Player Matchup

Tsukuyomi
Tsukuyomi
Colley2
Tsukuyomi
Level 26
God Stats
1W - 1L
1,309 SR
Queue Stats
56W - 43L
1,672 Elo+
Party 2
Sol
Sol
HOOD3DLING3R3R
Sol
Level 9
God Stats
3W - 2L
1,730 SR
Queue Stats
14W - 7L
1,758 Elo+
Party 2
Set
Set
STNach
Set
Level 63
God Stats
3W - 2L
1,332 SR
Queue Stats
54W - 33L
1,636 Elo+
Party 2
Maui
Maui
Scorpes
Maui
Level 127
God Stats
19W - 13L
1,747 SR
Queue Stats
111W - 92L
1,744 Elo+
Party 3
Heimdallr
Heimdallr
Secretviper
Heimdallr
Level 149
God Stats
5W - 4L
1,402 SR
Queue Stats
265W - 228L
1,549 Elo+
Party 3
Team Averages
Level 75
1,504 SR
1,672 Elo+

VS

Team Averages
Level 76
1,469 SR
1,632 Elo+
Neith
Neith
AqualilySun
Neith
Level 45
God Stats
2W - 1L
1,360 SR
Queue Stats
24W - 28L
1,689 Elo+
Party 1
He Bo
He Bo
Cherts
He Bo
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 68L
1,536 Elo+
Solo
Rama
Rama
ImAR0bot
Rama
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 114L
1,600 Elo+
Solo
Ravana
Ravana
MIMIMIchan
Ravana
Level 151
God Stats
4W - 5L
1,486 SR
Queue Stats
113W - 90L
1,690 Elo+
Solo
Athena
Athena
RifleOfTheRails
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Colley2
Tsukuyomi
8
0 / 1 / 1
4,081
583
1,754
4,721
1,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 0 / 2
4,946
707
2,125
2,019
588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Set
STNach
Set
9
4 / 0 / 0
5,232
747
2,943
4,767
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
Scorpes
Maui
8
1 / 0 / 0
4,387
627
1,045
4,068
2,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Secretviper
Heimdallr
7
0 / 1 / 1
4,138
591
2,830
3,874
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,476
497
609
2,315
1,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Cherts
He Bo
9
0 / 2 / 0
4,555
651
617
3,301
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
7
1 / 1 / 0
4,198
600
3,470
4,538
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
MIMIMIchan
Ravana
9
1 / 1 / 0
4,809
687
4,071
4,245
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 0 / 1
3,405
486
1,110
4,274
1,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
He Bo
Cherts
He Bo
0
2
0
0
W
Tsukuyomi
Colley2
Tsukuyomi
0
1
1
0.5
W
1
0
2
2
L
Rama
1
1
0
1
L
Ravana
MIMIMIchan
Ravana
1
1
0
1
L
0
0
1
0.5
W
Set
STNach
Set
4
0
0
4
W
Maui
Scorpes
Maui
1
0
0
1
W
Heimdallr
Secretviper
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,697
Damage
9,877
19,449
Taken
18,673
7,863
Mitigated
6,746
7,739
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
609
169
0
148
2,315
1,084
0
1,583
732
0
7,602
L
He Bo
Cherts
He Bo
617
0
0
575
3,301
871
0
918
2,383
30,371
0
W
Tsukuyomi
Colley2
Tsukuyomi
1,754
532
0
2,122
4,721
1,770
0
0
4,721
0
16,197
W
2,125
1,020
0
1,031
2,019
588
815
524
1,495
33,909
0
L
Rama
3,470
2,633
0
1,963
4,538
1,204
0
281
4,257
0
25,331
L
Ravana
MIMIMIchan
Ravana
4,071
955
0
1,488
4,245
1,597
0
0
3,990
0
30,274
L
1,110
677
0
1,825
4,274
1,990
0
388
3,886
6,436
0
W
Set
STNach
Set
2,943
1,352
0
650
4,767
1,833
0
93
4,674
0
29,141
W
Maui
Scorpes
Maui
1,045
424
850
1,661
4,068
2,239
0
484
3,584
11,651
0
W
Heimdallr
Secretviper
Heimdallr
2,830
1,973
0
1,425
3,874
1,433
0
626
3,248
0
26,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,784
Gold Earned
20,443
202
Minions Killed
189
0
Camps Cleared
0
658,882
Distance Traveled
592,808
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,476
497
8
1
0
103,832
0
L
He Bo
4,555
651
63
9
0
137,864
0
W
Tsukuyomi
4,081
583
32
5
0
125,382
0
W
Sol
4,946
707
69
10
0
117,130
1
L
Rama
4,198
600
45
6
0
126,976
0
L
Ravana
4,809
687
67
10
0
153,149
0
L
Athena
3,405
486
6
1
0
70,987
0
W
Set
5,232
747
45
6
0
154,201
0
W
Maui
4,387
627
15
2
0
134,257
1
W
Heimdallr
4,138
591
41
6
0
127,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role