Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AlejandroMagno1
Janus
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 22L
1,567 Elo+
Party 2
Ra
Ra
Hunterdragon21
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 47L
1,569 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NOTJUBA
Ah Muzen Cab
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Bellona
Bellona
plasterd
Bellona
Level 125
God Stats
2W - 1L
1,313 SR
Queue Stats
42W - 18L
1,575 Elo+
Party 2
Team Averages
Level 87
1,463 SR
1,542 Elo+

VS

Team Averages
Level 94
1,590 SR
1,487 Elo+
Thanatos
Thanatos
Delaos
Thanatos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 21L
1,594 Elo+
Party 1
Surtr
Surtr
PestilenceWolf
Surtr
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 158L
1,471 Elo+
Party 1
Atlas
Atlas
QueenOfTheBlaze
Atlas
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 226L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RageFighter2
Ah Muzen Cab
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 57L
1,287 Elo+
Solo
Horus
Horus
ToxicAnibal
Horus
Level 155
God Stats
1W - 1L
1,951 SR
Queue Stats
49W - 41L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
4 / 1 / 6
6,736
1,347
7,191
8,044
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 4
6,002
1,200
4,141
3,649
2,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 6
5,804
1,161
6,635
3,155
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
NOTJUBA
Ah Muzen Cab
10
0 / 1 / 1
5,240
1,048
1,166
4,461
1,628
Bellona
plasterd
Bellona
11
1 / 1 / 7
5,638
1,128
4,934
3,991
5,570
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Delaos
Thanatos
9
2 / 5 / 0
5,200
1,040
3,599
7,032
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 2
5,174
1,035
5,000
6,384
4,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 1 / 0
5,089
1,018
1,666
3,351
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
RageFighter2
Ah Muzen Cab
11
0 / 2 / 2
5,250
1,050
4,614
5,288
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 2
5,570
1,114
2,054
5,454
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
10
Kills
4
4
Deaths
10
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
6
7
W
3
1
4
5
L
Thanatos
Delaos
Thanatos
2
5
0
0.4
W
2
0
6
5
W
Ah Muzen Cab
NOTJUBA
Ah Muzen Cab
0
1
1
0.5
L
0
1
2
1
L
1
1
0
1
L
Ah Muzen Cab
RageFighter2
Ah Muzen Cab
0
2
2
0.5
L
1
1
2
2
W
Bellona
plasterd
Bellona
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,067
Damage
16,933
23,300
Taken
27,509
20,440
Mitigated
15,561
10,003
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,191
310
307
2,863
8,044
9,530
325
582
7,462
11,552
0
W
4,141
157
427
340
3,649
2,601
219
223
3,426
10,643
0
L
Thanatos
Delaos
Thanatos
3,599
989
0
1,257
7,032
2,987
0
4,385
2,521
0
5,553
W
6,635
482
2,392
1,668
3,155
1,111
219
276
2,879
15,977
0
W
Ah Muzen Cab
NOTJUBA
Ah Muzen Cab
1,166
561
0
1,336
4,461
1,628
459
560
3,901
0
5,103
L
5,000
2,170
244
1,619
6,384
4,404
0
4,443
1,740
133
9,107
L
1,666
579
0
767
3,351
2,269
0
2,519
790
5,072
0
L
Ah Muzen Cab
RageFighter2
Ah Muzen Cab
4,614
1,676
87
1,581
5,288
2,149
0
3,684
1,604
0
14,742
L
2,054
1,013
2,741
2,762
5,454
3,752
0
4,458
910
0
3,192
W
Bellona
plasterd
Bellona
4,934
794
0
670
3,991
5,570
93
131
3,860
2,189
4,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
26,283
74
Minions Killed
53
0
Camps Cleared
0
567,711
Distance Traveled
465,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,736
1,347
15
3
0
118,823
0
W
Janus
6,002
1,200
21
4
0
112,388
0
L
Thanatos
5,200
1,040
6
1
0
98,053
0
W
Ra
5,804
1,161
24
5
0
121,012
0
W
Ah Muzen Cab
5,240
1,048
4
1
0
98,335
0
L
Surtr
5,174
1,035
11
2
0
114,312
0
L
Atlas
5,089
1,018
5
1
0
41,706
0
L
Ah Muzen Cab
5,250
1,050
25
5
0
99,318
0
L
Horus
5,570
1,114
6
1
0
111,818
0
W
Bellona
5,638
1,128
10
2
0
117,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role