Player Matchup

Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bein maxz324
Morgan Le Fay
Level 86
God Stats
12W - 12L
1,159 SR
Queue Stats
437W - 460L
1,369 Elo+
Solo
Mercury
Mercury
Quietpup
Mercury
Level 125
God Stats
6W - 3L
1,371 SR
Queue Stats
166W - 178L
1,402 Elo+
Party 1
Olorun
Olorun
bluedragon2810
Olorun
Level 85
God Stats
19W - 16L
1,465 SR
Queue Stats
118W - 128L
1,417 Elo+
Party 1
Team Averages
Level 103
1,399 SR
1,438 Elo+

VS

Team Averages
Level 105
1,492 SR
1,459 Elo+
Poseidon
Poseidon
HapticProphet
Poseidon
Level 102
God Stats
16W - 23L
1,449 SR
Queue Stats
56W - 66L
1,361 Elo+
Solo
Jing Wei
Jing Wei
Tridrakious
Jing Wei
Level 115
God Stats
7W - 4L
1,536 SR
Queue Stats
92W - 97L
1,434 Elo+
Party 2
Tsukuyomi
Tsukuyomi
eGGErs1cLan
Tsukuyomi
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
143W - 166L
1,569 Elo+
Solo
Janus
Janus
geronamo
Janus
Level 124
God Stats
0W - 2L
1,169 SR
Queue Stats
27W - 24L
1,515 Elo+
Solo
Sol
Sol
insanityischaos
Sol
Level 102
God Stats
12W - 6L
1,805 SR
Queue Stats
92W - 101L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 0 / 2
9,295
620
8,069
12,656
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
 
Baron Samedi
14
3 / 0 / 5
8,443
563
7,444
7,983
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Bein maxz324
Morgan Le Fay
15
1 / 0 / 2
9,302
620
4,052
4,068
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Quietpup
Mercury
16
9 / 2 / 5
9,699
647
9,989
12,812
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 4 / 5
8,597
573
11,356
15,524
6,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HapticProphet
Poseidon
13
2 / 4 / 1
7,477
498
4,546
10,842
6,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Tridrakious
Jing Wei
12
2 / 4 / 2
6,987
466
6,005
12,192
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
eGGErs1cLan
Tsukuyomi
12
0 / 4 / 3
7,038
469
5,978
12,470
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
geronamo
Janus
14
0 / 0 / 0
7,893
526
1,038
5,268
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 6 / 3
7,254
484
13,249
18,006
9,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
6
6
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
W
Baron Samedi
 
Baron Samedi
3
0
5
5.5
W
Morgan Le Fay
Bein maxz324
Morgan Le Fay
1
0
2
2
L
Poseidon
HapticProphet
Poseidon
2
4
1
0.63
W
Mercury
Quietpup
Mercury
9
2
5
5.75
L
Jing Wei
Tridrakious
Jing Wei
2
4
2
0.75
W
3
4
5
1.38
L
Tsukuyomi
eGGErs1cLan
Tsukuyomi
0
4
3
0.38
L
Janus
geronamo
Janus
0
0
0
0
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,910
Damage
30,816
53,043
Taken
58,778
22,611
Mitigated
28,221
22,630
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,069
2,202
0
9,765
12,656
5,045
510
5,238
7,413
75,875
0
W
Baron Samedi
 
Baron Samedi
7,444
814
528
1,861
7,983
3,576
449
2,233
5,750
66,563
0
W
Morgan Le Fay
Bein maxz324
Morgan Le Fay
4,052
396
0
775
4,068
1,768
732
1,306
2,756
73,377
0
L
Poseidon
HapticProphet
Poseidon
4,546
506
207
519
10,842
6,877
84
4,623
6,219
48,352
0
W
Mercury
Quietpup
Mercury
9,989
4,107
0
3,133
12,812
5,285
0
2,881
9,929
0
69,036
L
Jing Wei
Tridrakious
Jing Wei
6,005
3,987
0
1,567
12,192
5,155
392
8,021
4,171
0
36,255
W
11,356
5,863
0
6,568
15,524
6,937
1,642
7,145
8,362
55,096
0
L
Tsukuyomi
eGGErs1cLan
Tsukuyomi
5,978
1,899
159
3,211
12,470
4,995
84
6,333
6,137
0
43,700
L
Janus
geronamo
Janus
1,038
0
0
750
5,268
2,006
0
1,692
3,576
69,386
0
L
13,249
4,762
0
6,251
18,006
9,188
491
10,252
7,754
57,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
36,649
536
Minions Killed
414
0
Camps Cleared
0
1,516,746
Distance Traveled
1,418,298
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,295
620
128
9
0
287,799
2
W
Baron Samedi
8,443
563
85
6
0
294,344
2
W
Morgan Le Fay
9,302
620
137
9
0
282,734
4
L
Poseidon
7,477
498
72
5
0
283,155
3
W
Mercury
9,699
647
98
7
0
369,265
0
L
Jing Wei
6,987
466
63
4
0
290,190
7
W
Olorun
8,597
573
88
6
0
282,604
0
L
Tsukuyomi
7,038
469
72
5
0
324,344
0
L
Janus
7,893
526
133
9
0
235,063
0
L
Sol
7,254
484
74
5
0
285,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role