Player Matchup

Jing Wei
Jing Wei
Fre4kzN4tioN
Jing Wei
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
77W - 74L
1,520 Elo+
Solo
Arachne
Arachne
Shanesdad25
Arachne
Level 28
God Stats
2W - 0L
1,703 SR
Queue Stats
58W - 71L
1,422 Elo+
Solo
Ra
Ra
lMoosie
Ra
Level 19
God Stats
2W - 1L
1,715 SR
Queue Stats
199W - 204L
1,545 Elo+
Solo
Ymir
Ymir
r3aper11
Ymir
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
550W - 538L
1,479 Elo+
Solo
Hachiman
Hachiman
xXiGeminiXx
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,188 Elo+
Solo
Team Averages
Level 25
1,584 SR
1,431 Elo+

VS

Team Averages
Level 28
1,496 SR
1,512 Elo+
Guan Yu
Guan Yu
DroDro5723
Guan Yu
Level 27
God Stats
2W - 2L
1,267 SR
Queue Stats
101W - 117L
1,317 Elo+
Solo
Susano
Susano
Lazza4NO2
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,526 Elo+
Solo
Fenrir
Fenrir
LisaxHeart
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 56L
1,671 Elo+
Solo
Anhur
Anhur
NegroNeck
Anhur
Level 45
God Stats
1W - 4L
1,715 SR
Queue Stats
173W - 188L
1,514 Elo+
Party 1
Skadi
Skadi
StoneyMode
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fre4kzN4tioN
Jing Wei
19
13 / 7 / 19
12,303
879
25,175
26,503
30,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Shanesdad25
Arachne
14
1 / 7 / 24
9,630
688
5,058
18,682
18,023
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 1 / 19
13,647
975
13,975
8,152
4,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
20
7 / 4 / 33
13,555
968
16,394
27,203
53,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
xXiGeminiXx
Hachiman
20
12 / 7 / 22
13,079
934
29,033
24,299
11,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DroDro5723
Guan Yu
16
5 / 8 / 13
11,039
789
6,008
24,591
33,504
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Lazza4NO2
Susano
15
2 / 11 / 5
8,754
625
8,557
16,439
11,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Fenrir
LisaxHeart
Fenrir
20
15 / 7 / 9
13,240
946
33,168
24,176
18,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
NegroNeck
Anhur
15
0 / 8 / 15
8,999
643
11,167
16,335
8,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Skadi
17
4 / 9 / 11
10,664
762
21,040
18,917
10,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
79
43
Kills
26
26
Deaths
43
117
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DroDro5723
Guan Yu
5
8
13
1.44
W
Jing Wei
Fre4kzN4tioN
Jing Wei
13
7
19
3.21
L
Susano
Lazza4NO2
Susano
2
11
5
0.41
L
Fenrir
LisaxHeart
Fenrir
15
7
9
2.79
L
Anhur
NegroNeck
Anhur
0
8
15
0.94
W
Arachne
Shanesdad25
Arachne
1
7
24
1.86
L
Skadi
4
9
11
1.06
W
10
1
19
19.5
W
Ymir
7
4
33
5.88
W
Hachiman
xXiGeminiXx
Hachiman
12
7
22
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,635
Damage
79,940
104,839
Taken
100,458
118,759
Mitigated
82,231
35,832
Healing
19,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DroDro5723
Guan Yu
6,008
1,002
2,593
3,751
24,591
33,504
278
7,172
17,419
0
8,930
W
Jing Wei
Fre4kzN4tioN
Jing Wei
25,175
19,770
1,289
5,959
26,503
30,764
1,436
0
26,503
0
39,651
L
Susano
Lazza4NO2
Susano
8,557
1,097
109
200
16,439
11,437
741
5,168
11,271
0
21,814
L
Fenrir
LisaxHeart
Fenrir
33,168
9,399
504
7,677
24,176
18,237
366
4,895
19,281
0
55,199
L
Anhur
NegroNeck
Anhur
11,167
4,819
247
1,074
16,335
8,828
28
5,838
10,497
0
21,836
W
Arachne
Shanesdad25
Arachne
5,058
3,932
473
1,121
18,682
18,023
666
0
18,587
0
6,842
L
Skadi
21,040
9,350
955
2,875
18,917
10,225
459
6,759
12,158
0
36,305
W
13,975
979
9,830
4,231
8,152
4,847
1,822
0
8,152
47,604
0
W
Ymir
16,394
2,587
935
3,427
27,203
53,954
154
0
27,203
25,643
537
W
Hachiman
xXiGeminiXx
Hachiman
29,033
12,363
505
8,062
24,299
11,171
4,819
0
24,299
0
52,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,214
Gold Earned
52,696
163
Minions Killed
136
0
Camps Cleared
0
1,113,240
Distance Traveled
992,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,039
789
7
1
0
191,290
0
W
Jing Wei
12,303
879
19
1
0
203,522
0
L
Susano
8,754
625
25
2
0
177,140
0
L
Fenrir
13,240
946
54
4
0
233,040
0
L
Anhur
8,999
643
18
1
0
201,228
0
W
Arachne
9,630
688
4
0
0
209,447
0
L
Skadi
10,664
762
32
2
0
189,969
0
W
Ra
13,647
975
94
7
0
267,002
0
W
Ymir
13,555
968
16
1
0
221,814
0
W
Hachiman
13,079
934
30
2
0
211,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role