Player Matchup

Bellona
Bellona
AkazaFPS
Bellona
Level 168
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 147L
1,492 Elo+
Party 1
Freya
Freya
BigBappo
Freya
Level 47
God Stats
2W - 2L
1,714 SR
Queue Stats
38W - 36L
1,519 Elo+
Party 1
Tyr
Tyr
RWordSpoken
Tyr
Level 25
God Stats
2W - 1L
1,738 SR
Queue Stats
27W - 19L
1,535 Elo+
Party 1
Neith
Neith
Townnneyyy
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 101L
1,540 Elo+
Party 1
Maui
Maui
WumbotheWise
Maui
Level 57
God Stats
1W - 1L
1,219 SR
Queue Stats
9W - 9L
1,572 Elo+
Party 1
Team Averages
Level 85
1,534 SR
1,532 Elo+

VS

Team Averages
Level 87
1,514 SR
1,450 Elo+
Da Ji
Da Ji
DiogenesPitch405
Da Ji
Level 85
God Stats
103W - 97L
1,467 SR
Queue Stats
246W - 267L
1,414 Elo+
Party 2
Neith
Neith
Munkaa-_
Neith
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
400W - 440L
1,370 Elo+
Party 2
Hercules
Hercules
Nxautxnate
Hercules
Level 86
God Stats
12W - 15L
1,440 SR
Queue Stats
243W - 255L
1,378 Elo+
Solo
Chaac
Chaac
temp-600497
Chaac
Level 126
God Stats
10W - 8L
1,873 SR
Queue Stats
476W - 488L
1,394 Elo+
Party 2
Merlin
Merlin
unbroken_bunch0
Merlin
Level 34
God Stats
7W - 7L
1,290 SR
Queue Stats
201W - 160L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AkazaFPS
Bellona
12
4 / 0 / 0
6,814
568
7,744
8,835
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
BigBappo
Freya
12
0 / 0 / 0
6,783
565
1,714
5,162
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
0 / 0 / 0
6,248
521
1,810
10,026
8,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
10
0 / 2 / 3
5,495
458
6,187
8,706
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 4
5,883
490
2,385
11,290
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,060
505
2,498
10,986
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Munkaa-_
Neith
9
0 / 2 / 2
5,188
432
6,495
7,885
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Nxautxnate
Hercules
10
0 / 0 / 0
5,790
483
3,636
5,428
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 1 / 0
5,743
479
8,594
9,464
8,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 0
6,982
582
2,702
3,188
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
3
3
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
AkazaFPS
Bellona
4
0
0
4
W
Freya
BigBappo
Freya
0
0
0
0
L
0
1
1
0.5
L
Neith
Munkaa-_
Neith
0
2
2
0.5
L
Hercules
Nxautxnate
Hercules
0
0
0
0
W
0
0
0
0
W
Neith
0
2
3
0.75
W
0
1
4
2
L
3
1
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,840
Damage
23,925
44,019
Taken
36,951
30,141
Mitigated
22,664
19,728
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AkazaFPS
Bellona
7,744
3,687
0
1,812
8,835
5,970
0
459
8,376
0
63,678
W
Freya
BigBappo
Freya
1,714
427
0
3,270
5,162
1,937
0
1,036
4,125
46,590
0
L
2,498
639
0
6,474
10,986
4,616
0
626
10,340
0
45,464
L
Neith
Munkaa-_
Neith
6,495
2,113
0
2,205
7,885
2,805
0
1,124
6,761
0
36,329
L
Hercules
Nxautxnate
Hercules
3,636
1,388
0
1,668
5,428
5,249
0
0
5,428
0
31,217
W
1,810
257
0
4,718
10,026
8,494
0
1,170
8,820
0
27,325
W
Neith
6,187
1,964
0
4,788
8,706
3,375
0
0
8,706
0
47,162
W
2,385
623
319
4,821
11,290
10,365
0
0
11,290
15,364
0
L
8,594
1,546
123
3,586
9,464
8,904
0
1,261
8,203
0
25,739
L
2,702
152
0
500
3,188
1,090
0
872
2,120
69,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
29,763
356
Minions Killed
360
0
Camps Cleared
0
1,127,181
Distance Traveled
1,182,516
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,814
568
94
8
0
263,874
2
W
Freya
6,783
565
103
9
0
216,848
0
L
Da Ji
6,060
505
75
6
0
275,930
5
L
Neith
5,188
432
60
5
0
221,035
4
L
Hercules
5,790
483
60
5
0
216,364
0
W
Tyr
6,248
521
61
5
0
203,464
0
W
Neith
5,495
458
88
7
0
210,957
0
W
Maui
5,883
490
10
1
0
232,038
0
L
Chaac
5,743
479
32
3
0
236,732
0
L
Merlin
6,982
582
133
11
0
232,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role