Player Matchup

Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Doggibert
Geb
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 90L
1,488 Elo+
Solo
Achilles
Achilles
DontMissAutoss
Achilles
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 2
Vamana
Vamana
SpankMyMeat
Vamana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Yu Huang
Yu Huang
hachi2
Yu Huang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,397 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,387 Elo+

VS

Team Averages
Level 150
1,469 SR
1,467 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GODYO
Baron Samedi
Level 273
God Stats
14W - 16L
1,343 SR
Queue Stats
2,087W - 2,084L
1,493 Elo+
Solo
He Bo
He Bo
RISE2MAX
He Bo
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 75L
1,336 Elo+
Party 1
Chaac
Chaac
percy2677
Chaac
Level 273
God Stats
3W - 5L
1,500 SR
Queue Stats
576W - 555L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 3 / 1
6,156
1,026
6,258
7,704
3,446
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 4
5,495
916
3,792
10,446
6,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
7
0 / 3 / 1
4,921
820
1,873
4,785
3,104
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
10
1 / 4 / 2
5,904
984
5,141
7,903
6,270
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
hachi2
Yu Huang
10
0 / 4 / 2
5,433
906
4,835
6,093
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
8 / 0 / 8
8,175
1,363
8,559
3,927
1,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
 
Atlas
12
1 / 1 / 15
7,249
1,208
5,289
7,478
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
GODYO
Baron Samedi
11
3 / 1 / 10
6,671
1,112
7,284
5,776
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
RISE2MAX
He Bo
12
4 / 2 / 10
7,171
1,195
5,626
5,226
2,252
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
percy2677
Chaac
10
0 / 2 / 11
6,453
1,076
4,415
8,096
8,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
4
Kills
16
16
Deaths
6
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
3
1
1.17
W
Hou Yi
 
Hou Yi
8
0
8
12
W
Atlas
 
Atlas
1
1
15
8.5
L
0
2
4
1
L
Achilles
0
3
1
0.17
W
Baron Samedi
GODYO
Baron Samedi
3
1
10
8
W
He Bo
RISE2MAX
He Bo
4
2
10
4.5
L
Vamana
1
4
2
0.5
L
Yu Huang
hachi2
Yu Huang
0
4
2
0.25
W
Chaac
percy2677
Chaac
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,899
Damage
31,173
36,931
Taken
30,503
22,041
Mitigated
23,834
9,330
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,258
2,474
2,402
2,180
7,704
3,446
0
4,097
3,607
14,903
0
W
Hou Yi
 
Hou Yi
8,559
2,975
1,653
1,384
3,927
1,823
1,256
2,530
1,397
0
18,368
W
Atlas
 
Atlas
5,289
2,215
593
1,450
7,478
7,825
267
4,232
3,246
11,843
0
L
3,792
129
403
3,303
10,446
6,649
0
4,815
5,631
8,369
0
L
Achilles
1,873
555
0
153
4,785
3,104
0
2,687
2,098
0
4,216
W
Baron Samedi
GODYO
Baron Samedi
7,284
455
3,573
2,678
5,776
3,011
1,141
3,167
2,609
14,114
0
W
He Bo
RISE2MAX
He Bo
5,626
962
882
991
5,226
2,252
900
3,044
2,182
8,478
0
L
Vamana
5,141
2,122
572
317
7,903
6,270
0
3,142
4,761
270
6,797
L
Yu Huang
hachi2
Yu Huang
4,835
608
0
0
6,093
2,572
0
3,458
2,635
9,332
0
W
Chaac
percy2677
Chaac
4,415
530
529
2,154
8,096
8,923
245
2,182
5,914
0
8,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
35,719
44
Minions Killed
65
0
Camps Cleared
0
523,833
Distance Traveled
567,027
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,156
1,026
16
3
0
111,119
0
W
Hou Yi
8,175
1,363
26
4
0
106,302
0
W
Atlas
7,249
1,208
10
2
0
133,188
0
L
Geb
5,495
916
6
1
0
124,834
2
L
Achilles
4,921
820
6
1
0
65,605
0
W
Baron Samedi
6,671
1,112
13
2
0
106,459
1
W
He Bo
7,171
1,195
9
2
0
115,560
0
L
Vamana
5,904
984
4
1
0
113,700
0
L
Yu Huang
5,433
906
12
2
0
108,575
0
W
Chaac
6,453
1,076
7
1
0
105,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role