elo+
Party 2
Surtr
Surtr
screamio
Surtr
Level 132
God Stats
4W - 2L
1,143 SR
Queue Stats
266W - 220L
1,621 Elo+
Party 2
Team Averages
Level 132
1,413 SR
1,566 Elo+

VS

Team Averages
Level 156
1,431 SR
1,444 Elo+
Ravana
Ravana
 
Ravana
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ShavedGorilla
King Arthur
Level 141
God Stats
0W - 1L
1,306 SR
Queue Stats
17W - 19L
1,513 Elo+
Solo
Ishtar
Ishtar
Stoner_ninjamonk
Ishtar
Level 214
God Stats
0W - 5L
1,496 SR
Queue Stats
22W - 40L
1,404 Elo+
Party 1
Ra
Ra
iessihyodo
Ra
Level 153
God Stats
0W - 1L
1,350 SR
Queue Stats
12W - 23L
1,402 Elo+
Party 1
Xing Tian
Xing Tian
jrocc940
Xing Tian
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 1
8,053
575
6,658
9,711
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Drag0nGardian
Baba Yaga
13
2 / 1 / 4
8,089
578
10,118
6,950
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Fals3Bane
Ao Kuang
16
7 / 1 / 1
9,640
689
7,022
12,784
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 6
7,491
535
2,709
9,965
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
screamio
Surtr
15
2 / 0 / 2
9,598
686
9,693
10,798
7,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 2 / 1
7,017
501
6,145
8,599
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
ShavedGorilla
King Arthur
12
0 / 5 / 0
6,921
494
7,097
15,120
12,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 2
7,081
506
4,755
7,591
3,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 2
7,103
507
6,181
7,670
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
jrocc940
Xing Tian
10
0 / 1 / 1
6,407
458
3,400
9,663
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
5
5
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
1
0.83
L
Ravana
 
Ravana
2
2
1
1.25
W
Baba Yaga
Drag0nGardian
Baba Yaga
2
1
4
4
W
Ao Kuang
Fals3Bane
Ao Kuang
7
1
1
7.5
W
0
0
6
3
L
King Arthur
ShavedGorilla
King Arthur
0
5
0
0
L
1
2
2
1
L
2
3
2
1
L
Xing Tian
jrocc940
Xing Tian
0
1
1
0.5
W
Surtr
screamio
Surtr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,200
Damage
27,578
50,208
Taken
48,643
29,651
Mitigated
32,347
18,561
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,658
4,044
0
2,738
9,711
4,886
1,071
1,479
8,232
0
62,708
L
Ravana
 
Ravana
6,145
1,234
0
1,646
8,599
4,250
0
5,270
3,329
0
57,878
W
Baba Yaga
Drag0nGardian
Baba Yaga
10,118
280
0
1,261
6,950
2,904
680
2,574
4,376
64,965
0
W
Ao Kuang
Fals3Bane
Ao Kuang
7,022
1,959
0
5,466
12,784
5,112
0
2,111
10,673
82,865
0
W
2,709
214
0
2,686
9,965
8,998
413
2,960
7,005
14,172
0
L
King Arthur
ShavedGorilla
King Arthur
7,097
589
0
928
15,120
12,246
0
1,639
13,481
0
61,623
L
4,755
2,600
0
3,167
7,591
3,552
0
1,793
5,798
0
49,762
L
6,181
591
471
1,587
7,670
3,110
0
5,835
1,835
48,499
2,087
L
Xing Tian
jrocc940
Xing Tian
3,400
216
0
1,919
9,663
9,189
0
6,109
3,554
22,242
0
W
Surtr
screamio
Surtr
9,693
4,284
0
6,410
10,798
7,751
683
335
10,463
2,545
73,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
34,529
501
Minions Killed
425
0
Camps Cleared
0
1,439,041
Distance Traveled
1,453,945
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,053
575
100
7
0
243,430
0
L
Ravana
7,017
501
82
6
0
335,962
0
W
Baba Yaga
8,089
578
111
8
0
288,944
2
W
Ao Kuang
9,640
689
129
9
0
344,739
0
W
Geb
7,491
535
17
1
0
272,062
0
L
King Arthur
6,921
494
121
9
0
268,121
0
L
Ishtar
7,081
506
97
7
0
262,153
0
L
Ra
7,103
507
98
7
0
280,483
4
L
Xing Tian
6,407
458
27
2
0
307,226
6
W
Surtr
9,598
686
144
10
0
289,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role